Player Matchup

Osiris
Osiris
 
Osiris
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
DontPlayAnubis
Heimdallr
Level 11
God Stats
1W - 2L
1,310 SR
Queue Stats
19W - 15L
1,569 Elo+
Solo
Janus
Janus
IWickerZz
Janus
Level 15
God Stats
2W - 2L
1,852 SR
Queue Stats
143W - 116L
1,631 Elo+
Solo
Anhur
Anhur
broodmandje
Anhur
Level 25
God Stats
4W - 2L
1,771 SR
Queue Stats
65W - 36L
1,749 Elo+
Solo
Athena
Athena
myanacondadoes1
Athena
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
304W - 326L
1,603 Elo+
Solo
Team Averages
Level 17
1,587 SR
1,610 Elo+

VS

Team Averages
Level 25
1,631 SR
1,617 Elo+
Bastet
Bastet
 
Bastet
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
AlbertoCatetas
Artemis
Level 22
God Stats
1W - 1L
1,792 SR
Queue Stats
34W - 20L
1,664 Elo+
Party 1
Freya
Freya
CanadaSword
Freya
Level 27
God Stats
4W - 1L
1,835 SR
Queue Stats
52W - 34L
1,705 Elo+
Solo
Heimdallr
Heimdallr
SupportAfrica
Heimdallr
Level 29
God Stats
8W - 5L
1,529 SR
Queue Stats
55W - 30L
1,716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
4 / 4 / 1
7,932
567
5,098
12,692
9,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
DontPlayAnubis
Heimdallr
12
2 / 5 / 1
7,380
527
5,378
11,142
4,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
IWickerZz
Janus
13
1 / 4 / 1
7,970
569
7,245
5,628
2,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 3 / 0
6,533
467
4,489
8,002
1,954
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 0
6,239
446
1,641
9,509
7,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
3 / 4 / 5
7,868
562
6,037
10,150
6,819
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Aphrodite
 
Aphrodite
11
1 / 0 / 4
7,191
514
4,059
3,453
2,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 2 / 3
7,378
527
5,409
8,951
2,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 1 / 3
8,161
583
6,807
10,912
4,124
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
SupportAfrica
Heimdallr
15
8 / 1 / 2
9,198
657
10,460
10,197
4,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
8
Kills
19
19
Deaths
8
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
4
4
1
1.13
W
Bastet
 
Bastet
3
4
5
1.38
W
Aphrodite
 
Aphrodite
1
0
4
3
W
2
2
3
1.75
W
5
1
3
6.5
L
Heimdallr
DontPlayAnubis
Heimdallr
2
5
1
0.5
L
Janus
IWickerZz
Janus
1
4
1
0.38
W
Heimdallr
SupportAfrica
Heimdallr
8
1
2
9
L
1
3
0
0.33
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,851
Damage
32,772
46,973
Taken
43,663
25,477
Mitigated
20,786
7,208
Healing
16,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
5,098
3,060
0
970
12,692
9,460
0
2,806
9,886
0
50,014
W
Bastet
 
Bastet
6,037
1,396
0
1,460
10,150
6,819
0
860
9,248
0
36,849
W
Aphrodite
 
Aphrodite
4,059
923
2,377
2,775
3,453
2,921
188
806
2,639
17,316
0
W
5,409
2,518
0
2,675
8,951
2,153
1,038
876
8,075
0
51,263
W
6,807
1,973
0
5,223
10,912
4,124
0
5,159
5,453
36,748
0
L
Heimdallr
DontPlayAnubis
Heimdallr
5,378
2,552
0
1,827
11,142
4,527
0
661
10,481
0
37,310
L
Janus
IWickerZz
Janus
7,245
557
0
500
5,628
2,057
0
3,542
2,086
49,329
0
W
Heimdallr
SupportAfrica
Heimdallr
10,460
5,344
0
2,331
10,197
4,769
696
990
9,193
0
78,617
L
4,489
2,065
0
1,763
8,002
1,954
284
1,718
6,284
0
33,882
L
1,641
339
0
2,148
9,509
7,479
0
2,284
7,225
22,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,054
Gold Earned
39,796
371
Minions Killed
387
0
Camps Cleared
0
1,327,546
Distance Traveled
1,462,725
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,932
567
86
6
0
259,047
1
W
Bastet
7,868
562
74
5
0
315,394
0
W
Aphrodite
7,191
514
35
3
0
288,218
4
W
Artemis
7,378
527
92
7
0
252,462
4
W
Freya
8,161
583
69
5
0
255,042
1
L
Heimdallr
7,380
527
78
6
0
271,241
3
L
Janus
7,970
569
104
7
0
255,849
4
W
Heimdallr
9,198
657
117
8
0
351,609
4
L
Anhur
6,533
467
61
4
0
251,476
2
L
Athena
6,239
446
42
3
0
289,933
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role