Player Matchup

Vulcan
Vulcan
Crwnd-Crow
Vulcan
Level 118
God Stats
1W - 2L
1,531 SR
Queue Stats
221W - 177L
1,591 Elo+
Party 1
Raijin
Raijin
Garazeb
Raijin
Level 67
God Stats
2W - 3L
1,483 SR
Queue Stats
136W - 131L
1,457 Elo+
Party 1
Tiamat
Tiamat
SenseiTao
Tiamat
Level 125
God Stats
1W - 3L
1,507 SR
Queue Stats
352W - 315L
1,594 Elo+
Party 1
Hercules
Hercules
luismonster387
Hercules
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,453 Elo+
Solo
Hera
Hera
luwithnoclue
Hera
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,424 Elo+
Party 1
Team Averages
Level 78
1,504 SR
1,504 Elo+

VS

Team Averages
Level 83
1,377 SR
1,492 Elo+
Persephone
Persephone
 
Persephone
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
DimONoff
Khepri
Level 66
God Stats
3W - 4L
1,295 SR
Queue Stats
119W - 130L
1,457 Elo+
Solo
Bacchus
Bacchus
diablo0810
Bacchus
Level 100
God Stats
2W - 5L
1,089 SR
Queue Stats
241W - 217L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Crwnd-Crow
Vulcan
14
4 / 5 / 4
8,443
768
10,312
10,043
4,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
Garazeb
Raijin
15
1 / 5 / 4
8,487
772
4,514
11,298
5,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
SenseiTao
Tiamat
16
2 / 2 / 5
8,108
737
4,826
10,196
16,138
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
13
2 / 7 / 3
8,204
746
8,018
17,895
18,120
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 6 / 0
6,357
578
1,747
6,751
3,372
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
8 / 2 / 9
10,462
951
13,431
7,878
2,942
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Agni
 
Agni
16
7 / 3 / 10
9,921
902
10,786
7,846
3,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hera
 
Hera
16
5 / 1 / 11
9,625
875
13,938
6,712
3,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
DimONoff
Khepri
15
3 / 2 / 7
8,793
799
4,946
10,876
11,597
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
diablo0810
Bacchus
15
2 / 1 / 13
8,727
793
7,542
11,208
13,328
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
75
9
Kills
25
25
Deaths
9
16
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
8
2
9
6.25
W
Agni
 
Agni
7
3
10
4
W
Hera
 
Hera
5
1
11
10.5
L
Vulcan
Crwnd-Crow
Vulcan
4
5
4
1.2
W
Khepri
DimONoff
Khepri
3
2
7
3.25
L
Raijin
Garazeb
Raijin
1
5
4
0.6
L
Tiamat
SenseiTao
Tiamat
2
2
5
2.25
W
Bacchus
diablo0810
Bacchus
2
1
13
8.5
L
Hercules
2
7
3
0.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,417
Damage
50,643
56,183
Taken
44,520
47,981
Mitigated
34,708
14,609
Healing
19,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
13,431
706
1,589
2,770
7,878
2,942
1,535
4,301
3,244
33,969
0
W
Agni
 
Agni
10,786
655
2,091
2,118
7,846
3,551
1,303
3,834
3,701
29,558
0
W
Hera
 
Hera
13,938
2,876
1,332
1,738
6,712
3,290
808
2,197
4,401
27,846
0
L
Vulcan
Crwnd-Crow
Vulcan
10,312
3,119
1,064
1,940
10,043
4,699
200
8,935
778
20,224
0
W
Khepri
DimONoff
Khepri
4,946
507
1,548
1,785
10,876
11,597
658
5,230
5,170
11,073
0
L
Raijin
Garazeb
Raijin
4,514
504
0
2,002
11,298
5,652
212
10,870
336
17,589
0
L
Tiamat
SenseiTao
Tiamat
4,826
478
891
5,163
10,196
16,138
0
7,611
2,308
14,673
0
W
Bacchus
diablo0810
Bacchus
7,542
412
2,015
2,933
11,208
13,328
379
4,058
6,605
13,981
0
L
Hercules
8,018
1,938
222
3,277
17,895
18,120
108
15,790
1,859
0
13,592
L
1,747
443
0
50
6,751
3,372
0
6,363
259
5,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,599
Gold Earned
47,528
98
Minions Killed
149
0
Camps Cleared
0
881,527
Distance Traveled
1,155,904
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,462
951
48
4
0
233,524
4
W
Agni
9,921
902
40
4
0
222,175
0
W
Hera
9,625
875
39
4
0
221,806
3
L
Vulcan
8,443
768
13
1
0
213,641
0
W
Khepri
8,793
799
15
1
0
230,669
4
L
Raijin
8,487
772
39
4
0
180,431
0
L
Tiamat
8,108
737
20
2
0
194,755
3
W
Bacchus
8,727
793
7
1
0
247,730
0
L
Hercules
8,204
746
12
1
0
168,615
0
L
Hera
6,357
578
14
1
0
124,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role