Player Matchup

Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Uva0078205
Eset
Level 68
God Stats
6W - 14L
1,384 SR
Queue Stats
171W - 247L
1,333 Elo+
Solo
Mercury
Mercury
tuw001
Mercury
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 43L
1,405 Elo+
Solo
Team Averages
Level 85
1,461 SR
1,413 Elo+

VS

Team Averages
Level 32
1,540 SR
1,565 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BucoRamzaL
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,676 Elo+
Party 1
Achilles
Achilles
WcsaintsEMIBR
Achilles
Level 64
God Stats
18W - 16L
1,619 SR
Queue Stats
159W - 167L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
3 / 6 / 17
9,387
853
10,152
13,101
9,202
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
12 / 1 / 8
10,110
919
11,805
7,489
2,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
tuw001
Mercury
13
8 / 2 / 8
9,220
838
8,790
8,038
3,041
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
3 / 6 / 4
7,785
708
6,299
9,401
2,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
9
2 / 11 / 3
7,402
673
3,779
10,267
3,192
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
WcsaintsEMIBR
Achilles
11
4 / 6 / 4
8,225
748
8,957
14,580
14,862
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
23
Kills
9
9
Deaths
23
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
6
17
1.92
L
Nu Wa
 
Nu Wa
3
6
4
0.83
L
Neith
2
11
3
0.32
W
12
1
8
16
L
Achilles
WcsaintsEMIBR
Achilles
4
6
4
1
W
Mercury
tuw001
Mercury
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,747
Damage
19,035
28,628
Taken
34,248
14,801
Mitigated
20,802
6,785
Healing
1,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
10,152
1,627
0
3,037
13,101
9,202
0
2,451
10,476
0
31,781
L
Nu Wa
 
Nu Wa
6,299
1,698
0
0
9,401
2,748
8
2,749
6,396
24,807
0
L
Neith
3,779
2,295
0
152
10,267
3,192
0
3,157
6,886
0
13,451
W
11,805
1,316
481
2,947
7,489
2,558
1,094
1,574
5,847
39,621
0
L
Achilles
WcsaintsEMIBR
Achilles
8,957
2,772
0
1,386
14,580
14,862
0
5,144
9,161
0
21,736
W
Mercury
tuw001
Mercury
8,790
5,152
0
320
8,038
3,041
835
1,888
6,006
0
22,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,717
Gold Earned
23,412
122
Minions Killed
95
0
Camps Cleared
0
660,934
Distance Traveled
506,432
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,387
853
33
3
0
210,141
1
L
Nu Wa
7,785
708
49
4
0
174,714
2
L
Neith
7,402
673
26
2
0
141,988
1
W
Eset
10,110
919
63
6
0
202,921
1
L
Achilles
8,225
748
20
2
0
189,730
2
W
Mercury
9,220
838
26
2
0
247,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role