Player Matchup

Gilgamesh
Gilgamesh
Silver III
Gunnship
Gilgamesh
Silver III
Level 149
God Stats
1W - 1L
1,470 SR
Queue Stats
65W - 86L
802 MMR
Solo
Ah Puch
Ah Puch
Silver III
Raptorrion
Ah Puch
Silver III
Level 89
God Stats
8W - 5L
1,765 SR
Queue Stats
158W - 166L
887 MMR
Solo
Achilles
Achilles
Silver IV
SerafimLucifer
Achilles
Silver IV
Level 59
God Stats
1W - 3L
1,772 SR
Queue Stats
100W - 120L
666 MMR
Solo
Cthulhu
Cthulhu
Silver V
hmperion
Cthulhu
Silver V
Level 86
God Stats
7W - 4L
1,628 SR
Queue Stats
116W - 132L
553 MMR
Solo
Xbalanque
Xbalanque
Silver IV
shusts
Xbalanque
Silver IV
Level 120
God Stats
9W - 6L
1,762 SR
Queue Stats
479W - 495L
723 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,679 SR
726 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,536 SR
1,048 MMR
Neith
Neith
Silver IV
 
Neith
Silver IV
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver IV
 
Mulan
Silver IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Silver III
Kisuria
Aphrodite
Silver III
Level 109
God Stats
25W - 12L
1,703 SR
Queue Stats
288W - 314L
857 MMR
Solo
Kali
Kali
Silver III
Spectre_Oscaar
Kali
Silver III
Level 61
God Stats
5W - 4L
1,492 SR
Queue Stats
109W - 119L
836 MMR
Party 1
Kukulkan
Kukulkan
Silver IV
ambush3
Kukulkan
Silver IV
Level 143
God Stats
5W - 2L
1,486 SR
Queue Stats
42W - 57L
549 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gunnship
Gilgamesh
19
4 / 6 / 9
12,932
479
15,027
24,782
11,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Puch
Raptorrion
Ah Puch
20
11 / 6 / 5
13,715
508
22,687
29,411
19,136
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
20
4 / 7 / 0
14,945
554
15,127
26,422
41,929
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
hmperion
Cthulhu
16
1 / 5 / 10
11,733
435
13,491
30,729
39,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
shusts
Xbalanque
20
7 / 7 / 7
14,897
552
24,001
27,007
11,349
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
AthenaThothTiamatArachneMorgan Le Fay

VS

Bans
ZeusArtemisApolloIzanamiAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
3 / 3 / 10
14,723
545
18,931
21,246
7,537
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
 
Mulan
19
3 / 8 / 12
13,019
482
13,343
27,991
35,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
Kisuria
Aphrodite
20
3 / 7 / 12
13,259
491
15,678
21,615
9,548
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
15 / 8 / 8
16,173
599
39,284
31,161
20,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
ambush3
Kukulkan
20
7 / 1 / 8
16,293
603
20,247
15,088
6,878
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
81
27
Kills
31
31
Deaths
27
31
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
3
10
2.67
W
Mulan
 
Mulan
3
8
12
1.13
L
Gilgamesh
Gunnship
Gilgamesh
4
6
9
1.42
W
Aphrodite
Kisuria
Aphrodite
3
7
12
1.29
L
Ah Puch
Raptorrion
Ah Puch
11
6
5
2.25
L
Achilles
4
7
0
0.57
W
15
8
8
2.38
W
Kukulkan
ambush3
Kukulkan
7
1
8
11
L
Cthulhu
hmperion
Cthulhu
1
5
10
1.2
L
Xbalanque
shusts
Xbalanque
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,333
Damage
107,483
138,351
Taken
117,101
124,156
Mitigated
80,577
26,248
Healing
42,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
18,931
10,196
0
12,519
21,246
7,537
2,312
4,848
16,398
0
111,443
W
Mulan
 
Mulan
13,343
1,027
0
4,646
27,991
35,979
242
9,069
18,922
1,979
41,735
L
Gilgamesh
Gunnship
Gilgamesh
15,027
4,373
0
1,568
24,782
11,880
0
6,577
18,205
0
111,753
W
Aphrodite
Kisuria
Aphrodite
15,678
1,507
5,574
10,066
21,615
9,548
1,336
10,569
11,046
72,277
0
L
Ah Puch
Raptorrion
Ah Puch
22,687
1,635
119
9,618
29,411
19,136
284
10,701
18,710
96,259
0
L
Achilles
15,127
4,483
0
4,431
26,422
41,929
900
7,326
19,096
0
117,219
W
39,284
19,174
0
7,987
31,161
20,635
2,502
8,210
22,951
0
129,517
W
Kukulkan
ambush3
Kukulkan
20,247
1,424
0
1,454
15,088
6,878
1,815
3,482
11,606
127,294
0
L
Cthulhu
hmperion
Cthulhu
13,491
1,114
547
2,487
30,729
39,862
176
7,806
22,923
40,740
0
L
Xbalanque
shusts
Xbalanque
24,001
13,682
0
7,478
27,007
11,349
2,145
5,266
21,741
0
127,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,222
Gold Earned
73,467
722
Minions Killed
732
0
Camps Cleared
0
2,280,467
Distance Traveled
2,475,186
16
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,723
545
199
7
0
467,353
1
W
Mulan
13,019
482
38
1
0
481,501
7
L
Gilgamesh
12,932
479
129
5
0
523,432
4
W
Aphrodite
13,259
491
128
5
0
436,327
13
L
Ah Puch
13,715
508
143
5
0
460,956
4
L
Achilles
14,945
554
219
8
0
384,687
5
W
Kali
16,173
599
124
5
0
510,747
2
W
Kukulkan
16,293
603
243
9
0
579,258
9
L
Cthulhu
11,733
435
56
2
0
473,107
0
L
Xbalanque
14,897
552
175
6
0
438,285
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role