Player Matchup

Neith
Neith
AnimateLikeOrang
Neith
Level 21
God Stats
26W - 31L
1,529 SR
Queue Stats
53W - 76L
1,419 Elo+
Solo
Ymir
Ymir
Golemox
Ymir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,247 Elo+
Party 1
Achilles
Achilles
SuperSniperJTM1
Achilles
Level 28
God Stats
19W - 14L
1,522 SR
Queue Stats
79W - 61L
1,458 Elo+
Party 2
Thanatos
Thanatos
mucks720
Thanatos
Level 8
God Stats
1W - 2L
1,412 SR
Queue Stats
2W - 2L
1,402 Elo+
Party 1
Anubis
Anubis
smurphy-boy616
Anubis
Level 28
God Stats
6W - 9L
1,339 SR
Queue Stats
82W - 60L
1,449 Elo+
Party 2
Team Averages
Level 21
1,460 SR
1,395 Elo+

VS

Team Averages
Level 19
1,391 SR
1,296 Elo+
Ratatoskr
Ratatoskr
I-Alvyn-I
Ratatoskr
Level 25
God Stats
3W - 8L
1,486 SR
Queue Stats
41W - 42L
1,462 Elo+
Party 3
Yemoja
Yemoja
Mercelmore
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
885 Elo+
Solo
Nu Wa
Nu Wa
Sinus_Idfc
Nu Wa
Level 36
God Stats
9W - 7L
1,503 SR
Queue Stats
17W - 17L
1,404 Elo+
Party 3
Kukulkan
Kukulkan
joseluis0222
Kukulkan
Level 10
God Stats
0W - 1L
1,258 SR
Queue Stats
5W - 10L
1,309 Elo+
Solo
Nemesis
Nemesis
philippax
Nemesis
Level 21
God Stats
6W - 5L
1,208 SR
Queue Stats
70W - 91L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 3 / 3
7,635
509
7,100
6,349
2,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Golemox
Ymir
11
3 / 2 / 4
7,460
497
4,322
8,511
4,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
15
4 / 0 / 1
8,850
590
4,605
4,959
3,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
mucks720
Thanatos
11
2 / 4 / 6
7,340
489
5,616
7,923
2,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
8 / 1 / 0
9,450
630
9,283
6,433
3,693
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
I-Alvyn-I
Ratatoskr
11
8 / 6 / 0
7,956
530
9,994
12,485
3,913
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Mercelmore
Yemoja
8
0 / 4 / 1
5,812
387
1,181
7,099
2,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nu Wa
9
0 / 2 / 2
6,069
405
3,046
6,603
3,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
joseluis0222
Kukulkan
5
0 / 6 / 0
4,801
320
314
5,114
1,076
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
philippax
Nemesis
8
2 / 5 / 3
6,015
401
4,402
11,418
1,891
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
22
Kills
10
10
Deaths
23
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
3
3
2.17
W
Ymir
Golemox
Ymir
3
2
4
2.5
L
Ratatoskr
I-Alvyn-I
Ratatoskr
8
6
0
1.33
L
Yemoja
Mercelmore
Yemoja
0
4
1
0.13
L
Nu Wa
0
2
2
0.5
W
Achilles
4
0
1
4.5
L
Kukulkan
joseluis0222
Kukulkan
0
6
0
0
W
Thanatos
mucks720
Thanatos
2
4
6
1.25
L
Nemesis
philippax
Nemesis
2
5
3
0.7
W
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,926
Damage
18,937
34,175
Taken
42,719
16,092
Mitigated
12,885
13,807
Healing
6,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,100
2,006
0
787
6,349
2,134
707
1,169
4,982
0
21,353
W
Ymir
Golemox
Ymir
4,322
695
0
580
8,511
4,626
105
450
7,969
16,534
0
L
Ratatoskr
I-Alvyn-I
Ratatoskr
9,994
4,119
191
2,674
12,485
3,913
0
3,132
9,353
0
35,411
L
Yemoja
Mercelmore
Yemoja
1,181
562
406
0
7,099
2,696
377
2,966
4,133
11,328
0
L
Nu Wa
3,046
645
0
1,280
6,603
3,309
0
2,607
3,996
24,172
0
W
Achilles
4,605
2,159
0
3,633
4,959
3,217
2,960
706
4,135
0
55,264
L
Kukulkan
joseluis0222
Kukulkan
314
151
0
0
5,114
1,076
276
861
4,253
6,347
0
W
Thanatos
mucks720
Thanatos
5,616
2,631
0
5,719
7,923
2,422
470
735
7,084
0
26,063
L
Nemesis
philippax
Nemesis
4,402
2,099
31
1,526
11,418
1,891
0
4,039
7,379
0
19,007
W
9,283
377
0
3,088
6,433
3,693
1,769
883
5,464
69,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,735
Gold Earned
30,653
331
Minions Killed
176
0
Camps Cleared
0
1,374,933
Distance Traveled
1,196,903
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,635
509
38
3
0
268,371
3
W
Ymir
7,460
497
18
1
0
273,379
4
L
Ratatoskr
7,956
530
59
4
0
309,692
2
L
Yemoja
5,812
387
22
1
0
171,368
2
L
Nu Wa
6,069
405
45
3
0
258,966
1
W
Achilles
8,850
590
103
7
0
286,049
5
L
Kukulkan
4,801
320
15
1
0
167,892
0
W
Thanatos
7,340
489
43
3
0
312,098
1
L
Nemesis
6,015
401
35
2
0
288,985
0
W
Anubis
9,450
630
129
9
0
235,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role