Player Matchup

Ra
Ra
Hidde on Bushi
Ra
Level 20
God Stats
14W - 8L
1,682 SR
Queue Stats
181W - 207L
1,376 Elo+
Solo
Neith
Neith
Maximiliano18
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Snscc
Sun Wukong
Level 8
God Stats
0W - 1L
1,309 SR
Queue Stats
1W - 3L
1,449 Elo+
Solo
Ymir
Ymir
dapdap_1142
Ymir
Level 11
God Stats
0W - 1L
1,296 SR
Queue Stats
0W - 3L
1,256 Elo+
Solo
Ravana
Ravana
moacirozed
Ravana
Level 29
God Stats
1W - 1L
1,408 SR
Queue Stats
24W - 32L
1,432 Elo+
Solo
Team Averages
Level 14
1,439 SR
1,403 Elo+

VS

Team Averages
Level 18
1,447 SR
1,491 Elo+
Set
Set
EXtr KING
Set
Level 26
God Stats
2W - 2L
1,262 SR
Queue Stats
51W - 45L
1,441 Elo+
Solo
Ares
Ares
JesusSorocabano
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,685 Elo+
Party 1
Anhur
Anhur
Matsguer
Anhur
Level 27
God Stats
14W - 5L
1,580 SR
Queue Stats
112W - 147L
1,363 Elo+
Solo
Persephone
Persephone
destruidor_sil
Persephone
Level 18
God Stats
2W - 5L
1,147 SR
Queue Stats
23W - 40L
1,242 Elo+
Solo
Izanami
Izanami
mooraes
Izanami
Level 5
God Stats
2W - 0L
1,744 SR
Queue Stats
2W - 0L
1,722 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 10
10,363
493
11,419
14,923
5,940
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

3
1 / 1 / 1
6,159
293
1,338
1,156
301
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Sun Wukong
Snscc
Sun Wukong
16
3 / 4 / 2
9,723
463
6,961
17,355
12,237
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 12 / 2
6,913
329
971
15,106
5,111
Ravana
moacirozed
Ravana
18
11 / 3 / 3
11,644
554
15,558
12,893
6,126
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 5 / 5
11,875
565
12,155
16,533
9,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
7 / 4 / 8
11,589
552
11,316
20,035
19,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
Matsguer
Anhur
16
1 / 2 / 7
10,415
496
3,786
9,074
3,950
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
destruidor_sil
Persephone
16
3 / 6 / 9
10,796
514
12,590
14,396
4,696
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
mooraes
Izanami
17
3 / 3 / 6
11,309
539
6,743
8,086
3,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
60
19
Kills
25
25
Deaths
20
18
Assists
35
Player
Kills
Deaths
Assists
KDA
W
11
5
5
2.7
L
4
5
10
1.8
W
7
4
8
2.75
W
Anhur
Matsguer
Anhur
1
2
7
2.25
L
1
1
1
1.5
L
Sun Wukong
Snscc
Sun Wukong
3
4
2
1
L
0
12
2
0.08
W
Persephone
destruidor_sil
Persephone
3
6
9
1.25
L
Ravana
moacirozed
Ravana
11
3
3
4.17
W
Izanami
mooraes
Izanami
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,247
Damage
46,590
61,433
Taken
68,124
29,715
Mitigated
40,958
9,459
Healing
12,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,155
5,402
0
4,803
16,533
9,527
1,919
1,890
14,643
0
72,627
L
11,419
372
704
4,176
14,923
5,940
721
8,765
6,158
59,365
0
W
11,316
1,303
0
500
20,035
19,764
941
3,618
16,021
26,467
0
W
Anhur
Matsguer
Anhur
3,786
1,753
0
2,503
9,074
3,950
4,008
2,624
6,450
0
50,890
L
1,338
559
0
186
1,156
301
181
425
731
0
4,549
L
Sun Wukong
Snscc
Sun Wukong
6,961
1,980
0
3,542
17,355
12,237
1,119
4,389
12,966
0
48,654
L
971
220
0
0
15,106
5,111
25
6,306
8,800
6,307
0
W
Persephone
destruidor_sil
Persephone
12,590
1,042
0
3,736
14,396
4,696
1,862
3,154
11,236
62,132
0
L
Ravana
moacirozed
Ravana
15,558
4,925
0
851
12,893
6,126
368
4,021
8,872
0
81,360
W
Izanami
mooraes
Izanami
6,743
4,384
0
852
8,086
3,021
6,181
1,103
6,983
0
78,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,802
Gold Earned
55,984
331
Minions Killed
479
0
Camps Cleared
0
1,488,008
Distance Traveled
1,844,496
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,875
565
102
5
0
393,110
8
L
Ra
10,363
493
107
5
0
383,566
5
W
Ares
11,589
552
21
1
0
415,677
5
W
Anhur
10,415
496
101
5
0
361,802
3
L
Neith
6,159
293
12
1
0
56,432
0
L
Sun Wukong
9,723
463
75
4
0
351,979
2
L
Ymir
6,913
329
6
0
0
290,580
0
W
Persephone
10,796
514
112
5
0
375,749
1
L
Ravana
11,644
554
131
6
0
405,451
2
W
Izanami
11,309
539
143
7
0
298,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role