Player Matchup

Yemoja
Yemoja
Microhh0
Yemoja
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 58L
1,500 Elo+
Solo
Cernunnos
Cernunnos
RyuKensai_
Cernunnos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 98L
1,298 Elo+
Party 1
Scylla
Scylla
SK_2778
Scylla
Level 31
God Stats
12W - 12L
1,514 SR
Queue Stats
121W - 126L
1,374 Elo+
Solo
Ne Zha
Ne Zha
Zaimasu_
Ne Zha
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,087 Elo+
Party 1
Nemesis
Nemesis
leonardo2008
Nemesis
Level 18
God Stats
4W - 5L
1,422 SR
Queue Stats
9W - 25L
1,189 Elo+
Solo
Team Averages
Level 18
1,487 SR
1,289 Elo+

VS

Team Averages
Level 14
1,519 SR
1,349 Elo+
Gilgamesh
Gilgamesh
GodofRage25
Gilgamesh
Level 13
God Stats
3W - 4L
1,214 SR
Queue Stats
6W - 15L
1,155 Elo+
Solo
Fenrir
Fenrir
Papa_Drunk
Fenrir
Level 29
God Stats
16W - 17L
1,638 SR
Queue Stats
738W - 798L
1,367 Elo+
Solo
Vulcan
Vulcan
Saintbala
Vulcan
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 18L
1,500 Elo+
Solo
Ra
Ra
TSGfshyscles
Ra
Level 21
God Stats
8W - 5L
1,743 SR
Queue Stats
84W - 101L
1,223 Elo+
Solo
Neith
Neith
stripy_journal7
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Microhh0
Yemoja
16
2 / 11 / 6
11,069
443
6,200
23,449
18,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
RyuKensai_
Cernunnos
20
14 / 4 / 1
13,707
548
19,700
19,180
8,388
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
SK_2778
Scylla
18
10 / 6 / 1
12,525
501
18,048
17,150
4,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Zaimasu_
Ne Zha
3
0 / 1 / 0
6,689
268
0
630
115
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
leonardo2008
Nemesis
18
5 / 9 / 3
12,467
499
6,522
16,619
7,927
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GodofRage25
Gilgamesh
18
6 / 6 / 0
12,561
502
11,171
19,809
20,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Papa_Drunk
Fenrir
20
13 / 5 / 3
14,639
586
13,600
19,316
16,364
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vulcan
Saintbala
Vulcan
18
6 / 3 / 6
12,776
511
16,943
11,088
3,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 11 / 2
11,817
473
7,117
15,350
6,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
4 / 9 / 5
11,481
459
9,545
18,808
6,088
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
46
31
Kills
30
31
Deaths
34
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
GodofRage25
Gilgamesh
6
6
0
1
L
Yemoja
Microhh0
Yemoja
2
11
6
0.45
W
Fenrir
Papa_Drunk
Fenrir
13
5
3
2.9
L
Cernunnos
RyuKensai_
Cernunnos
14
4
1
3.63
L
Scylla
SK_2778
Scylla
10
6
1
1.75
W
Vulcan
Saintbala
Vulcan
6
3
6
3
W
1
11
2
0.18
L
Ne Zha
Zaimasu_
Ne Zha
0
1
0
0
L
Nemesis
leonardo2008
Nemesis
5
9
3
0.72
W
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,470
Damage
58,376
77,028
Taken
84,371
39,437
Mitigated
53,324
9,622
Healing
19,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
GodofRage25
Gilgamesh
11,171
1,472
0
4,174
19,809
20,544
1,724
1,240
18,541
0
62,034
L
Yemoja
Microhh0
Yemoja
6,200
1,348
975
77
23,449
18,566
643
11,113
11,866
41,282
0
W
Fenrir
Papa_Drunk
Fenrir
13,600
3,662
0
8,138
19,316
16,364
0
5,142
13,907
0
95,724
L
Cernunnos
RyuKensai_
Cernunnos
19,700
8,554
0
2,683
19,180
8,388
633
7,222
11,897
0
76,751
L
Scylla
SK_2778
Scylla
18,048
1,027
0
4,700
17,150
4,441
929
4,598
12,225
65,909
0
W
Vulcan
Saintbala
Vulcan
16,943
8,159
0
891
11,088
3,706
1,329
7,739
2,913
57,090
0
W
7,117
887
209
2,391
15,350
6,622
5,658
464
14,886
72,454
0
L
Ne Zha
Zaimasu_
Ne Zha
0
0
0
0
630
115
0
0
630
0
2,214
L
Nemesis
leonardo2008
Nemesis
6,522
2,844
0
1,187
16,619
7,927
2,579
320
15,149
0
56,623
W
9,545
2,916
0
4,096
18,808
6,088
5,251
8,570
9,876
0
57,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,457
Gold Earned
63,274
404
Minions Killed
568
0
Camps Cleared
0
1,732,458
Distance Traveled
2,172,476
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,561
502
104
4
0
443,523
2
L
Yemoja
11,069
443
38
2
0
364,849
1
W
Fenrir
14,639
586
130
5
0
487,785
3
L
Cernunnos
13,707
548
126
5
0
417,008
0
L
Scylla
12,525
501
129
5
0
414,136
1
W
Vulcan
12,776
511
113
5
0
457,326
0
W
Ra
11,817
473
112
4
0
394,915
0
L
Ne Zha
6,689
268
4
0
0
42,291
0
L
Nemesis
12,467
499
107
4
0
494,174
0
W
Neith
11,481
459
109
4
0
388,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role