Player Matchup

Nox
Nox
B0otyMessiah
Nox
Level 155
God Stats
4W - 2L
1,620 SR
Queue Stats
225W - 213L
1,579 Elo+
Party 2
Sylvanus
Sylvanus
Crimsön
Sylvanus
Level 140
God Stats
0W - 1L
1,673 SR
Queue Stats
217W - 194L
1,500 Elo+
Solo
Sol
Sol
ELFY95
Sol
Level 129
God Stats
2W - 1L
1,899 SR
Queue Stats
152W - 142L
1,586 Elo+
Party 2
Ah Puch
Ah Puch
ImJustBait
Ah Puch
Level 93
God Stats
2W - 4L
1,500 SR
Queue Stats
354W - 331L
1,651 Elo+
Solo
Da Ji
Da Ji
l Biz 3X l
Da Ji
Level 128
God Stats
2W - 3L
1,524 SR
Queue Stats
243W - 259L
1,531 Elo+
Solo
Team Averages
Level 129
1,643 SR
1,570 Elo+

VS

Team Averages
Level 116
1,650 SR
1,578 Elo+
Ra
Ra
Abstraxx
Ra
Level 153
God Stats
4W - 0L
1,917 SR
Queue Stats
40W - 29L
1,601 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CheekingClaps
Tsukuyomi
Level 124
God Stats
2W - 1L
1,538 SR
Queue Stats
22W - 18L
1,569 Elo+
Party 3
Skadi
Skadi
Khun_Pi
Skadi
Level 65
God Stats
1W - 0L
1,805 SR
Queue Stats
18W - 13L
1,493 Elo+
Party 3
Izanami
Izanami
RifIe
Izanami
Level 139
God Stats
2W - 4L
1,671 SR
Queue Stats
117W - 90L
1,639 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Spreet
Kumbhakarna
Level 101
God Stats
1W - 2L
1,316 SR
Queue Stats
116W - 110L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 19
11,425
816
14,729
14,244
7,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Crimsön
Sylvanus
16
4 / 5 / 18
9,780
699
7,285
23,030
30,000
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sol
ELFY95
Sol
20
11 / 5 / 16
12,301
879
20,177
19,897
8,497
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
ImJustBait
Ah Puch
16
4 / 3 / 14
10,014
715
12,938
16,583
7,261
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Da Ji
17
3 / 5 / 12
9,939
710
8,020
15,270
10,620
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 9
10,831
774
16,809
10,529
4,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tsukuyomi
CheekingClaps
Tsukuyomi
18
3 / 8 / 13
10,729
766
12,670
15,947
11,545
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Skadi
Khun_Pi
Skadi
20
8 / 6 / 8
12,536
895
20,229
13,591
5,967
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
RifIe
Izanami
18
6 / 6 / 12
11,524
823
21,813
12,827
6,548
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Spreet
Kumbhakarna
17
0 / 5 / 18
9,919
709
8,609
23,056
30,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
81
29
Kills
21
21
Deaths
29
79
Assists
60
Player
Kills
Deaths
Assists
KDA
W
4
4
9
2.13
L
7
3
19
5.5
W
Tsukuyomi
CheekingClaps
Tsukuyomi
3
8
13
1.19
L
Sylvanus
Crimsön
Sylvanus
4
5
18
2.6
L
Sol
ELFY95
Sol
11
5
16
3.8
L
Ah Puch
ImJustBait
Ah Puch
4
3
14
3.67
W
Skadi
Khun_Pi
Skadi
8
6
8
2
W
Izanami
RifIe
Izanami
6
6
12
2
W
Kumbhakarna
Spreet
Kumbhakarna
0
5
18
1.8
L
Da Ji
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,149
Damage
80,130
89,024
Taken
75,950
63,697
Mitigated
59,402
47,592
Healing
24,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,809
581
8,185
2,637
10,529
4,833
376
7,872
2,657
35,003
0
L
14,729
1,300
2,671
1,620
14,244
7,319
481
4,112
9,950
30,146
0
W
Tsukuyomi
CheekingClaps
Tsukuyomi
12,670
2,486
1,248
1,276
15,947
11,545
651
10,775
5,172
0
21,431
L
Sylvanus
Crimsön
Sylvanus
7,285
2,236
14,623
9,044
23,030
30,000
228
6,069
16,644
10,151
0
L
Sol
ELFY95
Sol
20,177
5,590
2,073
6,835
19,897
8,497
2,687
5,579
14,078
41,202
0
L
Ah Puch
ImJustBait
Ah Puch
12,938
1,307
3,130
3,911
16,583
7,261
198
4,746
11,609
28,282
0
W
Skadi
Khun_Pi
Skadi
20,229
9,068
430
562
13,591
5,967
2,060
10,496
3,059
0
40,375
W
Izanami
RifIe
Izanami
21,813
10,038
2,947
2,233
12,827
6,548
2,179
10,719
2,078
0
40,393
W
Kumbhakarna
Spreet
Kumbhakarna
8,609
426
2,051
2,495
23,056
30,509
201
15,111
7,855
15,440
0
L
Da Ji
8,020
1,242
1,981
1,704
15,270
10,620
176
3,735
11,325
0
15,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,459
Gold Earned
55,539
139
Minions Killed
221
0
Camps Cleared
0
1,187,562
Distance Traveled
1,260,604
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,831
774
45
3
0
266,080
0
L
Nox
11,425
816
47
3
0
248,387
0
W
Tsukuyomi
10,729
766
21
2
0
263,569
0
L
Sylvanus
9,780
699
5
0
0
222,401
0
L
Sol
12,301
879
45
3
0
227,741
0
L
Ah Puch
10,014
715
22
2
0
239,117
0
W
Skadi
12,536
895
65
5
0
222,404
0
W
Izanami
11,524
823
70
5
0
242,160
2
W
Kumbhakarna
9,919
709
20
1
0
266,391
0
L
Da Ji
9,939
710
20
1
0
249,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role