Player Matchup

Chernobog
Chernobog
BoomySpy9229034
Chernobog
Level 65
God Stats
0W - 6L
1,124 SR
Queue Stats
297W - 313L
1,367 Elo+
Solo
Scylla
Scylla
IllioTic_
Scylla
Level 68
God Stats
2W - 7L
1,275 SR
Queue Stats
46W - 66L
1,330 Elo+
Party 1
Ne Zha
Ne Zha
ShroomMage904
Ne Zha
Level 74
God Stats
27W - 17L
1,567 SR
Queue Stats
75W - 85L
1,389 Elo+
Solo
Anhur
Anhur
sicktrash588
Anhur
Level 68
God Stats
0W - 1L
1,123 SR
Queue Stats
100W - 110L
1,347 Elo+
Solo
Sylvanus
Sylvanus
thehattersknight
Sylvanus
Level 54
God Stats
3W - 9L
1,329 SR
Queue Stats
59W - 81L
1,288 Elo+
Party 1
Team Averages
Level 66
1,284 SR
1,344 Elo+

VS

Team Averages
Level 77
1,475 SR
1,390 Elo+
Bellona
Bellona
 
Bellona
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Khuatro
Heimdallr
Level 84
God Stats
18W - 22L
1,475 SR
Queue Stats
535W - 632L
1,377 Elo+
Solo
Cthulhu
Cthulhu
Odin98573098
Cthulhu
Level 87
God Stats
8W - 2L
1,807 SR
Queue Stats
241W - 293L
1,418 Elo+
Solo
Awilix
Awilix
PH Arxgato
Awilix
Level 62
God Stats
3W - 4L
1,130 SR
Queue Stats
114W - 121L
1,308 Elo+
Solo
Nu Wa
Nu Wa
SergeChamps
Nu Wa
Level 86
God Stats
23W - 14L
1,461 SR
Queue Stats
156W - 176L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BoomySpy9229034
Chernobog
12
2 / 2 / 0
7,343
525
4,664
10,728
3,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
IllioTic_
Scylla
13
5 / 5 / 0
7,690
549
7,587
9,504
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 4 / 3
7,792
557
6,685
9,606
3,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 6 / 6
6,749
482
6,099
9,784
3,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

5
0 / 3 / 0
5,012
358
1,002
5,895
1,448
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
2 / 3 / 1
7,515
537
4,570
8,792
4,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Khuatro
Heimdallr
12
6 / 3 / 5
7,800
557
6,928
8,758
2,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Odin98573098
Cthulhu
12
4 / 2 / 10
8,101
579
6,073
9,757
3,914
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Awilix
PH Arxgato
Awilix
12
7 / 2 / 3
8,187
585
6,973
9,527
3,214
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 2 / 6
8,036
574
8,093
6,148
1,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
12
Kills
20
20
Deaths
12
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
3
1
0.83
L
Chernobog
BoomySpy9229034
Chernobog
2
2
0
1
L
Scylla
IllioTic_
Scylla
5
5
0
1
W
Heimdallr
Khuatro
Heimdallr
6
3
5
2.83
W
Cthulhu
Odin98573098
Cthulhu
4
2
10
4.5
W
Awilix
PH Arxgato
Awilix
7
2
3
4.25
W
1
2
6
2
L
5
4
3
1.63
L
0
6
6
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,037
Damage
32,637
45,517
Taken
42,982
13,693
Mitigated
15,892
9,003
Healing
8,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,570
766
0
2,574
8,792
4,491
919
4,321
4,149
0
30,489
L
Chernobog
BoomySpy9229034
Chernobog
4,664
2,435
0
3,569
10,728
3,219
301
5,208
5,176
0
47,850
L
Scylla
IllioTic_
Scylla
7,587
1,012
0
1,000
9,504
2,460
458
1,050
8,388
41,269
0
W
Heimdallr
Khuatro
Heimdallr
6,928
2,745
252
2,076
8,758
2,647
2,253
798
7,936
0
27,626
W
Cthulhu
Odin98573098
Cthulhu
6,073
403
450
1,785
9,757
3,914
754
697
8,982
25,916
0
W
Awilix
PH Arxgato
Awilix
6,973
2,579
78
530
9,527
3,214
233
1,068
8,377
0
30,913
W
8,093
1,697
0
363
6,148
1,626
1,712
1,171
4,949
49,019
0
L
6,685
643
0
2,984
9,606
3,239
0
2,593
6,915
0
33,789
L
6,099
2,684
0
447
9,784
3,327
0
2,767
6,961
0
29,102
L
1,002
565
219
784
5,895
1,448
0
1,942
3,904
6,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,586
Gold Earned
39,639
316
Minions Killed
302
0
Camps Cleared
0
1,158,754
Distance Traveled
1,298,394
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,515
537
61
4
0
221,632
0
L
Chernobog
7,343
525
101
7
0
249,916
0
L
Scylla
7,690
549
76
5
0
234,242
1
W
Heimdallr
7,800
557
38
3
0
244,008
0
W
Cthulhu
8,101
579
46
3
0
292,880
4
W
Awilix
8,187
585
61
4
0
299,370
0
W
Nu Wa
8,036
574
96
7
0
240,504
0
L
Ne Zha
7,792
557
67
5
0
264,628
4
L
Anhur
6,749
482
55
4
0
293,393
3
L
Sylvanus
5,012
358
17
1
0
116,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role