Player Matchup

Da Ji
Da Ji
C0gworth
Da Ji
Level 14
God Stats
2W - 4L
1,522 SR
Queue Stats
17W - 19L
1,571 Elo+
Solo
Bellona
Bellona
MasonicOne
Bellona
Level 5
God Stats
1W - 6L
1,291 SR
Queue Stats
4W - 11L
1,523 Elo+
Solo
Ullr
Ullr
STUPTR00P
Ullr
Level 24
God Stats
2W - 1L
1,716 SR
Queue Stats
7W - 5L
1,723 Elo+
Party 1
Anubis
Anubis
THEPUSTHER12
Anubis
Level 28
God Stats
2W - 1L
1,832 SR
Queue Stats
33W - 29L
1,561 Elo+
Solo
Ymir
Ymir
iNashV
Ymir
Level 26
God Stats
0W - 2L
1,227 SR
Queue Stats
16W - 9L
1,541 Elo+
Party 1
Team Averages
Level 19
1,518 SR
1,584 Elo+

VS

Team Averages
Level 22
1,706 SR
1,554 Elo+
Sun Wukong
Sun Wukong
ArticCheetah
Sun Wukong
Level 28
God Stats
4W - 2L
1,681 SR
Queue Stats
127W - 73L
1,621 Elo+
Solo
Fenrir
Fenrir
MrZoro15
Fenrir
Level 19
God Stats
9W - 6L
1,916 SR
Queue Stats
119W - 115L
1,596 Elo+
Solo
Neith
Neith
fruitgoblin
Neith
Level 15
God Stats
7W - 6L
1,708 SR
Queue Stats
112W - 116L
1,545 Elo+
Solo
Yemoja
Yemoja
iLriGgoSmiter
Yemoja
Level 23
God Stats
9W - 3L
1,780 SR
Queue Stats
75W - 77L
1,520 Elo+
Solo
Kukulkan
Kukulkan
zfran16
Kukulkan
Level 23
God Stats
32W - 35L
1,447 SR
Queue Stats
67W - 65L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
C0gworth
Da Ji
11
2 / 6 / 2
7,035
469
4,475
11,961
5,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
MasonicOne
Bellona
5
0 / 3 / 2
5,137
342
228
3,601
2,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ullr
10
2 / 5 / 1
6,498
433
5,067
7,486
2,123
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
10
2 / 5 / 0
6,647
443
5,509
7,303
3,733
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
iNashV
Ymir
9
1 / 2 / 3
6,593
440
6,352
13,745
9,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ArticCheetah
Sun Wukong
17
5 / 1 / 0
10,560
704
6,500
10,406
7,379
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
MrZoro15
Fenrir
13
5 / 1 / 2
8,631
575
5,092
11,160
3,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
5 / 3 / 3
7,959
531
8,994
8,672
2,850
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 1 / 3
7,813
521
5,836
9,583
3,960
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
zfran16
Kukulkan
15
3 / 2 / 4
9,297
620
4,579
4,904
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
7
Kills
20
21
Deaths
8
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ArticCheetah
Sun Wukong
5
1
0
5
L
Da Ji
C0gworth
Da Ji
2
6
2
0.5
L
Bellona
MasonicOne
Bellona
0
3
2
0.33
W
Fenrir
MrZoro15
Fenrir
5
1
2
6
L
Ullr
2
5
1
0.5
L
Anubis
2
5
0
0.4
W
5
3
3
2.17
W
2
1
3
3.5
L
Ymir
iNashV
Ymir
1
2
3
1.25
W
Kukulkan
zfran16
Kukulkan
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,631
Damage
31,001
44,096
Taken
44,725
22,391
Mitigated
19,355
7,256
Healing
14,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ArticCheetah
Sun Wukong
6,500
1,625
0
3,766
10,406
7,379
1,115
937
9,469
39
70,480
L
Da Ji
C0gworth
Da Ji
4,475
826
0
2,618
11,961
5,057
399
335
11,626
0
39,278
L
Bellona
MasonicOne
Bellona
228
100
0
96
3,601
2,145
0
243
3,358
0
1,674
W
Fenrir
MrZoro15
Fenrir
5,092
796
0
1,647
11,160
3,716
410
2,590
8,570
0
52,894
L
Ullr
5,067
3,202
0
775
7,486
2,123
598
2,504
4,982
0
23,468
L
Anubis
5,509
792
0
2,521
7,303
3,733
86
2,830
4,473
28,571
0
W
8,994
5,638
0
3,847
8,672
2,850
238
2,264
6,388
0
37,397
W
5,836
1,873
573
3,966
9,583
3,960
303
3,615
5,595
41,096
0
L
Ymir
iNashV
Ymir
6,352
1,991
0
1,246
13,745
9,333
402
4,503
9,242
21,746
0
W
Kukulkan
zfran16
Kukulkan
4,579
603
0
651
4,904
1,450
244
2,315
2,589
56,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,910
Gold Earned
44,260
224
Minions Killed
498
0
Camps Cleared
0
1,067,138
Distance Traveled
1,376,145
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,560
704
162
11
0
294,216
5
L
Da Ji
7,035
469
74
5
0
215,037
0
L
Bellona
5,137
342
8
1
0
167,064
0
W
Fenrir
8,631
575
85
6
0
302,468
5
L
Ullr
6,498
433
45
3
0
249,475
3
L
Anubis
6,647
443
66
4
0
164,733
3
W
Neith
7,959
531
74
5
0
256,826
1
W
Yemoja
7,813
521
55
4
0
222,579
3
L
Ymir
6,593
440
31
2
0
270,829
2
W
Kukulkan
9,297
620
122
8
0
300,056
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role