Player Matchup

Heimdallr
Heimdallr
Chaskip
Heimdallr
Level 22
God Stats
1W - 2L
1,467 SR
Queue Stats
1W - 2L
1,396 Elo+
Party 1
Neith
Neith
NerfFakEz
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
Revonret
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Wifferin
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
poyrine
Yemoja
Level 7
God Stats
2W - 1L
1,828 SR
Queue Stats
3W - 4L
1,391 Elo+
Solo
Team Averages
Level 10
1,559 SR
1,457 Elo+

VS

Team Averages
Level 19
1,493 SR
1,343 Elo+
Rama
Rama
Farhad95
Rama
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,121 Elo+
Solo
Raijin
Raijin
Sweetyzz
Raijin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 37L
1,442 Elo+
Solo
Bellona
Bellona
lpaz03
Bellona
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 68L
1,483 Elo+
Solo
Ao Kuang
Ao Kuang
zaixian
Ao Kuang
Level 25
God Stats
5W - 3L
1,568 SR
Queue Stats
37W - 58L
1,294 Elo+
Solo
Cthulhu
Cthulhu
zefixg
Cthulhu
Level 24
God Stats
20W - 18L
1,396 SR
Queue Stats
112W - 103L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chaskip
Heimdallr
12
3 / 13 / 2
8,385
399
8,473
18,975
6,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
NerfFakEz
Neith
14
6 / 9 / 2
9,827
468
13,948
13,339
4,238
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Thor
11
0 / 12 / 5
8,047
383
3,969
17,704
5,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
Wifferin
Sun Wukong
10
5 / 12 / 2
8,201
391
8,194
15,366
6,444
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yemoja
poyrine
Yemoja
13
3 / 8 / 7
9,051
431
6,601
19,218
11,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
7 / 6 / 8
10,402
495
8,467
10,399
3,486
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Raijin
Sweetyzz
Raijin
20
25 / 1 / 11
13,576
646
27,791
17,762
10,853
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
lpaz03
Bellona
17
15 / 2 / 14
12,378
589
15,682
15,976
18,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
zaixian
Ao Kuang
16
5 / 5 / 14
10,815
515
7,226
16,484
6,810
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
zefixg
Cthulhu
16
2 / 3 / 17
10,600
505
10,885
12,896
5,962
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
118
17
Kills
54
54
Deaths
17
18
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Chaskip
Heimdallr
3
13
2
0.31
W
Rama
7
6
8
1.83
L
Neith
NerfFakEz
Neith
6
9
2
0.78
L
Thor
0
12
5
0.21
W
Raijin
Sweetyzz
Raijin
25
1
11
30.5
L
Sun Wukong
Wifferin
Sun Wukong
5
12
2
0.5
W
Bellona
lpaz03
Bellona
15
2
14
11
L
Yemoja
poyrine
Yemoja
3
8
7
0.81
W
Ao Kuang
zaixian
Ao Kuang
5
5
14
2.4
W
Cthulhu
zefixg
Cthulhu
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,185
Damage
70,051
84,602
Taken
73,517
34,805
Mitigated
45,278
5,644
Healing
23,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Chaskip
Heimdallr
8,473
4,392
0
1,119
18,975
6,501
0
11,830
6,862
0
34,126
W
Rama
8,467
6,593
0
2,102
10,399
3,486
4,149
1,691
8,708
0
34,090
L
Neith
NerfFakEz
Neith
13,948
5,022
0
1,142
13,339
4,238
0
7,003
6,241
0
42,328
L
Thor
3,969
912
0
2,404
17,704
5,671
0
6,884
10,470
0
32,740
W
Raijin
Sweetyzz
Raijin
27,791
3,514
228
8,284
17,762
10,853
5,122
1,031
16,731
109,309
0
L
Sun Wukong
Wifferin
Sun Wukong
8,194
2,449
0
629
15,366
6,444
0
7,127
7,909
0
21,108
W
Bellona
lpaz03
Bellona
15,682
7,109
0
2,861
15,976
18,167
317
1,076
14,755
0
65,389
L
Yemoja
poyrine
Yemoja
6,601
1,634
350
0
19,218
11,951
0
13,058
5,833
26,581
0
W
Ao Kuang
zaixian
Ao Kuang
7,226
1,302
0
5,338
16,484
6,810
1,180
902
15,519
43,789
0
W
Cthulhu
zefixg
Cthulhu
10,885
937
675
3,975
12,896
5,962
1,456
1,901
10,995
60,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,511
Gold Earned
57,771
240
Minions Killed
486
0
Camps Cleared
0
1,559,723
Distance Traveled
1,785,101
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,385
399
63
3
0
283,247
0
W
Rama
10,402
495
58
3
0
295,139
0
L
Neith
9,827
468
56
3
0
337,326
1
L
Thor
8,047
383
66
3
0
284,459
4
W
Raijin
13,576
646
157
7
0
393,527
4
L
Sun Wukong
8,201
391
23
1
0
330,334
1
W
Bellona
12,378
589
110
5
0
374,854
3
L
Yemoja
9,051
431
32
2
0
324,357
3
W
Ao Kuang
10,815
515
65
3
0
362,108
0
W
Cthulhu
10,600
505
96
5
0
359,473
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role