Player Matchup

Nike
Nike
Artemis12667
Nike
Level 5
God Stats
5W - 2L
1,767 SR
Queue Stats
7W - 5L
1,646 Elo+
Solo
Thoth
Thoth
BullyMeICry
Thoth
Level 26
God Stats
5W - 7L
1,515 SR
Queue Stats
120W - 115L
1,607 Elo+
Solo
Pele
Pele
Buufpaqq420
Pele
Level 29
God Stats
6W - 10L
1,370 SR
Queue Stats
188W - 198L
1,509 Elo+
Solo
Cthulhu
Cthulhu
CharlieMFD
Cthulhu
Level 5
God Stats
1W - 1L
1,486 SR
Queue Stats
23W - 24L
1,667 Elo+
Solo
Cupid
Cupid
badass_nMbR_1
Cupid
Level 8
God Stats
0W - 2L
1,533 SR
Queue Stats
2W - 5L
1,490 Elo+
Solo
Team Averages
Level 15
1,534 SR
1,584 Elo+

VS

Team Averages
Level 23
1,560 SR
1,569 Elo+
Anubis
Anubis
 
Anubis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
JohnyTrigerr
Khepri
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 13L
1,611 Elo+
Party 1
Hera
Hera
MonkeyD_87
Hera
Level 23
God Stats
2W - 0L
1,730 SR
Queue Stats
64W - 44L
1,614 Elo+
Solo
Kukulkan
Kukulkan
SR_BORREGO
Kukulkan
Level 28
God Stats
28W - 16L
1,570 SR
Queue Stats
237W - 272L
1,596 Elo+
Solo
Artemis
Artemis
iSuicideVale
Artemis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
6,239
416
4,992
10,912
5,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 4 / 1
7,175
478
6,789
7,679
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
3 / 4 / 0
7,156
477
4,726
10,476
4,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
CharlieMFD
Cthulhu
10
1 / 6 / 2
6,975
465
3,544
11,321
7,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
0 / 7 / 2
5,282
352
1,511
6,600
1,474
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
10 / 1 / 1
9,979
665
10,026
8,766
4,909
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
12
4 / 1 / 7
8,293
553
4,104
7,925
7,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
5 / 0 / 8
8,503
567
8,466
8,178
2,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
SR_BORREGO
Kukulkan
14
2 / 2 / 3
8,481
565
3,675
6,367
2,611
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
iSuicideVale
Artemis
15
6 / 2 / 4
8,626
575
8,609
8,103
3,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
6
Kills
27
27
Deaths
6
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
1
1
10.5
L
0
6
1
0.08
L
2
4
1
0.63
L
3
4
0
0.75
L
Cthulhu
CharlieMFD
Cthulhu
1
6
2
0.33
W
Khepri
4
1
7
7.5
W
5
0
8
9
W
Kukulkan
SR_BORREGO
Kukulkan
2
2
3
1.75
L
0
7
2
0.14
W
Artemis
iSuicideVale
Artemis
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,562
Damage
34,880
46,988
Taken
39,339
21,178
Mitigated
20,979
4,952
Healing
14,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,026
827
0
5,542
8,766
4,909
1,846
0
7,944
66,667
0
L
4,992
473
0
2,374
10,912
5,565
239
7,235
3,677
0
25,948
L
6,789
141
0
750
7,679
2,307
0
4,839
2,773
40,852
0
L
4,726
1,100
0
150
10,476
4,234
685
4,679
5,776
0
43,722
L
Cthulhu
CharlieMFD
Cthulhu
3,544
108
207
560
11,321
7,598
398
4,512
6,809
19,972
0
W
Khepri
4,104
316
83
3,397
7,925
7,279
445
2,999
4,926
22,556
0
W
8,466
2,565
0
3,135
8,178
2,659
129
2,076
6,021
41,179
0
W
Kukulkan
SR_BORREGO
Kukulkan
3,675
981
0
963
6,367
2,611
150
2,748
3,619
48,044
0
L
1,511
1,065
426
485
6,600
1,474
0
4,837
1,682
0
9,792
W
Artemis
iSuicideVale
Artemis
8,609
4,522
0
1,280
8,103
3,521
1,956
2,510
5,593
0
60,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,827
Gold Earned
43,882
249
Minions Killed
440
0
Camps Cleared
0
1,279,157
Distance Traveled
1,344,751
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,979
665
153
10
0
246,404
3
L
Nike
6,239
416
53
4
0
214,691
4
L
Thoth
7,175
478
72
5
0
263,817
0
L
Pele
7,156
477
71
5
0
310,031
0
L
Cthulhu
6,975
465
37
2
0
258,870
2
W
Khepri
8,293
553
37
2
0
288,260
7
W
Hera
8,503
567
63
4
0
296,232
3
W
Kukulkan
8,481
565
89
6
0
263,027
0
L
Cupid
5,282
352
16
1
0
231,748
0
W
Artemis
8,626
575
98
7
0
250,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role