Player Matchup

Bakasura
Bakasura
DavidOnirico
Bakasura
Level 39
God Stats
7W - 9L
1,410 SR
Queue Stats
25W - 22L
1,475 Elo+
Party 1
Tyr
Tyr
Kachida
Tyr
Level 7
God Stats
3W - 0L
1,703 SR
Queue Stats
47W - 28L
1,714 Elo+
Solo
Olorun
Olorun
MadaMeama
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Cthulhu
Cthulhu
josiaslopardo
Cthulhu
Level 12
God Stats
4W - 2L
1,511 SR
Queue Stats
6W - 2L
1,560 Elo+
Party 1
Ullr
Ullr
pabloheroes
Ullr
Level 27
God Stats
2W - 2L
1,400 SR
Queue Stats
2W - 4L
1,176 Elo+
Party 1
Team Averages
Level 18
1,505 SR
1,485 Elo+

VS

Team Averages
Level 17
1,465 SR
1,407 Elo+
Ymir
Ymir
Carlosvskw1
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Solo
Merlin
Merlin
Pinhelli
Merlin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pro master8329
Tsukuyomi
Level 27
God Stats
1W - 2L
1,521 SR
Queue Stats
14W - 12L
1,431 Elo+
Solo
Loki
Loki
RobgollxPro
Loki
Level 30
God Stats
19W - 20L
1,552 SR
Queue Stats
146W - 159L
1,503 Elo+
Solo
Mercury
Mercury
quatorze-livre
Mercury
Level 4
God Stats
0W - 2L
1,253 SR
Queue Stats
1W - 6L
1,101 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DavidOnirico
Bakasura
20
10 / 4 / 4
16,719
619
14,403
22,169
10,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Tyr
20
7 / 3 / 2
15,139
561
9,372
15,708
10,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
MadaMeama
Olorun
17
3 / 9 / 6
12,141
450
8,117
14,154
6,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
18
3 / 2 / 11
13,194
489
8,549
14,321
15,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
3 / 5 / 7
12,072
447
4,961
12,321
5,534
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 3
7,536
279
1,582
6,908
4,458
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
Pinhelli
Merlin
9
1 / 10 / 1
8,220
304
1,393
9,246
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Pro master8329
Tsukuyomi
17
5 / 11 / 4
11,177
414
10,831
24,214
9,530
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 0 / 8
14,138
524
8,519
12,363
4,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
8 / 3 / 5
12,537
464
11,260
15,275
9,826
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
41
26
Kills
20
23
Deaths
27
30
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Bakasura
DavidOnirico
Bakasura
10
4
4
3
W
Tyr
7
3
2
2.67
W
Olorun
MadaMeama
Olorun
3
9
6
0.67
L
Merlin
Pinhelli
Merlin
1
10
1
0.15
L
Tsukuyomi
Pro master8329
Tsukuyomi
5
11
4
0.64
L
6
0
8
10
W
Cthulhu
3
2
11
4.25
W
3
5
7
1.3
L
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,402
Damage
33,585
78,673
Taken
68,006
48,271
Mitigated
31,287
18,550
Healing
9,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,582
581
0
610
6,908
4,458
0
1,649
4,934
9,673
0
W
Bakasura
DavidOnirico
Bakasura
14,403
10,977
0
6,122
22,169
10,669
2,915
1,251
20,847
0
147,747
W
Tyr
9,372
1,174
0
5,315
15,708
10,246
3,451
1,861
13,847
0
116,844
W
Olorun
MadaMeama
Olorun
8,117
3,502
121
3,206
14,154
6,677
4,940
2,201
11,953
49,901
6,589
L
Merlin
Pinhelli
Merlin
1,393
337
0
0
9,246
2,547
0
2,123
7,106
14,712
0
L
Tsukuyomi
Pro master8329
Tsukuyomi
10,831
3,210
0
3,773
24,214
9,530
0
6,747
17,191
0
66,473
L
8,519
3,320
0
4,978
12,363
4,926
0
1,410
10,953
0
91,291
W
Cthulhu
8,549
961
0
1,858
14,321
15,145
1,476
2,554
11,767
37,941
0
W
4,961
2,680
0
1,928
12,321
5,534
3,833
1,425
10,896
0
57,761
L
11,260
4,236
0
0
15,275
9,826
0
4,000
10,951
0
64,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,265
Gold Earned
53,608
717
Minions Killed
365
0
Camps Cleared
0
2,471,862
Distance Traveled
1,971,644
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,536
279
10
0
0
202,022
2
W
Bakasura
16,719
619
243
9
0
600,046
5
W
Tyr
15,139
561
213
8
0
512,116
6
W
Olorun
12,141
450
78
3
0
403,652
1
L
Merlin
8,220
304
18
1
0
273,421
4
L
Tsukuyomi
11,177
414
80
3
0
433,913
0
L
Loki
14,138
524
154
6
0
534,791
5
W
Cthulhu
13,194
489
86
3
0
500,917
0
W
Ullr
12,072
447
97
4
0
455,131
0
L
Mercury
12,537
464
103
4
0
527,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role