Player Matchup

Kukulkan
Kukulkan
LoneFusionnV2
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 38L
1,700 Elo+
Solo
Merlin
Merlin
Meanker1596
Merlin
Level 4
God Stats
1W - 2L
1,482 SR
Queue Stats
2W - 2L
1,523 Elo+
Solo
Odin
Odin
NotWavez
Odin
Level 15
God Stats
0W - 2L
1,326 SR
Queue Stats
24W - 18L
1,684 Elo+
Solo
Heimdallr
Heimdallr
RK8I
Heimdallr
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,905 Elo+
Solo
Ne Zha
Ne Zha
Visinx
Ne Zha
Level 27
God Stats
2W - 7L
1,374 SR
Queue Stats
84W - 83L
1,503 Elo+
Solo
Team Averages
Level 16
1,436 SR
1,663 Elo+

VS

Team Averages
Level 24
1,644 SR
1,583 Elo+
Discordia
Discordia
 
Discordia
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
IssaBackwoods
Danzaburou
Level 6
God Stats
6W - 4L
1,827 SR
Queue Stats
9W - 8L
1,662 Elo+
Solo
Baron Samedi
Baron Samedi
LowBall3r
Baron Samedi
Level 29
God Stats
3W - 3L
1,733 SR
Queue Stats
101W - 93L
1,664 Elo+
Solo
Heimdallr
Heimdallr
Wazzonki
Heimdallr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 21L
1,585 Elo+
Solo
Pele
Pele
zachburst
Pele
Level 26
God Stats
23W - 11L
1,659 SR
Queue Stats
150W - 149L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LoneFusionnV2
Kukulkan
16
1 / 6 / 1
9,638
507
7,217
10,831
4,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
14
5 / 7 / 4
9,710
511
10,494
9,404
2,784
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
14
0 / 6 / 3
8,754
461
4,064
16,200
9,871
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
RK8I
Heimdallr
13
4 / 6 / 1
9,118
480
6,396
11,527
4,100
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
Visinx
Ne Zha
15
5 / 5 / 1
9,783
515
7,509
15,599
5,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
7 / 1 / 7
11,229
591
15,024
9,628
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
IssaBackwoods
Danzaburou
15
3 / 4 / 9
9,998
526
5,778
10,995
3,060
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
LowBall3r
Baron Samedi
16
7 / 2 / 11
10,244
539
9,269
13,349
10,957
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Wazzonki
Heimdallr
16
2 / 7 / 4
10,441
550
4,835
10,890
3,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Pele
17
11 / 1 / 8
11,444
602
9,894
13,032
5,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
69
15
Kills
30
30
Deaths
15
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
7
1
7
10.5
W
Danzaburou
IssaBackwoods
Danzaburou
3
4
9
1.88
L
Kukulkan
LoneFusionnV2
Kukulkan
1
6
1
0.25
W
Baron Samedi
LowBall3r
Baron Samedi
7
2
11
6.25
L
Merlin
5
7
4
1
L
Odin
0
6
3
0.25
L
Heimdallr
RK8I
Heimdallr
4
6
1
0.75
L
Ne Zha
Visinx
Ne Zha
5
5
1
1.1
W
Heimdallr
Wazzonki
Heimdallr
2
7
4
0.57
W
Pele
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,680
Damage
44,800
63,561
Taken
57,894
26,566
Mitigated
25,707
7,058
Healing
16,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
15,024
815
0
3,163
9,628
2,881
0
4,410
5,124
69,759
0
W
Danzaburou
IssaBackwoods
Danzaburou
5,778
2,473
0
5,034
10,995
3,060
1,361
833
10,144
0
46,405
L
Kukulkan
LoneFusionnV2
Kukulkan
7,217
198
0
1,430
10,831
4,020
0
4,979
5,852
68,605
0
W
Baron Samedi
LowBall3r
Baron Samedi
9,269
702
603
4,324
13,349
10,957
338
4,111
9,107
53,197
0
L
Merlin
10,494
749
0
36
9,404
2,784
1,152
4,180
5,224
35,308
0
L
Odin
4,064
517
0
495
16,200
9,871
0
7,185
9,015
4,737
44,642
L
Heimdallr
RK8I
Heimdallr
6,396
2,585
0
2,914
11,527
4,100
923
3,662
7,865
0
54,053
L
Ne Zha
Visinx
Ne Zha
7,509
1,798
0
2,183
15,599
5,791
0
4,287
11,312
0
71,055
W
Heimdallr
Wazzonki
Heimdallr
4,835
2,794
0
0
10,890
3,516
1,310
4,678
6,188
0
56,244
W
Pele
9,894
3,199
0
3,118
13,032
5,293
1,341
3,815
9,149
0
68,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,003
Gold Earned
53,356
502
Minions Killed
515
0
Camps Cleared
0
1,675,974
Distance Traveled
1,896,085
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,229
591
134
7
0
385,374
6
W
Danzaburou
9,998
526
82
4
0
435,451
5
L
Kukulkan
9,638
507
131
7
0
351,222
4
W
Baron Samedi
10,244
539
69
4
0
346,263
5
L
Merlin
9,710
511
65
3
0
307,564
3
L
Odin
8,754
461
81
4
0
377,985
2
L
Heimdallr
9,118
480
111
6
0
258,507
4
L
Ne Zha
9,783
515
114
6
0
380,696
6
W
Heimdallr
10,441
550
117
6
0
311,192
1
W
Pele
11,444
602
113
6
0
417,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role