Player Matchup

Ares
Ares
Demon12352
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bastet
Bastet
Devolutionist243
Bastet
Level 15
God Stats
3W - 1L
1,465 SR
Queue Stats
116W - 164L
1,289 Elo+
Party 1
Sol
Sol
Gaidoru
Sol
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 128L
1,357 Elo+
Party 1
Danzaburou
Danzaburou
Swifterduster
Danzaburou
Level 18
God Stats
2W - 1L
1,764 SR
Queue Stats
26W - 36L
1,296 Elo+
Solo
Tyr
Tyr
xWILDxICEx
Tyr
Level 11
God Stats
3W - 3L
1,644 SR
Queue Stats
39W - 77L
1,336 Elo+
Solo
Team Averages
Level 15
1,574 SR
1,356 Elo+

VS

Team Averages
Level 35
1,507 SR
1,436 Elo+
Athena
Athena
DualkerzoO
Athena
Level 141
God Stats
14W - 7L
1,542 SR
Queue Stats
256W - 239L
1,528 Elo+
Party 2
Chiron
Chiron
JacquemusIsDaddy
Chiron
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Pullntwist
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hades
Hades
SimonDestro36
Hades
Level 23
God Stats
26W - 18L
1,495 SR
Queue Stats
47W - 48L
1,356 Elo+
Solo
Mercury
Mercury
pollamayor25
Mercury
Level 3
God Stats
4W - 0L
1,500 SR
Queue Stats
19W - 19L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 13 / 2
7,915
360
2,349
20,667
11,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 11 / 3
7,459
339
3,159
14,084
3,999
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
17
4 / 8 / 0
10,597
482
21,150
19,505
7,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Swifterduster
Danzaburou
12
1 / 6 / 0
8,487
386
6,868
11,479
3,899
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
1 / 3 / 1
7,929
360
3,138
9,240
6,728
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DualkerzoO
Athena
16
1 / 1 / 16
10,955
498
5,490
19,430
26,003
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 1 / 13
11,248
511
11,345
8,950
3,710
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Pullntwist
Bellona
15
4 / 2 / 12
10,490
477
7,004
11,977
11,738
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
14 / 1 / 9
13,214
601
12,762
17,127
10,561
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
pollamayor25
Mercury
20
13 / 2 / 7
14,388
654
14,697
17,846
8,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
94
7
Kills
37
41
Deaths
7
6
Assists
57
Player
Kills
Deaths
Assists
KDA
L
0
13
2
0.08
L
1
11
3
0.23
W
Athena
DualkerzoO
Athena
1
1
16
9
L
Sol
4
8
0
0.5
W
5
1
13
11.5
W
Bellona
Pullntwist
Bellona
4
2
12
5
W
14
1
9
18.5
L
Danzaburou
Swifterduster
Danzaburou
1
6
0
0.17
W
Mercury
pollamayor25
Mercury
13
2
7
8.25
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,664
Damage
51,298
74,975
Taken
75,330
33,722
Mitigated
60,679
6,283
Healing
18,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,349
676
0
240
20,667
11,605
0
4,382
16,285
25,414
0
L
3,159
1,720
0
82
14,084
3,999
0
2,601
11,483
0
19,323
W
Athena
DualkerzoO
Athena
5,490
847
0
754
19,430
26,003
726
3,253
16,177
42,775
0
L
Sol
21,150
7,050
39
4,110
19,505
7,491
43
6,073
13,432
69,609
5,388
W
11,345
2,846
1,045
2,700
8,950
3,710
5,695
2,438
6,512
0
45,873
W
Bellona
Pullntwist
Bellona
7,004
330
0
818
11,977
11,738
1,262
3,852
8,125
0
29,130
W
12,762
1,355
732
10,222
17,127
10,561
758
7,969
9,158
82,988
0
L
Danzaburou
Swifterduster
Danzaburou
6,868
3,247
0
274
11,479
3,899
276
2,717
8,762
0
31,866
W
Mercury
pollamayor25
Mercury
14,697
6,706
0
1,976
17,846
8,667
5,140
4,570
13,276
0
148,386
L
3,138
467
0
1,538
9,240
6,728
163
2,479
6,761
0
23,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,387
Gold Earned
60,295
276
Minions Killed
553
0
Camps Cleared
0
1,506,034
Distance Traveled
2,081,048
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,915
360
25
1
0
340,557
0
L
Bastet
7,459
339
22
1
0
285,770
1
W
Athena
10,955
498
70
3
0
378,158
6
L
Sol
10,597
482
110
5
0
351,257
4
W
Chiron
11,248
511
68
3
0
380,617
0
W
Bellona
10,490
477
52
2
0
403,467
0
W
Hades
13,214
601
148
7
0
420,303
0
L
Danzaburou
8,487
386
71
3
0
224,566
3
W
Mercury
14,388
654
215
10
0
498,503
2
L
Tyr
7,929
360
48
2
0
303,884
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role