Player Matchup

Raijin
Raijin
 
Raijin
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BushYx
Izanami
Level 108
God Stats
1W - 1L
1,764 SR
Queue Stats
14W - 11L
1,701 Elo+
Party 1
Bastet
Bastet
JeffVIII
Bastet
Level 84
God Stats
6W - 3L
1,646 SR
Queue Stats
210W - 207L
1,523 Elo+
Solo
Hel
Hel
Yejiphos
Hel
Level 124
God Stats
4W - 2L
1,455 SR
Queue Stats
261W - 262L
1,574 Elo+
Party 1
Olorun
Olorun
ke911ke
Olorun
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 42L
1,573 Elo+
Solo
Team Averages
Level 115
1,573 SR
1,574 Elo+

VS

Team Averages
Level 142
1,558 SR
1,554 Elo+
King Arthur
King Arthur
 
King Arthur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Archarka
Horus
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 115L
1,514 Elo+
Solo
Nemesis
Nemesis
GoodJokee
Nemesis
Level 158
God Stats
2W - 0L
1,389 SR
Queue Stats
13W - 8L
1,651 Elo+
Solo
Kukulkan
Kukulkan
Stemyss
Kukulkan
Level 108
God Stats
1W - 1L
1,763 SR
Queue Stats
92W - 95L
1,560 Elo+
Solo
Gilgamesh
Gilgamesh
Yipman
Gilgamesh
Level 159
God Stats
8W - 4L
1,639 SR
Queue Stats
1,482W - 1,486L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
3 / 4 / 12
10,249
641
12,425
24,813
19,575
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
BushYx
Izanami
20
3 / 7 / 6
11,711
732
9,129
14,876
5,665
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
JeffVIII
Bastet
18
6 / 8 / 6
11,401
713
20,816
16,873
10,516
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

18
1 / 5 / 12
10,128
633
12,799
24,185
18,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
ke911ke
Olorun
17
4 / 6 / 10
10,053
628
17,496
23,387
14,167
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
6 / 4 / 17
12,715
795
20,226
21,569
20,469
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Horus
Archarka
Horus
19
3 / 4 / 18
12,122
758
10,137
25,758
34,172
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nemesis
GoodJokee
Nemesis
20
11 / 3 / 11
12,491
781
24,095
18,544
19,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
Stemyss
Kukulkan
20
6 / 4 / 13
12,878
805
29,025
12,990
6,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Yipman
Gilgamesh
19
4 / 4 / 12
13,367
835
14,447
22,985
27,134
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
101
17
Kills
30
30
Deaths
19
46
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
4
12
2.25
W
King Arthur
 
King Arthur
6
4
17
3.63
W
Horus
Archarka
Horus
3
4
18
3
L
Izanami
BushYx
Izanami
3
7
6
0.86
W
Nemesis
GoodJokee
Nemesis
11
3
11
5.5
L
Bastet
JeffVIII
Bastet
6
8
6
1.13
W
Kukulkan
Stemyss
Kukulkan
6
4
13
3.13
L
1
5
12
1.4
W
Gilgamesh
Yipman
Gilgamesh
4
4
12
2.5
L
Olorun
ke911ke
Olorun
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,665
Damage
97,930
104,134
Taken
101,846
68,860
Mitigated
108,256
45,453
Healing
42,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
12,425
2,526
1,735
6,573
24,813
19,575
38
9,720
15,093
27,102
0
W
King Arthur
 
King Arthur
20,226
384
755
1,197
21,569
20,469
588
10,746
10,823
7,754
33,745
W
Horus
Archarka
Horus
10,137
4,654
11,999
11,055
25,758
34,172
1,057
10,100
15,658
0
16,935
L
Izanami
BushYx
Izanami
9,129
3,747
0
2,556
14,876
5,665
0
3,318
11,558
0
30,864
W
Nemesis
GoodJokee
Nemesis
24,095
12,612
1,954
4,646
18,544
19,570
2,484
8,462
10,082
0
29,269
L
Bastet
JeffVIII
Bastet
20,816
5,316
1,220
911
16,873
10,516
0
5,577
11,296
0
26,192
W
Kukulkan
Stemyss
Kukulkan
29,025
2,213
2,348
2,381
12,990
6,911
1,042
3,637
9,353
66,462
0
L
12,799
766
11,469
13,157
24,185
18,937
0
6,914
17,271
32,335
0
W
Gilgamesh
Yipman
Gilgamesh
14,447
3,018
1,575
4,867
22,985
27,134
635
9,775
13,210
127
35,009
L
Olorun
ke911ke
Olorun
17,496
9,213
2,087
5,745
23,387
14,167
0
7,228
16,159
29,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,542
Gold Earned
63,573
168
Minions Killed
196
0
Camps Cleared
0
1,246,085
Distance Traveled
1,533,142
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,249
641
38
2
0
225,223
2
W
King Arthur
12,715
795
41
3
0
285,401
0
W
Horus
12,122
758
13
1
0
334,082
6
L
Izanami
11,711
732
52
3
0
252,521
4
W
Nemesis
12,491
781
16
1
0
339,368
2
L
Bastet
11,401
713
17
1
0
284,982
0
W
Kukulkan
12,878
805
79
5
0
279,312
5
L
Hel
10,128
633
36
2
0
273,012
2
W
Gilgamesh
13,367
835
47
3
0
294,979
0
L
Olorun
10,053
628
25
2
0
210,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role