Player Matchup

Ymir
Ymir
Angelus--BR__
Ymir
Level 9
God Stats
1W - 1L
1,322 SR
Queue Stats
7W - 10L
1,192 Elo+
Solo
Thanatos
Thanatos
End3r222
Thanatos
Level 20
God Stats
6W - 4L
1,547 SR
Queue Stats
39W - 19L
1,580 Elo+
Solo
Medusa
Medusa
Hawk_TJH
Medusa
Level 29
God Stats
13W - 8L
1,606 SR
Queue Stats
137W - 161L
1,428 Elo+
Party 1
Cthulhu
Cthulhu
PinkOmega0
Cthulhu
Level 16
God Stats
6W - 7L
1,457 SR
Queue Stats
28W - 21L
1,451 Elo+
Party 1
He Bo
He Bo
UserUnknown27
He Bo
Level 28
God Stats
7W - 9L
1,267 SR
Queue Stats
131W - 101L
1,449 Elo+
Solo
Team Averages
Level 20
1,440 SR
1,420 Elo+

VS

Team Averages
Level 10
1,506 SR
1,527 Elo+
Khepri
Khepri
DarkVladXDzz
Khepri
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,690 Elo+
Solo
Ra
Ra
Macaule39
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Hachiman
Hachiman
Okitsune3797
Hachiman
Level 18
God Stats
3W - 1L
1,832 SR
Queue Stats
28W - 12L
1,643 Elo+
Solo
Loki
Loki
javi010004
Loki
Level 13
God Stats
11W - 8L
1,500 SR
Queue Stats
126W - 143L
1,403 Elo+
Solo
Ymir
Ymir
tjk_ibanez
Ymir
Level 8
God Stats
0W - 10L
1,199 SR
Queue Stats
8W - 26L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 1
8,015
534
3,828
6,109
4,885
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
End3r222
Thanatos
15
14 / 2 / 7
9,626
642
8,603
11,290
3,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
Hawk_TJH
Medusa
12
6 / 1 / 11
8,104
540
8,273
4,903
1,441
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
PinkOmega0
Cthulhu
11
1 / 2 / 11
7,193
480
5,549
6,916
4,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
12 / 1 / 10
9,316
621
13,870
6,992
2,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
8
1 / 7 / 2
5,698
380
1,749
11,117
6,838
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
2 / 8 / 3
5,749
383
2,756
6,308
1,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Okitsune3797
Hachiman
11
2 / 7 / 1
7,081
472
4,400
11,451
3,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 7 / 3
7,824
522
5,439
11,095
3,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 8 / 3
5,932
395
2,400
11,243
8,255
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
19
36
Kills
7
7
Deaths
37
40
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
L
Khepri
1
7
2
0.29
W
Thanatos
End3r222
Thanatos
14
2
7
8.75
W
Medusa
Hawk_TJH
Medusa
6
1
11
11.5
L
2
8
3
0.44
L
Hachiman
Okitsune3797
Hachiman
2
7
1
0.36
W
Cthulhu
PinkOmega0
Cthulhu
1
2
11
3.25
W
12
1
10
17
L
2
7
3
0.5
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,123
Damage
16,744
36,210
Taken
51,214
17,450
Mitigated
23,326
18,492
Healing
6,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,828
1,302
0
500
6,109
4,885
725
743
5,366
39,264
0
L
Khepri
1,749
565
0
300
11,117
6,838
0
4,001
7,116
12,793
0
W
Thanatos
End3r222
Thanatos
8,603
2,831
0
13,913
11,290
3,703
239
1,579
9,611
0
59,820
W
Medusa
Hawk_TJH
Medusa
8,273
3,868
0
1,284
4,903
1,441
2,028
726
4,177
0
37,510
L
2,756
83
401
133
6,308
1,624
0
2,768
3,540
9,510
0
L
Hachiman
Okitsune3797
Hachiman
4,400
3,128
0
2,785
11,451
3,078
766
4,126
7,325
0
27,234
W
Cthulhu
PinkOmega0
Cthulhu
5,549
548
87
835
6,916
4,735
277
1,782
4,999
19,200
0
W
13,870
1,121
0
1,873
6,992
2,686
1,060
1,650
5,152
51,560
0
L
5,439
2,304
0
2,850
11,095
3,531
0
4,990
6,105
0
43,940
L
2,400
0
0
35
11,243
8,255
0
7,362
3,881
14,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,254
Gold Earned
32,284
352
Minions Killed
178
0
Camps Cleared
0
1,400,403
Distance Traveled
1,190,425
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,015
534
77
5
0
220,206
2
L
Khepri
5,698
380
18
1
0
244,096
0
W
Thanatos
9,626
642
97
6
0
313,627
4
W
Medusa
8,104
540
64
4
0
296,633
0
L
Ra
5,749
383
9
1
0
181,935
2
L
Hachiman
7,081
472
48
3
0
243,804
0
W
Cthulhu
7,193
480
39
3
0
292,736
0
W
He Bo
9,316
621
75
5
0
277,201
4
L
Loki
7,824
522
88
6
0
253,726
0
L
Ymir
5,932
395
15
1
0
266,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role