Player Matchup

Sol
Sol
 
Sol
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
AventusVito
Nemesis
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 64L
1,473 Elo+
Party 2
Neith
Neith
SztywnyNaWejściu
Neith
Level 26
God Stats
20W - 11L
1,640 SR
Queue Stats
104W - 91L
1,531 Elo+
Solo
Ymir
Ymir
ThunderGod740
Ymir
Level 18
God Stats
2W - 0L
1,722 SR
Queue Stats
42W - 49L
1,518 Elo+
Solo
Thanatos
Thanatos
chagenm
Thanatos
Level 18
God Stats
3W - 2L
1,474 SR
Queue Stats
60W - 51L
1,547 Elo+
Solo
Team Averages
Level 20
1,567 SR
1,514 Elo+

VS

Team Averages
Level 21
1,495 SR
1,506 Elo+
Thanatos
Thanatos
Alexiz1999
Thanatos
Level 25
God Stats
8W - 7L
1,538 SR
Queue Stats
32W - 26L
1,517 Elo+
Solo
Janus
Janus
Lehtimies
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,505 Elo+
Party 1
Chang'e
Chang'e
Seto21
Chang'e
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,498 Elo+
Solo
Tyr
Tyr
davey3210
Tyr
Level 38
God Stats
2W - 4L
1,554 SR
Queue Stats
31W - 28L
1,489 Elo+
Party 1
King Arthur
King Arthur
kastsuIzOB
King Arthur
Level 15
God Stats
2W - 3L
1,383 SR
Queue Stats
27W - 19L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
10 / 1 / 6
14,228
711
11,710
19,764
9,225
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
AventusVito
Nemesis
13
2 / 8 / 5
9,712
486
5,395
11,867
5,224
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
11 / 1 / 3
13,358
668
19,166
13,390
5,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 2 / 12
11,129
556
6,782
18,646
17,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
chagenm
Thanatos
18
7 / 2 / 4
12,526
626
8,740
16,064
6,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alexiz1999
Thanatos
14
3 / 8 / 2
9,133
457
4,867
16,055
4,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Lehtimies
Janus
14
4 / 11 / 2
9,386
469
13,567
15,273
3,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Seto21
Chang'e
3
0 / 2 / 1
5,577
279
339
1,630
501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 8 / 3
8,756
438
8,892
28,054
19,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
kastsuIzOB
King Arthur
11
1 / 2 / 2
7,755
388
1,422
6,459
2,705
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
22
31
Kills
12
14
Deaths
31
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
10
1
6
13
L
Thanatos
Alexiz1999
Thanatos
3
8
2
0.5
W
Nemesis
AventusVito
Nemesis
2
8
5
0.56
L
Janus
Lehtimies
Janus
4
11
2
0.45
L
Chang'e
Seto21
Chang'e
0
2
1
0.25
W
11
1
3
12.5
W
1
2
12
3.5
W
Thanatos
chagenm
Thanatos
7
2
4
4.5
L
4
8
3
0.69
L
King Arthur
kastsuIzOB
King Arthur
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,793
Damage
29,087
79,731
Taken
67,471
44,585
Mitigated
31,548
46,877
Healing
12,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,710
6,388
0
16,323
19,764
9,225
6,920
4,658
15,106
140,396
0
L
Thanatos
Alexiz1999
Thanatos
4,867
920
0
6,746
16,055
4,852
0
3,473
12,582
0
33,193
W
Nemesis
AventusVito
Nemesis
5,395
2,302
0
661
11,867
5,224
669
2,814
9,053
0
26,475
L
Janus
Lehtimies
Janus
13,567
1,172
0
500
15,273
3,665
0
3,794
11,479
62,969
0
L
Chang'e
Seto21
Chang'e
339
168
0
0
1,630
501
0
1,486
144
1,421
0
W
19,166
11,125
0
10,043
13,390
5,302
7,847
3,313
10,077
0
87,191
W
6,782
1,309
0
3,118
18,646
17,892
147
5,623
11,534
38,560
0
W
Thanatos
chagenm
Thanatos
8,740
1,291
0
16,732
16,064
6,942
25
4,558
11,506
0
82,657
L
8,892
2,285
319
2,891
28,054
19,825
0
10,665
17,242
255
20,221
L
King Arthur
kastsuIzOB
King Arthur
1,422
139
0
2,111
6,459
2,705
0
480
5,979
1,043
18,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,953
Gold Earned
40,607
529
Minions Killed
269
0
Camps Cleared
0
1,935,124
Distance Traveled
1,240,411
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,228
711
183
9
0
393,857
0
L
Thanatos
9,133
457
75
4
0
348,086
0
W
Nemesis
9,712
486
33
2
0
380,062
0
L
Janus
9,386
469
110
6
0
312,256
4
L
Chang'e
5,577
279
3
0
0
39,375
1
W
Neith
13,358
668
121
6
0
369,745
4
W
Ymir
11,129
556
46
2
0
375,165
5
W
Thanatos
12,526
626
146
7
0
416,295
3
L
Tyr
8,756
438
24
1
0
360,400
0
L
King Arthur
7,755
388
57
3
0
180,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role