Player Matchup

Heimdallr
Heimdallr
ChaosDemolisher
Heimdallr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 150L
1,417 Elo+
Party 2
Zeus
Zeus
RainbowBinkie
Zeus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ra
Ra
Slappper11
Ra
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ymir
Ymir
tinaxue
Ymir
Level 23
God Stats
15W - 14L
1,588 SR
Queue Stats
151W - 151L
1,423 Elo+
Party 2
Ne Zha
Ne Zha
全体起立yyds
Ne Zha
Level 7
God Stats
0W - 3L
1,170 SR
Queue Stats
11W - 12L
1,032 Elo+
Solo
Team Averages
Level 13
1,452 SR
1,374 Elo+

VS

Team Averages
Level 16
1,581 SR
1,434 Elo+
Ares
Ares
DaxterBlue
Ares
Level 21
God Stats
20W - 13L
1,688 SR
Queue Stats
161W - 160L
1,457 Elo+
Solo
Bellona
Bellona
Nakilu
Bellona
Level 22
God Stats
3W - 0L
1,722 SR
Queue Stats
12W - 5L
1,644 Elo+
Solo
Ratatoskr
Ratatoskr
Trixxdeadinside
Ratatoskr
Level 7
God Stats
11W - 3L
1,500 SR
Queue Stats
37W - 27L
1,391 Elo+
Party 1
Fenrir
Fenrir
jgskkj
Fenrir
Level 25
God Stats
4W - 0L
1,670 SR
Queue Stats
45W - 39L
1,291 Elo+
Party 1
Ra
Ra
最羡鱼仙
Ra
Level 4
God Stats
1W - 1L
1,323 SR
Queue Stats
3W - 4L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ChaosDemolisher
Heimdallr
20
7 / 12 / 27
16,122
1,152
38,686
29,126
13,379
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
16 / 15 / 15
17,688
1,263
40,079
22,907
9,016
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
0 / 12 / 22
13,085
935
9,214
18,624
7,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
tinaxue
Ymir
20
5 / 8 / 24
15,612
1,115
12,983
30,982
42,108
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
6 / 9 / 15
13,889
992
7,863
13,837
6,106
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 5 / 32
19,638
1,403
33,454
31,084
46,908
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bellona
Nakilu
Bellona
20
14 / 8 / 27
18,223
1,302
32,258
33,866
45,416
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ratatoskr
Trixxdeadinside
Ratatoskr
20
15 / 11 / 29
17,102
1,222
26,598
24,740
15,151
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
jgskkj
Fenrir
20
7 / 10 / 24
15,065
1,076
14,288
28,725
16,569
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
0 / 0 / 0
8,780
627
0
0
0

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
168
34
Kills
56
56
Deaths
34
103
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ChaosDemolisher
Heimdallr
7
12
27
1.71
W
20
5
32
7.2
W
Bellona
Nakilu
Bellona
14
8
27
3.44
L
16
15
15
1.57
L
0
12
22
0.92
W
Ratatoskr
Trixxdeadinside
Ratatoskr
15
11
29
2.68
W
Fenrir
jgskkj
Fenrir
7
10
24
1.9
L
Ymir
tinaxue
Ymir
5
8
24
2.13
L
6
9
15
1.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,825
Damage
106,598
115,476
Taken
118,415
78,249
Mitigated
124,044
5,411
Healing
1,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ChaosDemolisher
Heimdallr
38,686
21,804
0
2,334
29,126
13,379
0
13,221
15,905
0
78,699
W
33,454
1,560
0
0
31,084
46,908
0
16,586
14,498
52,773
0
W
Bellona
Nakilu
Bellona
32,258
8,391
0
570
33,866
45,416
0
18,283
15,583
26,660
47,492
L
40,079
8,721
0
1,006
22,907
9,016
0
11,222
11,685
67,310
0
L
9,214
2,897
510
635
18,624
7,640
0
6,502
12,122
20,552
0
W
Ratatoskr
Trixxdeadinside
Ratatoskr
26,598
5,240
0
0
24,740
15,151
0
12,698
12,042
0
55,493
W
Fenrir
jgskkj
Fenrir
14,288
3,934
0
772
28,725
16,569
0
14,709
14,016
0
27,922
L
Ymir
tinaxue
Ymir
12,983
2,612
0
0
30,982
42,108
0
8,415
22,567
42,989
0
L
7,863
3,265
0
926
13,837
6,106
0
5,793
8,044
0
21,084
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,396
Gold Earned
78,808
238
Minions Killed
221
3
Camps Cleared
4
1,006,418
Distance Traveled
1,188,279
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
16,122
1,152
80
6
1
236,753
0
W
Ares
19,638
1,403
36
3
0
321,831
1
W
Bellona
18,223
1,302
92
7
2
313,206
0
L
Zeus
17,688
1,263
44
3
1
196,893
0
L
Ra
13,085
935
26
2
0
177,834
1
W
Ratatoskr
17,102
1,222
57
4
1
286,224
1
W
Fenrir
15,065
1,076
36
3
1
267,018
2
L
Ymir
15,612
1,115
68
5
0
220,975
0
L
Ne Zha
13,889
992
20
1
1
173,963
0
W
Ra
8,780
627
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role