Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
GotThe1Shot
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,757 Elo+
Solo
Anhur
Anhur
JohnyTrigerr
Anhur
Level 27
God Stats
1W - 1L
1,616 SR
Queue Stats
28W - 13L
1,626 Elo+
Party 1
Ra
Ra
asaltyorange212
Ra
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
73W - 54L
1,736 Elo+
Solo
Olorun
Olorun
iSuicideVale
Olorun
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,576 Elo+
Solo
Team Averages
Level 17
1,523 SR
1,639 Elo+

VS

Team Averages
Level 24
1,530 SR
1,610 Elo+
Morgan Le Fay
Morgan Le Fay
Buufpaqq420
Morgan Le Fay
Level 29
God Stats
4W - 3L
1,482 SR
Queue Stats
188W - 198L
1,500 Elo+
Solo
Kukulkan
Kukulkan
IHateThready
Kukulkan
Level 21
God Stats
10W - 7L
1,441 SR
Queue Stats
118W - 97L
1,647 Elo+
Solo
Gilgamesh
Gilgamesh
MR Albafica
Gilgamesh
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,628 Elo+
Solo
Skadi
Skadi
MonkeyD_87
Skadi
Level 23
God Stats
19W - 7L
1,728 SR
Queue Stats
64W - 44L
1,623 Elo+
Solo
Thor
Thor
Veni0invicli
Thor
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 32L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
1 / 3 / 2
5,527
502
3,908
6,230
1,796
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
8
3 / 9 / 1
5,723
520
2,126
8,404
5,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 6 / 1
5,156
469
1,615
6,483
1,436
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 4 / 1
5,750
523
4,019
5,675
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Olorun
9
0 / 2 / 0
5,363
488
512
5,667
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Buufpaqq420
Morgan Le Fay
9
1 / 4 / 6
5,422
493
4,322
4,482
1,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kukulkan
IHateThready
Kukulkan
12
6 / 1 / 4
7,174
652
5,129
2,983
1,083
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
MR Albafica
Gilgamesh
13
6 / 1 / 0
7,287
662
4,440
7,514
3,416
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
11
8 / 0 / 4
6,628
603
5,183
5,574
1,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 0 / 4
6,303
573
2,041
5,478
1,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
6
Kills
23
24
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
3
2
0.67
W
Morgan Le Fay
Buufpaqq420
Morgan Le Fay
1
4
6
1
L
Fenrir
3
9
1
0.39
W
Kukulkan
IHateThready
Kukulkan
6
1
4
8
L
2
6
1
0.42
W
Gilgamesh
MR Albafica
Gilgamesh
6
1
0
6
W
Skadi
8
0
4
10
W
2
0
4
4
L
0
4
1
0.13
L
Olorun
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,180
Damage
21,115
32,459
Taken
26,031
12,709
Mitigated
8,844
4,988
Healing
8,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,908
2,223
0
1,159
6,230
1,796
56
3,484
2,746
0
27,270
W
Morgan Le Fay
Buufpaqq420
Morgan Le Fay
4,322
140
0
24
4,482
1,356
536
0
4,482
20,807
0
L
Fenrir
2,126
931
0
143
8,404
5,399
0
3,548
4,856
0
10,417
W
Kukulkan
IHateThready
Kukulkan
5,129
1,238
0
513
2,983
1,083
0
261
2,722
36,005
0
L
1,615
831
0
851
6,483
1,436
0
1,854
4,629
0
14,383
W
Gilgamesh
MR Albafica
Gilgamesh
4,440
1,440
0
3,200
7,514
3,416
52
3,252
4,262
0
38,482
W
Skadi
5,183
2,029
0
2,418
5,574
1,463
602
0
5,574
0
28,790
W
2,041
664
0
2,446
5,478
1,526
0
1,018
4,460
0
28,318
L
4,019
634
0
1,522
5,675
2,453
123
0
5,675
33,445
0
L
Olorun
512
261
0
1,313
5,667
1,625
0
565
5,102
30,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,519
Gold Earned
32,814
250
Minions Killed
292
0
Camps Cleared
0
955,264
Distance Traveled
1,054,610
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,527
502
61
6
0
196,124
2
W
Morgan Le Fay
5,422
493
33
3
0
201,650
0
L
Fenrir
5,723
520
17
2
0
220,221
2
W
Kukulkan
7,174
652
63
6
0
213,635
4
L
Anhur
5,156
469
32
3
0
181,099
3
W
Gilgamesh
7,287
662
76
7
0
213,401
1
W
Skadi
6,628
603
51
5
0
190,390
2
W
Thor
6,303
573
69
6
0
235,534
3
L
Ra
5,750
523
72
7
0
195,131
1
L
Olorun
5,363
488
68
6
0
162,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role