Player Matchup

Heimdallr
Heimdallr
AffemitWaffe499
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 83L
1,508 Elo+
Solo
Thor
Thor
MannDawg
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,545 Elo+
Party 2
Danzaburou
Danzaburou
ProManning
Danzaburou
Level 45
God Stats
97W - 94L
1,439 SR
Queue Stats
98W - 101L
1,404 Elo+
Party 2
Ymir
Ymir
TopThat03
Ymir
Level 29
God Stats
58W - 66L
1,488 SR
Queue Stats
223W - 224L
1,466 Elo+
Solo
Neith
Neith
gimi_iosif
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,514 Elo+
Solo
Team Averages
Level 23
1,485 SR
1,487 Elo+

VS

Team Averages
Level 23
1,662 SR
1,642 Elo+
Izanami
Izanami
Devastz
Izanami
Level 40
God Stats
11W - 6L
1,653 SR
Queue Stats
159W - 103L
1,616 Elo+
Party 1
Kukulkan
Kukulkan
KarateNerd24
Kukulkan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Loki
Loki
Leo_iglu04
Loki
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 15L
1,763 Elo+
Solo
Scylla
Scylla
PappyBones
Scylla
Level 20
God Stats
10W - 1L
1,903 SR
Queue Stats
39W - 19L
1,695 Elo+
Party 1
Ymir
Ymir
TDGCBRaziel
Ymir
Level 29
God Stats
13W - 7L
1,754 SR
Queue Stats
111W - 64L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AffemitWaffe499
Heimdallr
11
3 / 7 / 0
7,071
505
3,172
9,710
2,903
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Thor
10
0 / 3 / 0
6,025
430
398
7,823
1,950
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
ProManning
Danzaburou
10
0 / 7 / 1
5,995
428
2,088
9,625
2,196
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
10
1 / 3 / 0
6,222
444
3,049
8,017
4,807
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
11
0 / 5 / 2
6,677
477
3,729
8,451
2,551
Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Devastz
Izanami
15
16 / 1 / 1
9,642
689
11,625
5,920
2,045
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
KarateNerd24
Kukulkan
11
0 / 2 / 1
6,566
469
2,230
5,132
1,672
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
5 / 1 / 2
8,141
582
5,918
7,567
2,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
PappyBones
Scylla
12
0 / 0 / 4
7,144
510
4,170
3,053
966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 14
8,543
610
3,722
6,065
5,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
4
Kills
24
25
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AffemitWaffe499
Heimdallr
3
7
0
0.43
W
Izanami
Devastz
Izanami
16
1
1
16.5
W
Kukulkan
KarateNerd24
Kukulkan
0
2
1
0.25
W
5
1
2
6
L
Thor
0
3
0
0
W
Scylla
PappyBones
Scylla
0
0
4
2
L
Danzaburou
ProManning
Danzaburou
0
7
1
0.07
W
3
0
14
10
L
Ymir
1
3
0
0.33
L
Neith
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,436
Damage
27,665
43,626
Taken
27,737
14,407
Mitigated
12,321
7,627
Healing
8,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AffemitWaffe499
Heimdallr
3,172
927
0
1,206
9,710
2,903
225
1,582
8,128
0
27,913
W
Izanami
Devastz
Izanami
11,625
7,910
0
2,439
5,920
2,045
3,743
0
5,920
0
64,804
W
Kukulkan
KarateNerd24
Kukulkan
2,230
344
0
983
5,132
1,672
1,265
0
5,132
30,894
0
W
5,918
1,162
0
2,304
7,567
2,622
0
1,349
6,218
0
55,929
L
Thor
398
92
0
3,096
7,823
1,950
154
1,711
6,112
0
26,243
W
Scylla
PappyBones
Scylla
4,170
84
0
914
3,053
966
588
1,736
1,317
32,299
0
L
Danzaburou
ProManning
Danzaburou
2,088
641
0
1,379
9,625
2,196
0
1,799
7,826
0
25,002
W
3,722
717
0
1,622
6,065
5,016
358
14
6,051
19,967
0
L
Ymir
3,049
569
0
1,250
8,017
4,807
0
2,803
5,214
17,427
0
L
Neith
3,729
1,586
0
696
8,451
2,551
741
2,227
6,224
0
33,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,990
Gold Earned
40,036
261
Minions Killed
369
0
Camps Cleared
0
1,025,663
Distance Traveled
1,280,859
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,071
505
45
3
0
228,395
1
W
Izanami
9,642
689
123
9
0
264,115
0
W
Kukulkan
6,566
469
55
4
0
211,756
1
W
Loki
8,141
582
103
7
0
295,446
5
L
Thor
6,025
430
69
5
0
183,816
0
W
Scylla
7,144
510
66
5
0
258,433
1
L
Danzaburou
5,995
428
44
3
0
213,288
2
W
Ymir
8,543
610
22
2
0
251,109
5
L
Ymir
6,222
444
34
2
0
198,189
2
L
Neith
6,677
477
69
5
0
201,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role