Player Matchup

Hera
Hera
BABY RACCOON109
Hera
Level 126
God Stats
15W - 13L
1,306 SR
Queue Stats
1,473W - 1,529L
1,579 Elo+
Party 1
Cerberus
Cerberus
DarthMistahJ
Cerberus
Level 80
God Stats
2W - 1L
1,825 SR
Queue Stats
11W - 19L
1,520 Elo+
Party 1
Mercury
Mercury
IamZaro
Mercury
Level 96
God Stats
2W - 0L
1,574 SR
Queue Stats
79W - 60L
1,512 Elo+
Party 1
Skadi
Skadi
PackofJews
Skadi
Level 125
God Stats
16W - 5L
1,783 SR
Queue Stats
303W - 168L
1,636 Elo+
Party 1
Sun Wukong
Sun Wukong
l kalon l
Sun Wukong
Level 67
God Stats
2W - 4L
1,689 SR
Queue Stats
231W - 221L
1,571 Elo+
Party 1
Team Averages
Level 99
1,636 SR
1,564 Elo+

VS

Team Averages
Level 100
1,472 SR
1,456 Elo+
Freya
Freya
ALM1GHTY IAN
Freya
Level 114
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 37L
1,395 Elo+
Solo
Jormungandr
Jormungandr
AutisticAminal
Jormungandr
Level 128
God Stats
47W - 40L
1,535 SR
Queue Stats
1,196W - 1,205L
1,478 Elo+
Solo
Camazotz
Camazotz
Morrag01
Camazotz
Level 63
God Stats
3W - 4L
1,180 SR
Queue Stats
481W - 523L
1,469 Elo+
Solo
Gilgamesh
Gilgamesh
TenSilverCrowns
Gilgamesh
Level 88
God Stats
7W - 5L
1,630 SR
Queue Stats
278W - 243L
1,474 Elo+
Solo
Rama
Rama
gatosteve
Rama
Level 108
God Stats
10W - 13L
1,517 SR
Queue Stats
1,256W - 1,249L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 12
11,785
982
15,022
5,023
2,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
DarthMistahJ
Cerberus
19
3 / 3 / 18
12,065
1,005
11,915
20,886
25,809
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
IamZaro
Mercury
18
7 / 6 / 10
12,310
1,026
21,887
16,880
10,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
19
6 / 0 / 14
12,914
1,076
26,483
10,586
4,848
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
l kalon l
Sun Wukong
19
6 / 1 / 16
13,008
1,084
17,317
14,214
17,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

207

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 5
11,093
924
9,175
11,394
5,157
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
AutisticAminal
Jormungandr
18
0 / 8 / 10
10,986
916
17,203
25,335
26,425
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
Morrag01
Camazotz
17
4 / 6 / 2
11,698
975
12,198
17,542
9,658
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
TenSilverCrowns
Gilgamesh
18
2 / 5 / 5
11,720
977
12,788
33,894
19,669
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
18
2 / 2 / 7
11,579
965
13,168
12,108
4,421
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
39
25
Kills
10
10
Deaths
25
70
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
L
Jormungandr
AutisticAminal
Jormungandr
0
8
10
0.63
W
3
0
12
9
W
Cerberus
DarthMistahJ
Cerberus
3
3
18
4
W
Mercury
IamZaro
Mercury
7
6
10
2
L
Camazotz
Morrag01
Camazotz
4
6
2
0.83
W
Skadi
6
0
14
13
L
Gilgamesh
TenSilverCrowns
Gilgamesh
2
5
5
0.9
L
Rama
2
2
7
2.75
W
Sun Wukong
l kalon l
Sun Wukong
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,624
Damage
64,532
67,589
Taken
100,273
60,487
Mitigated
65,330
11,013
Healing
16,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,175
2,375
0
2,985
11,394
5,157
0
1,396
9,800
22,043
0
L
Jormungandr
AutisticAminal
Jormungandr
17,203
3,202
1,009
1,581
25,335
26,425
0
9,063
15,946
44,059
0
W
15,022
4,986
0
0
5,023
2,068
0
1,362
3,661
39,430
0
W
Cerberus
DarthMistahJ
Cerberus
11,915
832
857
4,028
20,886
25,809
0
8,831
12,055
18,779
0
W
Mercury
IamZaro
Mercury
21,887
14,145
0
68
16,880
10,466
0
4,878
12,002
0
44,544
L
Camazotz
Morrag01
Camazotz
12,198
3,535
0
4,117
17,542
9,658
0
3,507
13,608
0
24,670
W
Skadi
26,483
18,084
0
1,807
10,586
4,848
0
5,455
5,131
0
50,035
L
Gilgamesh
TenSilverCrowns
Gilgamesh
12,788
2,870
0
6,096
33,894
19,669
0
9,725
23,744
0
43,008
L
Rama
13,168
8,355
0
270
12,108
4,421
0
3,246
8,492
0
42,669
W
Sun Wukong
l kalon l
Sun Wukong
17,317
2,524
0
4,253
14,214
17,296
0
5,852
8,362
0
29,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,082
Gold Earned
57,076
237
Minions Killed
229
10
Camps Cleared
8
1,268,322
Distance Traveled
1,265,023
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,093
924
24
2
0
253,453
0
L
Jormungandr
10,986
916
44
4
2
229,570
0
W
Hera
11,785
982
69
6
1
251,224
0
W
Cerberus
12,065
1,005
29
2
0
237,496
0
W
Mercury
12,310
1,026
53
4
4
257,222
3
L
Camazotz
11,698
975
26
2
5
260,582
0
W
Skadi
12,914
1,076
64
5
4
239,946
0
L
Gilgamesh
11,720
977
74
6
0
275,036
0
L
Rama
11,579
965
61
5
1
246,382
0
W
Sun Wukong
13,008
1,084
22
2
1
282,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role