Player Matchup

Ymir
Ymir
Ace_ishHeiss
Ymir
Level 99
God Stats
4W - 4L
1,281 SR
Queue Stats
639W - 628L
1,480 Elo+
Party 2
Hades
Hades
Esrv1424
Hades
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
44W - 54L
1,358 Elo+
Party 3
Pele
Pele
MxnSterx_81
Pele
Level 47
God Stats
0W - 1L
1,717 SR
Queue Stats
131W - 134L
1,402 Elo+
Solo
Danzaburou
Danzaburou
PatronJ-420
Danzaburou
Level 16
God Stats
4W - 7L
1,480 SR
Queue Stats
12W - 28L
1,244 Elo+
Party 2
Ao Kuang
Ao Kuang
monstruosaurio20
Ao Kuang
Level 26
God Stats
5W - 1L
1,595 SR
Queue Stats
39W - 34L
1,402 Elo+
Party 3
Team Averages
Level 59
1,515 SR
1,377 Elo+

VS

Team Averages
Level 76
1,473 SR
1,487 Elo+
Cthulhu
Cthulhu
GeografiaEstaBan
Cthulhu
Level 28
God Stats
2W - 2L
1,573 SR
Queue Stats
83W - 56L
1,554 Elo+
Party 1
Hun Batz
Hun Batz
JAVI__659
Hun Batz
Level 125
God Stats
12W - 16L
1,354 SR
Queue Stats
272W - 260L
1,471 Elo+
Party 1
Anhur
Anhur
bizondaile
Anhur
Level 46
God Stats
8W - 9L
1,607 SR
Queue Stats
99W - 118L
1,393 Elo+
Solo
Chaac
Chaac
bybilirex
Chaac
Level 110
God Stats
3W - 4L
1,339 SR
Queue Stats
315W - 282L
1,541 Elo+
Party 1
Scylla
Scylla
muerte2605
Scylla
Level 72
God Stats
8W - 11L
1,490 SR
Queue Stats
353W - 351L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 4 / 4
7,631
449
5,802
16,378
13,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hades
Esrv1424
Hades
11
1 / 8 / 5
7,460
439
5,526
13,707
4,948
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 5 / 3
7,733
455
4,980
12,936
5,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
PatronJ-420
Danzaburou
9
1 / 9 / 1
6,386
376
3,848
9,795
2,692
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
6 / 4 / 1
7,834
461
5,971
10,873
3,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 7
9,259
545
14,099
9,628
10,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
JAVI__659
Hun Batz
17
6 / 1 / 2
10,308
606
5,223
9,070
3,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
12
1 / 4 / 11
8,071
475
7,722
10,885
3,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
bybilirex
Chaac
13
10 / 4 / 10
9,058
533
12,454
17,521
19,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Scylla
muerte2605
Scylla
11
6 / 5 / 5
7,894
464
9,597
9,151
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
65
13
Kills
30
30
Deaths
14
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
4
4
4
1.5
L
Hades
Esrv1424
Hades
1
8
5
0.44
W
7
0
7
10.5
W
Hun Batz
JAVI__659
Hun Batz
6
1
2
7
L
1
5
3
0.5
L
Danzaburou
PatronJ-420
Danzaburou
1
9
1
0.17
W
Anhur
1
4
11
1.63
W
Chaac
bybilirex
Chaac
10
4
10
3.75
L
6
4
1
1.63
W
Scylla
muerte2605
Scylla
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,127
Damage
49,095
63,689
Taken
56,255
30,385
Mitigated
39,727
11,146
Healing
17,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,802
1,728
0
1,430
16,378
13,610
0
5,021
10,769
29,074
0
L
Hades
Esrv1424
Hades
5,526
655
658
2,287
13,707
4,948
0
6,586
6,665
29,138
0
W
14,099
888
390
3,328
9,628
10,005
786
1,350
8,278
51,191
0
W
Hun Batz
JAVI__659
Hun Batz
5,223
2,433
0
3,982
9,070
3,711
0
2,109
6,961
0
77,682
L
4,980
985
0
2,270
12,936
5,980
0
6,311
5,942
0
39,404
L
Danzaburou
PatronJ-420
Danzaburou
3,848
1,529
0
892
9,795
2,692
0
2,419
6,781
0
18,968
W
Anhur
7,722
2,190
0
3,676
10,885
3,753
304
4,293
6,592
0
41,882
W
Chaac
bybilirex
Chaac
12,454
2,307
0
5,971
17,521
19,293
0
5,173
12,348
0
34,387
L
5,971
902
125
3,484
10,873
3,155
0
2,012
8,556
24,936
0
W
Scylla
muerte2605
Scylla
9,597
705
0
505
9,151
2,965
205
4,630
4,521
32,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,044
Gold Earned
44,590
255
Minions Killed
389
0
Camps Cleared
0
1,541,042
Distance Traveled
1,589,703
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,631
449
45
3
0
314,946
8
L
Hades
7,460
439
63
4
0
288,760
3
W
Cthulhu
9,259
545
89
5
0
301,917
0
W
Hun Batz
10,308
606
142
8
0
358,098
0
L
Pele
7,733
455
75
4
0
322,283
2
L
Danzaburou
6,386
376
29
2
0
281,370
0
W
Anhur
8,071
475
67
4
0
296,446
4
W
Chaac
9,058
533
50
3
0
310,650
0
L
Ao Kuang
7,834
461
43
3
0
333,683
0
W
Scylla
7,894
464
41
2
0
322,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role