Player Matchup

Rama
Rama
Aug212021
Rama
Level 29
God Stats
4W - 8L
1,309 SR
Queue Stats
138W - 148L
1,390 Elo+
Solo
Nemesis
Nemesis
LoCo_120496
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,398 Elo+
Party 1
Khepri
Khepri
Pseudo818
Khepri
Level 7
God Stats
0W - 2L
1,217 SR
Queue Stats
2W - 9L
1,194 Elo+
Party 1
Tiamat
Tiamat
TheBed69
Tiamat
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 13L
1,317 Elo+
Party 1
Artemis
Artemis
来年再叙曾经风花雪月
Artemis
Level 19
God Stats
8W - 6L
1,743 SR
Queue Stats
46W - 53L
1,420 Elo+
Solo
Team Averages
Level 17
1,454 SR
1,344 Elo+

VS

Team Averages
Level 15
1,541 SR
1,446 Elo+
Mercury
Mercury
Absquatulated
Mercury
Level 18
God Stats
1W - 0L
1,686 SR
Queue Stats
26W - 21L
1,419 Elo+
Solo
Khepri
Khepri
DaniAgrd
Khepri
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Bellona
Bellona
nick11800
Bellona
Level 26
God Stats
160W - 121L
1,585 SR
Queue Stats
326W - 342L
1,393 Elo+
Solo
Janus
Janus
nollieee
Janus
Level 8
God Stats
4W - 3L
1,434 SR
Queue Stats
11W - 10L
1,545 Elo+
Party 2
Jing Wei
Jing Wei
vitzie
Jing Wei
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 49L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
0 / 5 / 0
8,762
438
2,271
12,654
4,144
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
LoCo_120496
Nemesis
12
1 / 5 / 2
7,966
398
3,458
14,791
6,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Pseudo818
Khepri
12
0 / 7 / 4
7,850
393
2,259
18,219
17,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
TheBed69
Tiamat
14
1 / 5 / 3
8,638
432
7,933
11,657
7,419
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 6 / 1
8,401
420
9,108
11,116
4,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
19
14 / 2 / 4
12,219
611
18,484
15,467
8,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
DaniAgrd
Khepri
15
1 / 1 / 14
10,239
512
6,110
13,104
13,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
nick11800
Bellona
18
7 / 0 / 5
11,403
570
9,470
11,041
8,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
nollieee
Janus
18
3 / 1 / 12
11,638
582
10,868
6,676
2,639
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
vitzie
Jing Wei
15
3 / 2 / 7
10,127
506
8,191
7,834
3,426
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
70
5
Kills
28
28
Deaths
6
10
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Mercury
14
2
4
8
L
Rama
0
5
0
0
W
Khepri
DaniAgrd
Khepri
1
1
14
8
L
Nemesis
LoCo_120496
Nemesis
1
5
2
0.4
L
Khepri
Pseudo818
Khepri
0
7
4
0.29
L
Tiamat
TheBed69
Tiamat
1
5
3
0.5
W
Bellona
nick11800
Bellona
7
0
5
9.5
W
Janus
nollieee
Janus
3
1
12
9
W
Jing Wei
vitzie
Jing Wei
3
2
7
3.25
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,029
Damage
53,123
68,437
Taken
54,122
39,736
Mitigated
36,701
9,774
Healing
16,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
18,484
12,610
0
2,854
15,467
8,404
2,319
3,124
12,343
0
121,716
L
Rama
2,271
1,224
0
3,667
12,654
4,144
0
420
12,234
0
53,850
W
Khepri
DaniAgrd
Khepri
6,110
398
0
3,438
13,104
13,367
384
3,676
9,428
21,409
0
L
Nemesis
LoCo_120496
Nemesis
3,458
998
0
2,903
14,791
6,325
0
2,753
11,880
0
39,381
L
Khepri
Pseudo818
Khepri
2,259
316
0
1,132
18,219
17,478
123
6,204
11,749
12,873
0
L
Tiamat
TheBed69
Tiamat
7,933
1,128
0
1,432
11,657
7,419
0
3,320
8,174
50,536
0
W
Bellona
nick11800
Bellona
9,470
2,566
0
4,837
11,041
8,865
584
1,298
9,743
0
59,610
W
Janus
nollieee
Janus
10,868
1,370
0
2,025
6,676
2,639
542
1,089
5,587
82,001
0
W
Jing Wei
vitzie
Jing Wei
8,191
6,568
0
3,134
7,834
3,426
2,320
1,005
6,829
0
63,557
L
9,108
4,048
0
640
11,116
4,370
0
3,558
7,422
0
56,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,617
Gold Earned
55,626
408
Minions Killed
546
0
Camps Cleared
0
1,760,839
Distance Traveled
2,028,141
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,219
611
154
8
0
443,863
3
L
Rama
8,762
438
112
6
0
324,768
1
W
Khepri
10,239
512
25
1
0
393,524
3
L
Nemesis
7,966
398
82
4
0
399,778
1
L
Khepri
7,850
393
20
1
0
362,157
1
L
Tiamat
8,638
432
95
5
0
372,099
0
W
Bellona
11,403
570
101
5
0
413,416
10
W
Janus
11,638
582
144
7
0
421,436
0
W
Jing Wei
10,127
506
122
6
0
355,902
0
L
Artemis
8,401
420
99
5
0
302,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role