Player Matchup

Ymir
Ymir
 
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Fearu12
Gilgamesh
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 30L
1,353 Elo+
Solo
Cupid
Cupid
l3nnnaaa
Cupid
Level 28
God Stats
90W - 93L
1,494 SR
Queue Stats
105W - 114L
1,461 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
r3cU manolo
Morgan Le Fay
Level 11
God Stats
11W - 9L
1,552 SR
Queue Stats
15W - 21L
1,387 Elo+
Solo
Hachiman
Hachiman
マグロキング
Hachiman
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Team Averages
Level 20
1,509 SR
1,440 Elo+

VS

Team Averages
Level 22
1,540 SR
1,384 Elo+
Sun Wukong
Sun Wukong
HenryMcAvoy
Sun Wukong
Level 28
God Stats
4W - 11L
1,493 SR
Queue Stats
92W - 92L
1,526 Elo+
Solo
Hel
Hel
MrEarkwood
Hel
Level 22
God Stats
21W - 31L
1,383 SR
Queue Stats
95W - 139L
1,335 Elo+
Solo
Xing Tian
Xing Tian
Shu-ra164
Xing Tian
Level 27
God Stats
18W - 12L
1,725 SR
Queue Stats
132W - 139L
1,468 Elo+
Solo
Discordia
Discordia
t_wahhh
Discordia
Level 27
God Stats
16W - 22L
1,589 SR
Queue Stats
180W - 215L
1,422 Elo+
Solo
Merlin
Merlin
tipptopp-Strase
Merlin
Level 8
God Stats
2W - 2L
1,510 SR
Queue Stats
4W - 13L
1,169 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
19
3 / 0 / 7
13,270
948
14,135
22,093
16,168
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
Fearu12
Gilgamesh
19
2 / 13 / 4
12,166
869
14,196
34,174
18,467
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
l3nnnaaa
Cupid
19
3 / 8 / 4
12,824
916
20,956
22,755
8,663
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
r3cU manolo
Morgan Le Fay
19
3 / 2 / 7
12,925
923
14,127
21,904
12,395
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
1 / 18 / 8
12,247
875
24,315
29,285
14,075
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HenryMcAvoy
Sun Wukong
20
15 / 0 / 18
15,498
1,107
28,419
23,993
17,860
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 2 / 18
13,260
947
20,714
24,207
12,993
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Xing Tian
Shu-ra164
Xing Tian
20
5 / 5 / 22
13,862
990
23,738
22,770
33,291
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
t_wahhh
Discordia
20
13 / 2 / 19
14,509
1,036
28,824
9,963
5,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
1 / 3 / 26
13,084
935
19,921
15,311
8,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
144
12
Kills
41
41
Deaths
12
30
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
0
7
6.5
L
Gilgamesh
Fearu12
Gilgamesh
2
13
4
0.31
W
Sun Wukong
HenryMcAvoy
Sun Wukong
15
0
18
24
W
7
2
18
8
W
Xing Tian
Shu-ra164
Xing Tian
5
5
22
3.2
L
Cupid
l3nnnaaa
Cupid
3
8
4
0.63
L
Morgan Le Fay
r3cU manolo
Morgan Le Fay
3
2
7
3.25
W
Discordia
t_wahhh
Discordia
13
2
19
11.25
W
1
3
26
4.67
L
1
18
8
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,729
Damage
121,616
130,211
Taken
96,244
69,768
Mitigated
77,484
13,995
Healing
29,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
14,135
1,156
508
6,227
22,093
16,168
0
17,462
4,631
42,644
0
L
Gilgamesh
Fearu12
Gilgamesh
14,196
3,865
0
1,086
34,174
18,467
0
23,255
10,919
410
20,485
W
Sun Wukong
HenryMcAvoy
Sun Wukong
28,419
10,061
0
3,672
23,993
17,860
0
5,027
18,966
0
51,938
W
20,714
117
10,044
11,534
24,207
12,993
0
7,281
16,926
27,580
0
W
Xing Tian
Shu-ra164
Xing Tian
23,738
1,525
0
1,537
22,770
33,291
0
8,543
14,227
48,939
0
L
Cupid
l3nnnaaa
Cupid
20,956
11,895
1,166
2,901
22,755
8,663
0
16,517
6,238
0
55,847
L
Morgan Le Fay
r3cU manolo
Morgan Le Fay
14,127
1,080
0
169
21,904
12,395
0
16,376
5,528
31,894
0
W
Discordia
t_wahhh
Discordia
28,824
459
0
537
9,963
5,206
0
2,232
7,731
46,235
0
W
19,921
146
537
1,285
15,311
8,134
0
5,571
9,740
41,262
0
L
24,315
13,037
0
1,938
29,285
14,075
0
19,587
9,698
0
44,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,432
Gold Earned
70,213
223
Minions Killed
232
5
Camps Cleared
6
1,272,889
Distance Traveled
1,343,716
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,270
948
62
4
0
264,241
4
L
Gilgamesh
12,166
869
19
1
0
255,169
0
W
Sun Wukong
15,498
1,107
71
5
3
317,891
0
W
Hel
13,260
947
23
2
2
277,605
0
W
Xing Tian
13,862
990
53
4
0
211,286
0
L
Cupid
12,824
916
70
5
4
250,362
0
L
Morgan Le Fay
12,925
923
23
2
1
296,290
0
W
Discordia
14,509
1,036
44
3
0
292,518
1
W
Merlin
13,084
935
41
3
1
244,416
0
L
Hachiman
12,247
875
49
4
0
206,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role