Player Matchup

Jormungandr
Jormungandr
VnQ_rr
Jormungandr
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 36L
1,104 Elo+
Party 4
Danzaburou
Danzaburou
charaf-jackson
Danzaburou
Level 39
God Stats
0W - 2L
1,305 SR
Queue Stats
17W - 44L
1,103 Elo+
Party 4
Gilgamesh
Gilgamesh
kha_n97
Gilgamesh
Level 46
God Stats
0W - 6L
1,126 SR
Queue Stats
23W - 48L
1,140 Elo+
Party 4
Baron Samedi
Baron Samedi
koldcheese
Baron Samedi
Level 55
God Stats
1W - 2L
1,325 SR
Queue Stats
158W - 175L
1,413 Elo+
Party 3
Hun Batz
Hun Batz
xSpyder223
Hun Batz
Level 27
God Stats
6W - 12L
1,500 SR
Queue Stats
358W - 400L
1,546 Elo+
Party 3
Team Averages
Level 37
1,351 SR
1,261 Elo+

VS

Team Averages
Level 40
1,441 SR
1,412 Elo+
Thanatos
Thanatos
HeroZz_Fanatique
Thanatos
Level 28
God Stats
25W - 29L
1,494 SR
Queue Stats
98W - 103L
1,377 Elo+
Party 1
Janus
Janus
IronSharknado23
Janus
Level 29
God Stats
5W - 6L
1,479 SR
Queue Stats
257W - 262L
1,429 Elo+
Party 2
Cerberus
Cerberus
NFSCP19
Cerberus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 85L
1,418 Elo+
Solo
Olorun
Olorun
cory25200
Olorun
Level 45
God Stats
1W - 2L
1,321 SR
Queue Stats
169W - 171L
1,384 Elo+
Party 1
Guan Yu
Guan Yu
rasim412
Guan Yu
Level 54
God Stats
12W - 7L
1,413 SR
Queue Stats
348W - 354L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
VnQ_rr
Jormungandr
16
1 / 6 / 2
12,114
404
11,997
29,324
23,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
charaf-jackson
Danzaburou
19
0 / 11 / 5
12,406
414
12,292
22,955
5,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
kha_n97
Gilgamesh
20
4 / 13 / 2
13,180
439
15,412
36,012
19,929
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
koldcheese
Baron Samedi
18
7 / 14 / 4
13,696
457
27,206
30,489
10,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
xSpyder223
Hun Batz
17
2 / 7 / 7
12,068
402
18,815
27,611
8,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 7 / 14
14,203
473
14,004
15,339
7,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
12 / 3 / 14
15,238
508
35,292
23,513
8,956
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
NFSCP19
Cerberus
20
7 / 2 / 24
15,790
526
25,344
38,234
66,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
cory25200
Olorun
20
16 / 2 / 9
15,723
524
27,657
19,417
9,872
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
rasim412
Guan Yu
20
10 / 1 / 18
15,883
529
22,026
38,441
71,385
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
130
14
Kills
51
51
Deaths
15
20
Assists
79
Player
Kills
Deaths
Assists
KDA
W
6
7
14
1.86
W
12
3
14
6.33
W
Cerberus
NFSCP19
Cerberus
7
2
24
9.5
L
Jormungandr
VnQ_rr
Jormungandr
1
6
2
0.33
L
Danzaburou
charaf-jackson
Danzaburou
0
11
5
0.23
W
Olorun
cory25200
Olorun
16
2
9
10.25
L
Gilgamesh
kha_n97
Gilgamesh
4
13
2
0.38
L
Baron Samedi
koldcheese
Baron Samedi
7
14
4
0.64
W
Guan Yu
rasim412
Guan Yu
10
1
18
19
L
Hun Batz
xSpyder223
Hun Batz
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,722
Damage
124,323
146,391
Taken
134,944
67,173
Mitigated
163,991
23,864
Healing
80,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,004
5,118
0
10,443
15,339
7,287
3,116
4,065
11,274
0
60,165
W
35,292
3,318
870
7,069
23,513
8,956
2,117
10,032
13,481
92,351
0
W
Cerberus
NFSCP19
Cerberus
25,344
1,891
0
12,287
38,234
66,491
1,078
10,552
27,682
88,197
0
L
Jormungandr
VnQ_rr
Jormungandr
11,997
3,565
0
803
29,324
23,337
264
18,456
9,672
50,247
0
L
Danzaburou
charaf-jackson
Danzaburou
12,292
5,187
0
3,227
22,955
5,229
0
17,879
4,822
0
66,697
W
Olorun
cory25200
Olorun
27,657
12,657
4,422
9,179
19,417
9,872
8,376
7,383
12,034
135,570
0
L
Gilgamesh
kha_n97
Gilgamesh
15,412
3,620
0
3,282
36,012
19,929
450
19,885
14,718
0
70,693
L
Baron Samedi
koldcheese
Baron Samedi
27,206
2,869
4,677
5,689
30,489
10,475
0
18,632
10,962
84,220
0
W
Guan Yu
rasim412
Guan Yu
22,026
3,687
12,492
23,778
38,441
71,385
481
10,824
27,617
0
84,357
L
Hun Batz
xSpyder223
Hun Batz
18,815
4,411
0
6,186
27,611
8,203
0
13,441
13,805
0
98,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,464
Gold Earned
76,837
509
Minions Killed
646
0
Camps Cleared
0
2,549,099
Distance Traveled
2,661,120
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,203
473
101
3
0
371,321
4
W
Janus
15,238
508
99
3
0
565,158
2
W
Cerberus
15,790
526
131
4
0
566,766
3
L
Jormungandr
12,114
404
50
2
0
506,680
2
L
Danzaburou
12,406
414
126
4
0
490,753
6
W
Olorun
15,723
524
164
5
0
541,587
0
L
Gilgamesh
13,180
439
115
4
0
479,600
1
L
Baron Samedi
13,696
457
115
4
0
442,583
2
W
Guan Yu
15,883
529
151
5
0
616,288
6
L
Hun Batz
12,068
402
103
3
0
629,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role