Player Matchup

Medusa
Medusa
 
Medusa
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
KilthisApex
Da Ji
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 8L
1,518 Elo+
Solo
Ra
Ra
King_Killerz522
Ra
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Slavquesadilla0
Aphrodite
Level 27
God Stats
9W - 9L
1,437 SR
Queue Stats
144W - 168L
1,476 Elo+
Solo
Fenrir
Fenrir
WigWam7
Fenrir
Level 27
God Stats
4W - 6L
1,285 SR
Queue Stats
119W - 98L
1,568 Elo+
Solo
Team Averages
Level 26
1,444 SR
1,512 Elo+

VS

Team Averages
Level 45
1,689 SR
1,564 Elo+
Anhur
Anhur
 
Anhur
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CorrodedMind
Tsukuyomi
Level 29
God Stats
20W - 15L
1,637 SR
Queue Stats
116W - 115L
1,507 Elo+
Solo
Sun Wukong
Sun Wukong
GodzillaLover
Sun Wukong
Level 28
God Stats
6W - 7L
1,534 SR
Queue Stats
52W - 60L
1,490 Elo+
Solo
Poseidon
Poseidon
KIT_Of_Diamonds
Poseidon
Level 29
God Stats
2W - 1L
1,741 SR
Queue Stats
68W - 94L
1,456 Elo+
Solo
Xbalanque
Xbalanque
duoduoleo
Xbalanque
Level 128
God Stats
4W - 1L
2,032 SR
Queue Stats
348W - 105L
1,868 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 8 / 2
6,416
401
4,855
14,234
2,969
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 8 / 4
9,109
569
6,182
14,781
4,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 5 / 3
9,087
568
7,339
11,760
4,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Aphrodite
Slavquesadilla0
Aphrodite
12
3 / 7 / 3
8,335
521
5,723
15,066
6,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fenrir
WigWam7
Fenrir
14
2 / 7 / 0
7,946
497
7,130
12,827
7,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
10 / 2 / 3
9,989
624
11,578
8,711
4,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
CorrodedMind
Tsukuyomi
13
4 / 4 / 3
8,382
524
7,124
10,861
6,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
GodzillaLover
Sun Wukong
13
6 / 0 / 6
8,018
501
5,436
9,933
5,180
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
13
1 / 6 / 6
7,745
484
3,832
7,734
2,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
duoduoleo
Xbalanque
18
14 / 2 / 9
11,055
691
25,897
16,838
5,983
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
62
14
Kills
35
35
Deaths
14
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
8
2
0.25
W
Anhur
 
Anhur
10
2
3
5.75
W
Tsukuyomi
CorrodedMind
Tsukuyomi
4
4
3
1.38
W
Sun Wukong
GodzillaLover
Sun Wukong
6
0
6
9
W
Poseidon
1
6
6
0.67
L
4
8
4
0.75
L
4
5
3
1.1
L
Aphrodite
Slavquesadilla0
Aphrodite
3
7
3
0.64
L
Fenrir
WigWam7
Fenrir
2
7
0
0.29
W
Xbalanque
duoduoleo
Xbalanque
14
2
9
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,229
Damage
53,867
68,668
Taken
54,077
25,945
Mitigated
23,696
13,962
Healing
20,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,855
2,440
0
1,754
14,234
2,969
0
0
14,234
0
27,541
W
Anhur
 
Anhur
11,578
4,640
0
3,787
8,711
4,022
568
460
8,197
0
51,801
W
Tsukuyomi
CorrodedMind
Tsukuyomi
7,124
1,948
0
2,716
10,861
6,381
0
1,239
9,428
0
54,490
W
Sun Wukong
GodzillaLover
Sun Wukong
5,436
381
0
3,230
9,933
5,180
0
2,620
7,239
0
35,754
W
Poseidon
3,832
712
0
250
7,734
2,130
828
3,417
4,132
35,056
0
L
6,182
1,057
0
410
14,781
4,581
0
538
14,187
0
50,606
L
7,339
472
278
2,886
11,760
4,489
0
1,592
9,898
57,923
0
L
Aphrodite
Slavquesadilla0
Aphrodite
5,723
1,075
1,997
4,491
15,066
6,362
0
1,455
13,525
23,955
0
L
Fenrir
WigWam7
Fenrir
7,130
2,220
0
2,146
12,827
7,544
1,062
0
12,827
0
35,903
W
Xbalanque
duoduoleo
Xbalanque
25,897
14,686
0
10,168
16,838
5,983
1,422
4,733
12,019
0
84,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,893
Gold Earned
45,189
342
Minions Killed
429
0
Camps Cleared
0
1,448,532
Distance Traveled
1,528,032
7
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,416
401
36
2
0
286,136
0
W
Anhur
9,989
624
93
6
0
268,147
5
W
Tsukuyomi
8,382
524
79
5
0
340,112
9
W
Sun Wukong
8,018
501
52
3
0
316,706
7
W
Poseidon
7,745
484
69
4
0
300,929
2
L
Da Ji
9,109
569
84
5
0
302,607
0
L
Ra
9,087
568
115
7
0
300,615
5
L
Aphrodite
8,335
521
47
3
0
255,990
0
L
Fenrir
7,946
497
60
4
0
303,184
2
W
Xbalanque
11,055
691
136
9
0
302,138
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role