Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
JellyTime1530
Neith
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 55L
1,172 Elo+
Party 2
King Arthur
King Arthur
MattyGVS
King Arthur
Level 120
God Stats
1W - 3L
1,558 SR
Queue Stats
91W - 98L
1,473 Elo+
Party 2
Rama
Rama
TheFinalDAY1
Rama
Level 124
God Stats
0W - 1L
1,199 SR
Queue Stats
60W - 70L
1,415 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
emmalemaloo
Morgan Le Fay
Level 28
God Stats
2W - 5L
1,329 SR
Queue Stats
78W - 94L
1,469 Elo+
Party 2
Team Averages
Level 87
1,417 SR
1,406 Elo+

VS

Team Averages
Level 90
1,741 SR
1,751 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Aezuan
Mercury
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
537W - 193L
1,770 Elo+
Party 1
Hel
Hel
FNO_Itachi
Hel
Level 103
God Stats
5W - 0L
1,898 SR
Queue Stats
389W - 380L
1,562 Elo+
Solo
Kumbhakarna
Kumbhakarna
redeagle8765
Kumbhakarna
Level 26
God Stats
102W - 13L
2,042 SR
Queue Stats
390W - 51L
1,992 Elo+
Party 1
Apollo
Apollo
tupaac007
Apollo
Level 146
God Stats
3W - 0L
1,764 SR
Queue Stats
450W - 95L
1,933 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
1 / 1 / 0
9,881
988
5,281
8,850
9,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 7 / 1
8,375
838
3,891
13,275
5,766
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
MattyGVS
King Arthur
15
0 / 8 / 1
9,166
917
15,135
29,342
28,529
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
0 / 4 / 1
8,914
891
9,916
13,071
5,185
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
emmalemaloo
Morgan Le Fay
15
0 / 7 / 1
8,920
892
11,281
11,832
4,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

154

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
4 / 0 / 21
10,399
1,040
17,314
13,056
12,656
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
Aezuan
Mercury
17
8 / 0 / 15
10,972
1,097
13,690
8,331
4,551
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
9 / 0 / 15
10,844
1,084
15,472
8,689
5,695
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
redeagle8765
Kumbhakarna
17
1 / 0 / 21
10,130
1,013
5,653
9,363
12,500
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
tupaac007
Apollo
17
5 / 1 / 14
11,060
1,106
19,410
10,525
5,009
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
113
1
Kills
27
27
Deaths
1
4
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
1
0
1
W
Sun Wukong
 
Sun Wukong
4
0
21
14.5
W
Mercury
Aezuan
Mercury
8
0
15
15.5
W
9
0
15
16.5
L
0
7
1
0.07
L
King Arthur
MattyGVS
King Arthur
0
8
1
0.06
L
0
4
1
0.13
L
Morgan Le Fay
emmalemaloo
Morgan Le Fay
0
7
1
0.07
W
Kumbhakarna
redeagle8765
Kumbhakarna
1
0
21
11.5
W
Apollo
tupaac007
Apollo
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,504
Damage
71,539
76,370
Taken
49,964
53,892
Mitigated
40,411
6,946
Healing
23,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
5,281
430
4,387
1,243
8,850
9,448
0
2,257
6,593
12,154
0
W
Sun Wukong
 
Sun Wukong
17,314
3,507
0
222
13,056
12,656
0
4,238
8,818
0
29,638
W
Mercury
Aezuan
Mercury
13,690
6,289
0
0
8,331
4,551
0
3,226
5,105
0
24,319
W
15,472
1,243
11,630
5,816
8,689
5,695
0
3,391
5,298
32,351
0
L
3,891
2,142
0
409
13,275
5,766
0
3,012
10,263
0
8,287
L
King Arthur
MattyGVS
King Arthur
15,135
150
0
0
29,342
28,529
0
9,603
19,739
5,399
41,806
L
9,916
9,019
143
532
13,071
5,185
0
2,530
10,541
0
24,985
L
Morgan Le Fay
emmalemaloo
Morgan Le Fay
11,281
1,274
0
232
11,832
4,964
0
3,723
8,109
32,135
0
W
Kumbhakarna
redeagle8765
Kumbhakarna
5,653
1,096
1,088
501
9,363
12,500
0
4,258
5,105
13,780
0
W
Apollo
tupaac007
Apollo
19,410
13,392
0
4,134
10,525
5,009
0
4,854
5,671
0
47,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,256
Gold Earned
53,405
160
Minions Killed
183
4
Camps Cleared
9
861,081
Distance Traveled
1,149,256
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,881
988
13
1
0
165,560
0
W
Sun Wukong
10,399
1,040
34
3
1
240,216
4
W
Mercury
10,972
1,097
34
3
2
254,472
0
W
Hel
10,844
1,084
37
4
1
228,435
0
L
Neith
8,375
838
3
0
0
142,744
1
L
King Arthur
9,166
917
71
7
0
186,256
0
L
Rama
8,914
891
33
3
2
190,777
0
L
Morgan Le Fay
8,920
892
40
4
2
175,744
0
W
Kumbhakarna
10,130
1,013
13
1
0
222,124
0
W
Apollo
11,060
1,106
65
7
5
204,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role