Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Zezya
Neith
Level 157
God Stats
2W - 5L
1,166 SR
Queue Stats
221W - 235L
1,572 Elo+
Solo
Geb
Geb
Zooner_07
Geb
Level 121
God Stats
5W - 13L
1,269 SR
Queue Stats
558W - 554L
1,625 Elo+
Solo
Hera
Hera
pandaren84
Hera
Level 144
God Stats
9W - 4L
1,766 SR
Queue Stats
368W - 361L
1,648 Elo+
Solo
Team Averages
Level 139
1,440 SR
1,569 Elo+

VS

Team Averages
Level 149
1,579 SR
1,538 Elo+
Cerberus
Cerberus
 
Cerberus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
RaSnipedMe
Ganesha
Level 156
God Stats
3W - 2L
1,280 SR
Queue Stats
193W - 188L
1,523 Elo+
Solo
Hades
Hades
Worsewater
Hades
Level 144
God Stats
9W - 8L
1,676 SR
Queue Stats
339W - 330L
1,577 Elo+
Solo
Ah Puch
Ah Puch
gaurang
Ah Puch
Level 160
God Stats
8W - 5L
1,639 SR
Queue Stats
336W - 349L
1,555 Elo+
Solo
Xbalanque
Xbalanque
sprînt
Xbalanque
Level 159
God Stats
2W - 0L
1,797 SR
Queue Stats
81W - 85L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
0 / 6 / 5
7,531
685
5,945
9,559
3,985
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
 
Hercules
13
1 / 8 / 5
7,452
677
7,794
19,596
17,687
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Zezya
Neith
17
3 / 2 / 6
8,885
808
10,434
10,243
4,275
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
3 / 6 / 5
8,951
814
8,202
13,164
14,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 5 / 3
8,611
783
11,653
9,451
3,443
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
6 / 2 / 19
10,592
963
6,926
15,493
13,715
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
RaSnipedMe
Ganesha
15
0 / 3 / 25
9,557
869
5,810
16,223
21,431
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
16
4 / 1 / 20
9,473
861
7,086
10,093
12,221
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
gaurang
Ah Puch
16
4 / 2 / 17
9,583
871
11,355
9,991
4,584
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Xbalanque
sprînt
Xbalanque
17
13 / 2 / 12
10,957
996
25,337
11,997
5,899
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
120
10
Kills
27
27
Deaths
10
24
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
6
5
0.42
L
Hercules
 
Hercules
1
8
5
0.44
W
Cerberus
 
Cerberus
6
2
19
7.75
W
Ganesha
RaSnipedMe
Ganesha
0
3
25
4.17
W
Hades
4
1
20
14
L
Neith
Zezya
Neith
3
2
6
3
L
3
6
5
0.92
W
Ah Puch
gaurang
Ah Puch
4
2
17
6.25
L
3
5
3
0.9
W
Xbalanque
sprînt
Xbalanque
13
2
12
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,028
Damage
56,514
62,013
Taken
63,797
44,323
Mitigated
57,850
15,183
Healing
21,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
5,945
2,420
1,020
1,247
9,559
3,985
0
4,791
4,768
0
9,045
L
Hercules
 
Hercules
7,794
2,180
800
4,754
19,596
17,687
0
6,886
12,710
0
12,998
W
Cerberus
 
Cerberus
6,926
260
1,138
4,364
15,493
13,715
36
5,288
9,846
11,854
0
W
Ganesha
RaSnipedMe
Ganesha
5,810
261
865
2,694
16,223
21,431
372
4,417
11,196
14,487
0
W
Hades
7,086
972
1,965
3,115
10,093
12,221
705
2,864
7,056
22,656
0
L
Neith
Zezya
Neith
10,434
3,968
994
5,286
10,243
4,275
0
7,034
3,209
0
27,707
L
8,202
476
0
894
13,164
14,933
0
6,712
6,452
13,453
0
W
Ah Puch
gaurang
Ah Puch
11,355
191
0
2,376
9,991
4,584
1,134
3,521
5,840
27,132
0
L
11,653
1,462
0
188
9,451
3,443
0
5,754
3,697
21,953
0
W
Xbalanque
sprînt
Xbalanque
25,337
11,640
1,050
4,193
11,997
5,899
2,777
3,453
7,844
0
53,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,430
Gold Earned
50,162
132
Minions Killed
151
0
Camps Cleared
0
946,574
Distance Traveled
994,745
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,531
685
25
2
0
185,331
0
L
Hercules
7,452
677
21
2
0
191,057
0
W
Cerberus
10,592
963
23
2
0
207,800
0
W
Ganesha
9,557
869
0
0
0
189,570
1
W
Hades
9,473
861
40
4
0
203,844
2
L
Neith
8,885
808
40
4
0
201,475
1
L
Geb
8,951
814
15
1
0
177,684
2
W
Ah Puch
9,583
871
31
3
0
199,973
1
L
Hera
8,611
783
31
3
0
191,027
1
W
Xbalanque
10,957
996
57
5
0
193,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role