Player Matchup

Fafnir
Fafnir
Dxnnyy
Fafnir
Level 120
God Stats
23W - 17L
1,608 SR
Queue Stats
463W - 406L
1,568 Elo+
Party 3
Nemesis
Nemesis
IPigeonn
Nemesis
Level 103
God Stats
9W - 9L
1,518 SR
Queue Stats
364W - 345L
1,543 Elo+
Party 3
Janus
Janus
Leydross
Janus
Level 108
God Stats
4W - 5L
1,816 SR
Queue Stats
424W - 395L
1,559 Elo+
Party 1
Apollo
Apollo
Shirrokami
Apollo
Level 105
God Stats
1W - 5L
1,524 SR
Queue Stats
219W - 201L
1,577 Elo+
Party 1
Osiris
Osiris
Zeetrah
Osiris
Level 42
God Stats
7W - 6L
1,600 SR
Queue Stats
171W - 140L
1,655 Elo+
Solo
Team Averages
Level 96
1,613 SR
1,580 Elo+

VS

Team Averages
Level 78
1,483 SR
1,497 Elo+
Tiamat
Tiamat
 
Tiamat
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BoolDan
Artemis
Level 19
God Stats
4W - 4L
1,500 SR
Queue Stats
6W - 8L
1,258 Elo+
Party 2
Hun Batz
Hun Batz
Paxzan
Hun Batz
Level 87
God Stats
2W - 2L
1,465 SR
Queue Stats
73W - 83L
1,506 Elo+
Solo
Fafnir
Fafnir
Sophyma
Fafnir
Level 131
God Stats
1W - 0L
1,701 SR
Queue Stats
37W - 34L
1,643 Elo+
Party 2
Odin
Odin
Walkingbomb
Odin
Level 36
God Stats
2W - 1L
1,252 SR
Queue Stats
52W - 42L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Dxnnyy
Fafnir
9
1 / 0 / 1
5,773
577
1,028
6,125
4,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
IPigeonn
Nemesis
10
1 / 2 / 1
5,803
580
2,026
6,495
2,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Leydross
Janus
10
1 / 0 / 2
5,677
568
4,267
4,064
1,435
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Shirrokami
Apollo
9
1 / 1 / 3
5,680
568
3,745
6,687
1,791
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
Zeetrah
Osiris
4
0 / 1 / 0
3,948
395
1,336
1,825
709
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 0 / 1
5,551
555
1,585
2,599
1,340
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
BoolDan
Artemis
9
1 / 2 / 0
5,407
541
4,370
4,580
1,029
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
Paxzan
Hun Batz
9
1 / 1 / 0
5,258
526
2,623
5,519
1,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
Sophyma
Fafnir
8
1 / 1 / 1
5,117
512
3,801
6,030
3,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 0 / 2
5,956
596
2,714
6,272
3,005
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
4
Kills
4
4
Deaths
4
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
0
1
0.5
W
Artemis
BoolDan
Artemis
1
2
0
0.5
L
Fafnir
Dxnnyy
Fafnir
1
0
1
1.5
L
Nemesis
IPigeonn
Nemesis
1
2
1
0.75
L
Janus
Leydross
Janus
1
0
2
2
W
Hun Batz
Paxzan
Hun Batz
1
1
0
1
L
Apollo
Shirrokami
Apollo
1
1
3
2.5
W
Fafnir
Sophyma
Fafnir
1
1
1
1.5
W
1
0
2
2
L
Osiris
Zeetrah
Osiris
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,402
Damage
15,093
25,196
Taken
25,000
10,321
Mitigated
11,083
7,775
Healing
8,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
1,585
466
24
2,003
2,599
1,340
99
885
1,714
34,229
0
W
Artemis
BoolDan
Artemis
4,370
2,508
0
1,322
4,580
1,029
0
1,454
3,029
0
25,011
L
Fafnir
Dxnnyy
Fafnir
1,028
246
0
2,137
6,125
4,254
0
1,544
4,581
14,795
0
L
Nemesis
IPigeonn
Nemesis
2,026
929
0
1,207
6,495
2,132
0
1,349
5,146
0
31,604
L
Janus
Leydross
Janus
4,267
425
0
1,446
4,064
1,435
0
1,696
2,368
36,496
0
W
Hun Batz
Paxzan
Hun Batz
2,623
522
0
2,086
5,519
1,997
0
1,084
4,435
0
33,954
L
Apollo
Shirrokami
Apollo
3,745
2,622
0
2,150
6,687
1,791
0
1,052
5,635
0
30,556
W
Fafnir
Sophyma
Fafnir
3,801
1,097
0
1,246
6,030
3,712
0
1,204
4,826
7,731
0
W
2,714
648
0
2,215
6,272
3,005
964
571
5,701
1,912
26,366
L
Osiris
Zeetrah
Osiris
1,336
359
0
835
1,825
709
0
0
1,825
0
7,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,881
Gold Earned
27,289
266
Minions Killed
273
0
Camps Cleared
0
835,228
Distance Traveled
996,789
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,551
555
85
9
0
192,436
4
W
Artemis
5,407
541
56
6
0
191,196
3
L
Fafnir
5,773
577
18
2
0
194,099
5
L
Nemesis
5,803
580
78
8
0
190,916
0
L
Janus
5,677
568
92
9
0
205,625
1
W
Hun Batz
5,258
526
59
6
0
219,121
2
L
Apollo
5,680
568
63
6
0
187,496
2
W
Fafnir
5,117
512
9
1
0
205,516
5
W
Odin
5,956
596
64
6
0
188,520
1
L
Osiris
3,948
395
15
2
0
57,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role