Player Matchup

Kali
Kali
Silver III
DimaS59
Kali
Silver III
Level 155
God Stats
8W - 6L
1,688 SR
Queue Stats
63W - 84L
790 MMR
Solo
Fafnir
Fafnir
Silver III
Gunnship
Fafnir
Silver III
Level 149
God Stats
2W - 1L
1,407 SR
Queue Stats
65W - 86L
757 MMR
Solo
Olorun
Olorun
Silver III
Raptorrion
Olorun
Silver III
Level 89
God Stats
3W - 4L
1,500 SR
Queue Stats
158W - 166L
842 MMR
Solo
He Bo
He Bo
Silver III
SeferBabba
He Bo
Silver III
Level 122
God Stats
7W - 10L
1,347 SR
Queue Stats
833W - 838L
859 MMR
Solo
Hercules
Hercules
Silver III
Sergica
Hercules
Silver III
Level 127
God Stats
6W - 8L
1,417 SR
Queue Stats
630W - 668L
814 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,472 SR
812 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 90
1,549 SR
982 MMR
Kuzenbo
Kuzenbo
Silver IV
 
Kuzenbo
Silver IV
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Silver IV
ErkDeFuribard
Ao Kuang
Silver IV
Level 123
God Stats
3W - 6L
1,520 SR
Queue Stats
26W - 45L
838 MMR
Solo
Discordia
Discordia
Bronze II
GPKCaminha
Discordia
Bronze II
Level 84
God Stats
6W - 14L
1,443 SR
Queue Stats
82W - 77L
1,051 MMR
Solo
Artemis
Artemis
Silver III
Kisuria
Artemis
Silver III
Level 109
God Stats
8W - 6L
1,758 SR
Queue Stats
288W - 314L
903 MMR
Solo
Achilles
Achilles
Silver V
SerafimLucifer
Achilles
Silver V
Level 59
God Stats
1W - 3L
1,524 SR
Queue Stats
100W - 120L
620 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
DimaS59
Kali
12
1 / 0 / 2
6,402
534
2,074
7,263
2,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fafnir
Gunnship
Fafnir
9
2 / 0 / 2
6,170
514
2,986
8,174
5,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
Raptorrion
Olorun
12
1 / 0 / 1
6,506
542
4,434
6,450
2,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
11
2 / 2 / 1
6,151
513
5,433
5,863
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Hercules
Sergica
Hercules
13
4 / 2 / 1
7,233
603
5,508
7,735
5,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Bans
AnubisMorgan Le FayScyllaGilgameshAthena

VS

Bans
Cu ChulainnBellonaTiamatErlang ShenLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
0 / 1 / 1
5,163
430
3,778
7,017
5,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Ao Kuang
ErkDeFuribard
Ao Kuang
8
1 / 3 / 1
5,415
451
1,023
8,171
2,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
GPKCaminha
Discordia
11
0 / 1 / 2
5,974
498
3,652
4,415
1,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Artemis
Kisuria
Artemis
9
1 / 1 / 0
5,611
468
4,568
5,128
1,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Achilles
11
2 / 4 / 0
6,535
545
5,326
8,680
6,885
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 6% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.25% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
10
Kills
4
4
Deaths
10
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
1
1
0.5
W
Kali
DimaS59
Kali
1
0
2
2
L
Ao Kuang
ErkDeFuribard
Ao Kuang
1
3
1
0.5
L
Discordia
GPKCaminha
Discordia
0
1
2
1
W
Fafnir
Gunnship
Fafnir
2
0
2
3
L
Artemis
Kisuria
Artemis
1
1
0
1
W
Olorun
Raptorrion
Olorun
1
0
1
1.5
W
He Bo
2
2
1
1.25
L
Achilles
2
4
0
0.5
W
Hercules
Sergica
Hercules
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,435
Damage
18,347
35,485
Taken
33,411
17,851
Mitigated
18,334
12,287
Healing
11,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,778
1,873
0
1,713
7,017
5,936
0
4,254
2,739
12,093
0
W
Kali
DimaS59
Kali
2,074
1,094
0
1,800
7,263
2,375
264
1,635
5,582
0
41,844
L
Ao Kuang
ErkDeFuribard
Ao Kuang
1,023
554
0
3,560
8,171
2,584
240
2,122
5,883
19,858
0
L
Discordia
GPKCaminha
Discordia
3,652
185
0
1,911
4,415
1,466
0
2,733
1,317
36,721
0
W
Fafnir
Gunnship
Fafnir
2,986
536
0
2,326
8,174
5,743
0
2,374
5,800
14,072
0
L
Artemis
Kisuria
Artemis
4,568
1,341
0
2,189
5,128
1,463
0
3,324
1,804
0
26,958
W
Olorun
Raptorrion
Olorun
4,434
2,492
298
4,112
6,450
2,211
0
1,397
5,053
49,676
0
W
He Bo
5,433
99
0
1,054
5,863
1,817
0
3,051
2,812
36,835
0
L
Achilles
5,326
1,590
0
2,548
8,680
6,885
0
0
8,005
0
32,126
W
Hercules
Sergica
Hercules
5,508
545
0
2,697
7,735
5,705
210
209
6,889
0
34,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,462
Gold Earned
28,698
333
Minions Killed
269
0
Camps Cleared
0
1,151,441
Distance Traveled
1,041,808
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,163
430
21
2
0
223,911
2
W
Kali
6,402
534
75
6
0
265,536
2
L
Ao Kuang
5,415
451
55
5
0
232,079
4
L
Discordia
5,974
498
64
5
0
237,793
6
W
Fafnir
6,170
514
22
2
0
233,802
1
L
Artemis
5,611
468
58
5
0
155,176
3
W
Olorun
6,506
542
96
8
0
194,633
3
W
He Bo
6,151
513
69
6
0
224,571
5
L
Achilles
6,535
545
71
6
0
192,849
4
W
Hercules
7,233
603
71
6
0
232,899
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role