Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
PyroPhoenix6449
Ra
Level 155
God Stats
5W - 6L
1,215 SR
Queue Stats
464W - 465L
1,492 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Unpreditable328
Cu Chulainn
Level 137
God Stats
10W - 9L
1,709 SR
Queue Stats
451W - 445L
1,492 Elo+
Party 1
Eset
Eset
XRiku4lifeX
Eset
Level 99
God Stats
93W - 61L
1,613 SR
Queue Stats
867W - 913L
1,506 Elo+
Solo
Medusa
Medusa
doogariii
Medusa
Level 127
God Stats
9W - 13L
1,479 SR
Queue Stats
671W - 681L
1,491 Elo+
Solo
Team Averages
Level 132
1,503 SR
1,496 Elo+

VS

Team Averages
Level 99
1,577 SR
1,516 Elo+
Ymir
Ymir
Lennsi_sama
Ymir
Level 69
God Stats
3W - 3L
1,652 SR
Queue Stats
272W - 259L
1,470 Elo+
Party 2
Anubis
Anubis
SyxGlurak
Anubis
Level 108
God Stats
8W - 9L
1,556 SR
Queue Stats
62W - 58L
1,577 Elo+
Party 2
Freya
Freya
Wlan-Warr1or1337
Freya
Level 118
God Stats
2W - 3L
1,539 SR
Queue Stats
351W - 307L
1,490 Elo+
Party 2
Apollo
Apollo
YOUR MO7HER
Apollo
Level 114
God Stats
9W - 6L
1,587 SR
Queue Stats
276W - 270L
1,529 Elo+
Solo
Ares
Ares
xXFaZe_-_JustiXx
Ares
Level 85
God Stats
0W - 2L
1,550 SR
Queue Stats
103W - 84L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
4 / 6 / 6
7,784
556
5,922
11,035
4,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 1 / 8
8,928
638
10,078
5,148
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cu Chulainn
Unpreditable328
Cu Chulainn
13
3 / 0 / 5
8,158
583
10,827
11,108
8,164
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
9 / 1 / 8
9,441
674
12,188
8,331
3,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
doogariii
Medusa
14
1 / 1 / 4
8,481
606
6,414
7,156
2,306
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
6,058
433
1,438
13,757
6,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anubis
SyxGlurak
Anubis
12
4 / 6 / 1
7,417
530
7,106
11,044
6,261
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 4 / 3
7,087
506
5,699
11,168
5,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
14
1 / 3 / 1
7,797
557
4,573
9,624
2,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 4 / 2
6,196
443
6,591
14,599
11,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
23
Kills
8
9
Deaths
23
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
6
6
1.17
L
0
6
0
0
W
6
1
8
10
L
Anubis
SyxGlurak
Anubis
4
6
1
0.75
W
Cu Chulainn
Unpreditable328
Cu Chulainn
3
0
5
5.5
L
1
4
3
0.63
W
9
1
8
13
L
Apollo
1
3
1
0.5
W
Medusa
doogariii
Medusa
1
1
4
3
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,429
Damage
25,407
42,778
Taken
60,192
19,193
Mitigated
32,633
13,115
Healing
15,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
5,922
1,434
0
643
11,035
4,061
0
5,716
5,185
0
32,984
L
1,438
179
0
640
13,757
6,906
0
8,258
5,320
24,194
0
W
10,078
1,045
1,024
1,576
5,148
1,528
399
3,306
1,796
55,529
0
L
Anubis
SyxGlurak
Anubis
7,106
158
0
2,923
11,044
6,261
112
6,870
4,174
46,593
0
W
Cu Chulainn
Unpreditable328
Cu Chulainn
10,827
1,787
0
4,136
11,108
8,164
0
4,682
5,528
1,913
49,647
L
5,699
1,945
0
4,517
11,168
5,219
0
2,136
8,894
35,878
9,375
W
12,188
893
311
2,636
8,331
3,134
147
4,010
4,099
49,061
0
L
Apollo
4,573
1,465
0
2,670
9,624
2,890
0
1,907
7,671
0
59,118
W
Medusa
doogariii
Medusa
6,414
3,007
0
2,789
7,156
2,306
1,028
1,142
6,014
0
58,964
L
6,591
167
0
4,521
14,599
11,357
0
3,788
10,119
24,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,792
Gold Earned
34,555
448
Minions Killed
369
0
Camps Cleared
0
1,456,759
Distance Traveled
1,319,302
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,784
556
61
4
0
258,900
0
L
Ymir
6,058
433
47
3
0
251,824
3
W
Ra
8,928
638
103
7
0
316,119
1
L
Anubis
7,417
530
81
6
0
220,623
1
W
Cu Chulainn
8,158
583
98
7
0
313,580
1
L
Freya
7,087
506
78
6
0
292,723
0
W
Eset
9,441
674
72
5
0
285,527
2
L
Apollo
7,797
557
131
9
0
293,233
4
W
Medusa
8,481
606
114
8
0
282,633
5
L
Ares
6,196
443
32
2
0
260,899
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role