Player Matchup

Neith
Neith
blowhon
Neith
Level 145
God Stats
15W - 10L
1,728 SR
Queue Stats
284W - 263L
1,417 Elo+
Solo
Baron Samedi
Baron Samedi
bowserlolz_47
Baron Samedi
Level 76
God Stats
4W - 2L
1,774 SR
Queue Stats
197W - 206L
1,507 Elo+
Solo
Ra
Ra
very-carnival7
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,227 Elo+
Solo
Team Averages
Level 75
1,667 SR
1,383 Elo+

VS

Team Averages
Level 80
1,530 SR
1,433 Elo+
Sol
Sol
FatgumTheSquishy
Sol
Level 87
God Stats
0W - 1L
1,683 SR
Queue Stats
75W - 65L
1,442 Elo+
Solo
Loki
Loki
Mr_Magnifcent
Loki
Level 147
God Stats
20W - 23L
1,453 SR
Queue Stats
341W - 464L
1,359 Elo+
Solo
Sun Wukong
Sun Wukong
hugololpro
Sun Wukong
Level 5
God Stats
0W - 1L
1,453 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
blowhon
Neith
13
8 / 0 / 4
8,795
880
9,799
8,335
3,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
bowserlolz_47
Baron Samedi
13
4 / 1 / 5
7,956
796
4,966
4,866
2,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

3
0 / 1 / 0
5,439
544
29
616
147

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,652
665
4,383
7,249
1,886
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
1 / 2 / 1
6,395
640
2,550
5,056
1,381
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
hugololpro
Sun Wukong
7
0 / 6 / 1
5,945
595
3,004
9,071
4,723
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
12
Kills
2
2
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
1
2
1
0.75
W
Neith
blowhon
Neith
8
0
4
10
W
Baron Samedi
bowserlolz_47
Baron Samedi
4
1
5
6.5
L
Sun Wukong
hugololpro
Sun Wukong
0
6
1
0.08
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,794
Damage
9,937
13,817
Taken
21,376
6,072
Mitigated
7,990
6,696
Healing
3,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,383
1,017
0
2,297
7,249
1,886
0
1,706
5,543
22,806
0
L
2,550
166
0
931
5,056
1,381
0
460
4,596
0
14,844
W
Neith
blowhon
Neith
9,799
4,332
12
3,925
8,335
3,545
773
2,712
5,623
0
31,699
W
Baron Samedi
bowserlolz_47
Baron Samedi
4,966
543
666
2,093
4,866
2,380
331
1,455
3,411
29,705
0
L
Sun Wukong
hugololpro
Sun Wukong
3,004
704
0
133
9,071
4,723
0
2,829
6,242
0
12,749
W
29
29
0
0
616
147
0
216
400
29
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,190
Gold Earned
18,992
99
Minions Killed
97
0
Camps Cleared
0
392,650
Distance Traveled
581,497
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,652
665
59
6
0
182,603
2
L
Loki
6,395
640
21
2
0
207,776
3
W
Neith
8,795
880
47
5
0
187,642
4
W
Baron Samedi
7,956
796
52
5
0
188,403
0
L
Sun Wukong
5,945
595
17
2
0
191,118
1
W
Ra
5,439
544
0
0
0
16,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role