Player Matchup

Zhong Kui
Zhong Kui
Gold IV
EALuvMePls
Zhong Kui
Gold IV
Level 120
God Stats
4W - 4L
1,536 SR
Queue Stats
360W - 363L
1,518 MMR
Solo
Xbalanque
Xbalanque
Silver I
Illuminati HIVS
Xbalanque
Silver I
Level 123
God Stats
0W - 1L
1,560 SR
Queue Stats
7W - 8L
1,504 MMR
Solo
Merlin
Merlin
Gold III
NejKr0
Merlin
Gold III
Level 118
God Stats
53W - 53L
1,575 SR
Queue Stats
706W - 706L
1,520 MMR
Solo
Set
Set
Gold II
Noob_Saibot069
Set
Gold II
Level 150
God Stats
3W - 8L
1,462 SR
Queue Stats
397W - 390L
1,465 MMR
Solo
Cabrakan
Cabrakan
Platinum V
mariomartiinezz
Cabrakan
Platinum V
Level 115
God Stats
3W - 2L
1,645 SR
Queue Stats
613W - 609L
1,499 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 125
1,555 SR
1,501 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 101
1,585 SR
1,501 MMR
Chaac
Chaac
Gold IV
Fycez
Chaac
Gold IV
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
283W - 279L
1,429 MMR
Solo
Cerberus
Cerberus
Bronze III
Luc7890
Cerberus
Bronze III
Level 119
God Stats
1W - 1L
1,824 SR
Queue Stats
2W - 3L
1,459 MMR
Party 1
Camazotz
Camazotz
Gold IV
MA_KS--99
Camazotz
Gold IV
Level 101
God Stats
1W - 1L
1,600 SR
Queue Stats
221W - 235L
1,525 MMR
Solo
Danzaburou
Danzaburou
Silver I
Sneaky Smurff
Danzaburou
Silver I
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,599 MMR
Party 1
Kukulkan
Kukulkan
Gold II
fanboy570
Kukulkan
Gold II
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
175W - 171L
1,493 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EALuvMePls
Zhong Kui
11
0 / 0 / 0
6,046
605
5,825
8,902
6,630
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
Illuminati HIVS
Xbalanque
8
1 / 6 / 0
5,305
531
3,334
6,998
1,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
NejKr0
Merlin
11
1 / 1 / 0
5,685
569
2,933
2,130
621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 4 / 0
5,243
524
2,045
8,099
2,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cabrakan
8
0 / 5 / 2
4,830
483
3,010
9,687
5,292
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Morgan Le FayBaba YagaAthenaGilgameshTiamat

VS

Bans
OsirisSobekTyrLokiRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Fycez
Chaac
11
0 / 0 / 1
6,378
638
6,723
7,285
4,918
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
Luc7890
Cerberus
10
1 / 0 / 9
6,472
647
3,955
8,297
4,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Camazotz
MA_KS--99
Camazotz
10
5 / 1 / 3
6,817
682
4,416
8,973
2,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Sneaky Smurff
Danzaburou
11
9 / 0 / 2
7,009
701
7,907
6,157
2,042
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
fanboy570
Kukulkan
11
1 / 1 / 2
6,642
664
527
3,120
1,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
16
16
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
EALuvMePls
Zhong Kui
0
0
0
0
W
Chaac
Fycez
Chaac
0
0
1
0.5
L
Xbalanque
Illuminati HIVS
Xbalanque
1
6
0
0.17
W
Cerberus
Luc7890
Cerberus
1
0
9
5.5
W
Camazotz
MA_KS--99
Camazotz
5
1
3
6.5
L
Merlin
NejKr0
Merlin
1
1
0
1
L
0
4
0
0
W
Danzaburou
Sneaky Smurff
Danzaburou
9
0
2
10
W
Kukulkan
fanboy570
Kukulkan
1
1
2
2
L
Cabrakan
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,147
Damage
23,528
35,816
Taken
33,832
16,214
Mitigated
15,179
9,124
Healing
16,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
EALuvMePls
Zhong Kui
5,825
578
0
4,518
8,902
6,630
0
135
8,206
39,950
0
W
Chaac
Fycez
Chaac
6,723
1,099
0
4,492
7,285
4,918
0
5,152
2,133
0
37,048
L
Xbalanque
Illuminati HIVS
Xbalanque
3,334
1,107
0
372
6,998
1,419
0
1,145
5,853
0
24,011
W
Cerberus
Luc7890
Cerberus
3,955
265
0
3,935
8,297
4,639
0
1,588
6,709
23,759
0
W
Camazotz
MA_KS--99
Camazotz
4,416
1,179
0
4,686
8,973
2,538
32
1,757
7,216
0
34,927
L
Merlin
NejKr0
Merlin
2,933
131
0
82
2,130
621
0
246
1,884
30,010
0
L
2,045
849
0
3,246
8,099
2,252
0
509
7,590
0
31,481
W
Danzaburou
Sneaky Smurff
Danzaburou
7,907
4,799
0
2,225
6,157
2,042
236
1,405
4,752
0
41,784
W
Kukulkan
fanboy570
Kukulkan
527
0
0
732
3,120
1,042
0
1,866
1,254
38,414
0
L
Cabrakan
3,010
330
0
906
9,687
5,292
0
2,447
7,111
13,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,109
Gold Earned
33,318
304
Minions Killed
355
0
Camps Cleared
0
965,667
Distance Traveled
1,048,816
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,046
605
101
10
0
181,374
0
W
Chaac
6,378
638
87
9
0
209,863
1
L
Xbalanque
5,305
531
51
5
0
177,280
1
W
Cerberus
6,472
647
30
3
0
213,887
1
W
Camazotz
6,817
682
62
6
0
221,671
1
L
Merlin
5,685
569
61
6
0
193,490
6
L
Set
5,243
524
70
7
0
223,201
0
W
Danzaburou
7,009
701
87
9
0
201,743
4
W
Kukulkan
6,642
664
89
9
0
201,652
4
L
Cabrakan
4,830
483
21
2
0
190,322
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role