Player Matchup

Loki
Loki
Leo_Dandrea
Loki
Level 23
God Stats
8W - 8L
1,597 SR
Queue Stats
167W - 91L
1,580 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MadMattiOut
Morgan Le Fay
Level 24
God Stats
1W - 1L
1,642 SR
Queue Stats
161W - 84L
1,636 Elo+
Party 1
Anhur
Anhur
Mmalexx_
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,668 Elo+
Party 2
Sun Wukong
Sun Wukong
aRgh_maRvmotta
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,500 Elo+
Solo
Set
Set
saraahg98
Set
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,557 Elo+
Party 2
Team Averages
Level 20
1,548 SR
1,588 Elo+

VS

Team Averages
Level 31
1,669 SR
1,566 Elo+
Loki
Loki
BraustinBaby
Loki
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 31L
1,632 Elo+
Solo
Baron Samedi
Baron Samedi
ChAmPiOnS-_-Alex
Baron Samedi
Level 29
God Stats
16W - 7L
1,845 SR
Queue Stats
90W - 105L
1,515 Elo+
Party 3
Ao Kuang
Ao Kuang
ChAmPiOnS-_-Jstn
Ao Kuang
Level 68
God Stats
4W - 2L
1,545 SR
Queue Stats
73W - 82L
1,484 Elo+
Party 3
Apollo
Apollo
DennisJTX
Apollo
Level 24
God Stats
47W - 33L
1,589 SR
Queue Stats
146W - 111L
1,526 Elo+
Solo
Terra
Terra
SupportForSmite
Terra
Level 14
God Stats
9W - 1L
1,868 SR
Queue Stats
23W - 6L
1,671 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 7
11,873
989
8,301
15,305
5,699
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
MadMattiOut
Morgan Le Fay
18
3 / 8 / 8
12,036
1,003
24,318
25,922
10,512
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Mmalexx_
Anhur
19
6 / 6 / 6
13,389
1,116
21,638
23,954
8,912
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
aRgh_maRvmotta
Sun Wukong
18
0 / 11 / 8
10,518
877
6,898
20,391
26,473
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
1 / 9 / 10
11,851
988
11,281
28,087
25,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 21
13,149
1,096
21,160
11,055
5,587
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
ChAmPiOnS-_-Alex
Baron Samedi
20
8 / 1 / 20
13,075
1,090
19,578
16,071
9,950
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
12 / 4 / 15
13,158
1,097
20,187
17,961
9,222
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
DennisJTX
Apollo
20
9 / 1 / 21
13,492
1,124
29,642
13,223
6,904
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
6 / 3 / 25
14,738
1,228
15,837
22,072
34,950
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
143
13
Kills
41
41
Deaths
13
39
Assists
102
Player
Kills
Deaths
Assists
KDA
W
6
4
21
4.13
W
Baron Samedi
ChAmPiOnS-_-Alex
Baron Samedi
8
1
20
18
W
12
4
15
4.88
W
Apollo
DennisJTX
Apollo
9
1
21
19.5
L
3
7
7
0.93
L
Morgan Le Fay
MadMattiOut
Morgan Le Fay
3
8
8
0.88
L
Anhur
Mmalexx_
Anhur
6
6
6
1.5
W
6
3
25
6.17
L
Sun Wukong
aRgh_maRvmotta
Sun Wukong
0
11
8
0.36
L
1
9
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,436
Damage
106,404
113,659
Taken
80,382
77,208
Mitigated
66,613
9,068
Healing
28,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,160
3,666
0
0
11,055
5,587
0
1,389
9,666
0
48,140
W
Baron Samedi
ChAmPiOnS-_-Alex
Baron Samedi
19,578
1,632
5,649
6,342
16,071
9,950
0
5,590
9,780
40,600
0
W
20,187
7,186
0
3,787
17,961
9,222
0
5,740
12,221
38,481
0
W
Apollo
DennisJTX
Apollo
29,642
15,465
0
2,745
13,223
6,904
0
4,313
8,910
0
62,364
L
8,301
1,218
0
45
15,305
5,699
0
9,319
5,986
0
21,668
L
Morgan Le Fay
MadMattiOut
Morgan Le Fay
24,318
1,524
669
4,394
25,922
10,512
0
13,351
12,571
57,226
0
L
Anhur
Mmalexx_
Anhur
21,638
10,282
15
2,331
23,954
8,912
0
11,060
12,894
0
55,413
W
15,837
2,533
3,682
6,540
22,072
34,950
0
7,286
14,786
28,725
0
L
Sun Wukong
aRgh_maRvmotta
Sun Wukong
6,898
1,033
0
428
20,391
26,473
0
8,085
12,306
0
11,983
L
11,281
3,338
0
1,186
28,087
25,612
0
13,787
14,300
0
26,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,667
Gold Earned
67,612
207
Minions Killed
247
3
Camps Cleared
13
1,119,840
Distance Traveled
1,193,799
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,149
1,096
36
3
9
237,975
1
W
Baron Samedi
13,075
1,090
71
6
1
229,509
0
W
Ao Kuang
13,158
1,097
35
3
1
224,704
0
W
Apollo
13,492
1,124
74
6
2
242,334
0
L
Loki
11,873
989
29
2
0
264,717
0
L
Morgan Le Fay
12,036
1,003
82
7
2
232,157
1
L
Anhur
13,389
1,116
58
5
0
216,342
0
W
Terra
14,738
1,228
31
3
0
259,277
3
L
Sun Wukong
10,518
877
3
0
0
179,130
1
L
Set
11,851
988
35
3
1
227,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role