Player Matchup

Fenrir
Fenrir
BornToDisrespect
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 110L
1,317 Elo+
Party 1
Kukulkan
Kukulkan
Dominikniko1
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,656 Elo+
Solo
Khepri
Khepri
Shaoiline_Necr0x
Khepri
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,033 Elo+
Solo
Danzaburou
Danzaburou
leobiel_killer2
Danzaburou
Level 18
God Stats
8W - 19L
1,324 SR
Queue Stats
11W - 29L
1,192 Elo+
Party 1
Cernunnos
Cernunnos
panas-music
Cernunnos
Level 8
God Stats
2W - 4L
1,355 SR
Queue Stats
69W - 91L
1,613 Elo+
Solo
Team Averages
Level 12
1,436 SR
1,362 Elo+

VS

Team Averages
Level 18
1,495 SR
1,416 Elo+
Ymir
Ymir
A999MP99
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,618 Elo+
Solo
Pele
Pele
FleshTearer7480
Pele
Level 18
God Stats
13W - 7L
1,748 SR
Queue Stats
100W - 86L
1,546 Elo+
Solo
Sobek
Sobek
IGI-R32
Sobek
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 25L
1,205 Elo+
Solo
Kumbhakarna
Kumbhakarna
LegionIsMyName81
Kumbhakarna
Level 23
God Stats
1W - 0L
1,228 SR
Queue Stats
5W - 11L
1,174 Elo+
Solo
Apollo
Apollo
mattchosui
Apollo
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 40L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 10 / 1
10,922
455
16,077
22,241
16,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
Dominikniko1
Kukulkan
4
0 / 6 / 0
6,306
263
714
3,543
474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 10 / 5
10,407
434
7,006
19,146
17,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
leobiel_killer2
Danzaburou
12
3 / 6 / 6
9,449
394
7,829
8,019
2,582
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cernunnos
panas-music
Cernunnos
16
2 / 8 / 3
10,838
452
8,031
16,427
14,858
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
5 / 6 / 11
13,558
565
9,569
17,135
14,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
12 / 3 / 5
15,616
651
17,712
16,831
9,507
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sobek
IGI-R32
Sobek
15
1 / 5 / 12
12,022
501
8,187
22,549
22,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kumbhakarna
LegionIsMyName81
Kumbhakarna
12
0 / 2 / 5
9,599
400
596
9,491
3,356
Apollo
mattchosui
Apollo
20
20 / 1 / 0
17,096
712
20,050
19,448
10,685
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
71
17
Kills
38
40
Deaths
17
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ymir
5
6
11
1.75
L
9
10
1
0.95
L
Kukulkan
Dominikniko1
Kukulkan
0
6
0
0
W
12
3
5
4.83
W
Sobek
IGI-R32
Sobek
1
5
12
1.4
W
Kumbhakarna
LegionIsMyName81
Kumbhakarna
0
2
5
1.25
L
3
10
5
0.55
L
Danzaburou
leobiel_killer2
Danzaburou
3
6
6
1
W
Apollo
mattchosui
Apollo
20
1
0
20
L
Cernunnos
panas-music
Cernunnos
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,657
Damage
56,114
69,376
Taken
85,454
51,940
Mitigated
60,636
7,508
Healing
23,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
9,569
1,887
0
3,321
17,135
14,764
914
1,360
15,365
43,887
0
L
16,077
5,873
0
3,287
22,241
16,701
0
5,134
17,107
0
49,231
L
Kukulkan
Dominikniko1
Kukulkan
714
260
0
170
3,543
474
13
0
3,543
2,573
0
W
17,712
5,875
0
5,355
16,831
9,507
4,855
1,681
14,967
0
137,482
W
Sobek
IGI-R32
Sobek
8,187
1,546
0
3,465
22,549
22,324
460
2,693
19,421
28,883
0
W
Kumbhakarna
LegionIsMyName81
Kumbhakarna
596
163
0
89
9,491
3,356
165
729
8,716
7,240
0
L
7,006
1,643
0
1,978
19,146
17,325
211
7,846
11,300
40,432
0
L
Danzaburou
leobiel_killer2
Danzaburou
7,829
4,380
0
257
8,019
2,582
2,424
2,252
5,767
0
31,693
W
Apollo
mattchosui
Apollo
20,050
12,338
0
10,929
19,448
10,685
9,808
1,782
17,529
0
163,761
L
Cernunnos
panas-music
Cernunnos
8,031
4,253
0
1,816
16,427
14,858
715
3,120
13,307
0
44,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,922
Gold Earned
67,891
250
Minions Killed
504
0
Camps Cleared
0
1,334,338
Distance Traveled
2,123,196
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,558
565
57
2
0
379,801
4
L
Fenrir
10,922
455
60
3
0
365,273
2
L
Kukulkan
6,306
263
2
0
0
116,677
1
W
Pele
15,616
651
199
8
0
464,911
1
W
Sobek
12,022
501
30
1
0
438,281
0
W
Kumbhakarna
9,599
400
8
0
0
375,711
0
L
Khepri
10,407
434
55
2
0
342,968
3
L
Danzaburou
9,449
394
57
2
0
223,625
0
W
Apollo
17,096
712
210
9
0
464,492
0
L
Cernunnos
10,838
452
76
3
0
285,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role