Player Matchup

Susano
Susano
FR1JOL1T0
Susano
Level 9
God Stats
4W - 3L
1,500 SR
Queue Stats
21W - 22L
1,336 Elo+
Solo
Nox
Nox
LordSitx
Nox
Level 15
God Stats
16W - 10L
1,500 SR
Queue Stats
43W - 45L
1,473 Elo+
Party 1
Kukulkan
Kukulkan
Panic1993
Kukulkan
Level 18
God Stats
3W - 5L
1,341 SR
Queue Stats
65W - 80L
1,367 Elo+
Solo
Artemis
Artemis
ShelestLesa
Artemis
Level 4
God Stats
1W - 2L
1,145 SR
Queue Stats
1W - 2L
1,165 Elo+
Solo
Ah Puch
Ah Puch
БлэтНавальный
Ah Puch
Level 16
God Stats
6W - 1L
1,500 SR
Queue Stats
27W - 25L
1,457 Elo+
Party 1
Team Averages
Level 12
1,397 SR
1,359 Elo+

VS

Team Averages
Level 12
1,500 SR
1,379 Elo+
Hun Batz
Hun Batz
CryingHeaven
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,349 Elo+
Solo
Sun Wukong
Sun Wukong
Lameleon
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,277 Elo+
Solo
Ra
Ra
MaJIa9l
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,291 Elo+
Party 2
Guan Yu
Guan Yu
h3artlocker
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,578 Elo+
Solo
Ah Puch
Ah Puch
m875
Ah Puch
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 40L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
FR1JOL1T0
Susano
20
8 / 3 / 12
14,096
1,007
11,235
10,059
3,693
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 3 / 28
13,964
997
17,415
10,366
4,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
Panic1993
Kukulkan
20
12 / 2 / 25
16,605
1,186
28,276
15,689
5,733
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
ShelestLesa
Artemis
20
12 / 7 / 19
14,698
1,050
22,533
20,326
8,058
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
11 / 5 / 20
15,179
1,084
21,810
16,871
5,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

100

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CryingHeaven
Hun Batz
20
6 / 11 / 11
14,673
1,048
25,175
19,913
7,328
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Lameleon
Sun Wukong
20
2 / 11 / 10
13,108
936
6,376
31,675
13,651
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
4 / 9 / 10
14,190
1,014
15,677
18,682
5,932
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
h3artlocker
Guan Yu
20
1 / 13 / 14
12,741
910
4,157
27,236
29,908
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
m875
Ah Puch
20
7 / 3 / 10
15,107
1,079
17,256
12,760
4,048
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
75
47
Kills
20
20
Deaths
47
104
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
CryingHeaven
Hun Batz
6
11
11
1.05
W
Susano
FR1JOL1T0
Susano
8
3
12
4.67
L
Sun Wukong
Lameleon
Sun Wukong
2
11
10
0.64
W
4
3
28
6
L
4
9
10
1
W
Kukulkan
Panic1993
Kukulkan
12
2
25
12.25
W
Artemis
ShelestLesa
Artemis
12
7
19
3.07
L
Guan Yu
h3artlocker
Guan Yu
1
13
14
0.62
L
Ah Puch
m875
Ah Puch
7
3
10
4
W
11
5
20
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,269
Damage
68,641
73,311
Taken
110,266
27,368
Mitigated
60,867
4,032
Healing
7,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
CryingHeaven
Hun Batz
25,175
7,118
0
163
19,913
7,328
0
11,630
8,283
0
45,347
W
Susano
FR1JOL1T0
Susano
11,235
2,234
0
0
10,059
3,693
0
4,702
5,357
0
27,459
L
Sun Wukong
Lameleon
Sun Wukong
6,376
1,097
0
513
31,675
13,651
0
21,617
10,058
0
24,112
W
17,415
2,162
0
0
10,366
4,097
0
3,922
6,444
26,553
0
L
15,677
283
1,388
1,386
18,682
5,932
0
10,528
8,154
71,617
0
W
Kukulkan
Panic1993
Kukulkan
28,276
4,151
0
1,069
15,689
5,733
0
8,134
7,555
61,793
0
W
Artemis
ShelestLesa
Artemis
22,533
14,993
0
2,459
20,326
8,058
0
8,613
11,713
0
38,351
L
Guan Yu
h3artlocker
Guan Yu
4,157
1,142
1,572
2,210
27,236
29,908
0
16,514
10,501
175
12,916
L
Ah Puch
m875
Ah Puch
17,256
541
0
675
12,760
4,048
0
7,212
5,548
37,945
0
W
21,810
2,471
0
504
16,871
5,787
0
7,704
9,167
41,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,542
Gold Earned
69,819
236
Minions Killed
278
4
Camps Cleared
10
1,161,727
Distance Traveled
1,268,113
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
14,673
1,048
45
3
7
275,621
0
W
Susano
14,096
1,007
30
2
2
200,814
3
L
Sun Wukong
13,108
936
36
3
2
233,281
1
W
Nox
13,964
997
30
2
0
268,485
0
L
Ra
14,190
1,014
135
10
0
257,734
3
W
Kukulkan
16,605
1,186
86
6
1
246,260
0
W
Artemis
14,698
1,050
41
3
0
205,924
0
L
Guan Yu
12,741
910
15
1
0
259,285
3
L
Ah Puch
15,107
1,079
47
3
1
242,192
0
W
Ah Puch
15,179
1,084
49
4
1
240,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role