Player Matchup

Sylvanus
Sylvanus
Dmckei
Sylvanus
Level 24
God Stats
2W - 4L
1,215 SR
Queue Stats
176W - 94L
1,603 Elo+
Solo
Thanatos
Thanatos
EQnX Ziideek
Thanatos
Level 22
God Stats
17W - 16L
1,499 SR
Queue Stats
20W - 21L
1,534 Elo+
Party 2
Horus
Horus
MantalopeCowGirl
Horus
Level 28
God Stats
1W - 3L
1,588 SR
Queue Stats
245W - 281L
1,481 Elo+
Party 3
Artemis
Artemis
UPG x Brakyzor
Artemis
Level 25
God Stats
1W - 2L
1,318 SR
Queue Stats
8W - 13L
1,354 Elo+
Party 2
Olorun
Olorun
VeganCowboy00
Olorun
Level 29
God Stats
6W - 9L
1,505 SR
Queue Stats
70W - 98L
1,447 Elo+
Party 3
Team Averages
Level 26
1,425 SR
1,484 Elo+

VS

Team Averages
Level 43
1,549 SR
1,520 Elo+
Kumbhakarna
Kumbhakarna
AliGotBurners
Kumbhakarna
Level 8
God Stats
4W - 3L
1,500 SR
Queue Stats
37W - 30L
1,464 Elo+
Party 1
Heimdallr
Heimdallr
AlphaWolfAD
Heimdallr
Level 18
God Stats
9W - 9L
1,529 SR
Queue Stats
34W - 39L
1,511 Elo+
Solo
Izanami
Izanami
Kombat k9515
Izanami
Level 27
God Stats
44W - 26L
1,614 SR
Queue Stats
139W - 148L
1,531 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
S_E_R_G_I-_-7
Morgan Le Fay
Level 5
God Stats
3W - 0L
1,698 SR
Queue Stats
5W - 4L
1,534 Elo+
Solo
Ne Zha
Ne Zha
ttv_red_rum
Ne Zha
Level 157
God Stats
1W - 1L
1,403 SR
Queue Stats
241W - 199L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dmckei
Sylvanus
18
6 / 2 / 1
11,406
518
17,155
19,930
29,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
EQnX Ziideek
Thanatos
13
2 / 5 / 2
9,073
412
2,649
12,155
4,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 5 / 1
8,232
374
2,896
19,498
12,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
2 / 8 / 2
9,577
435
15,796
15,786
5,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 4 / 0
8,676
394
7,077
16,629
6,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AliGotBurners
Kumbhakarna
16
3 / 0 / 14
10,975
499
8,841
18,886
23,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
AlphaWolfAD
Heimdallr
18
2 / 4 / 4
11,136
506
8,272
13,726
3,823
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
Kombat k9515
Izanami
20
6 / 0 / 4
12,817
583
14,293
10,517
4,169
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
S_E_R_G_I-_-7
Morgan Le Fay
16
4 / 5 / 9
10,534
479
12,562
12,558
4,565
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
19
9 / 1 / 7
12,140
552
17,335
12,888
6,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
62
10
Kills
24
24
Deaths
10
6
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
AliGotBurners
Kumbhakarna
3
0
14
10
W
Heimdallr
AlphaWolfAD
Heimdallr
2
4
4
1
L
Sylvanus
Dmckei
Sylvanus
6
2
1
3.25
L
Thanatos
EQnX Ziideek
Thanatos
2
5
2
0.6
W
Izanami
Kombat k9515
Izanami
6
0
4
8
L
0
5
1
0.1
W
Morgan Le Fay
S_E_R_G_I-_-7
Morgan Le Fay
4
5
9
1.7
L
2
8
2
0.38
L
0
4
0
0
W
Ne Zha
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,573
Damage
61,303
83,998
Taken
68,575
56,905
Mitigated
42,918
33,384
Healing
15,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
AliGotBurners
Kumbhakarna
8,841
1,103
0
3,856
18,886
23,550
0
4,463
14,423
19,698
0
W
Heimdallr
AlphaWolfAD
Heimdallr
8,272
3,679
0
3,015
13,726
3,823
1,870
8,315
5,411
0
65,330
L
Sylvanus
Dmckei
Sylvanus
17,155
4,042
1,900
9,213
19,930
29,094
864
3,058
16,872
65,579
14,511
L
Thanatos
EQnX Ziideek
Thanatos
2,649
589
0
8,560
12,155
4,046
0
1,791
10,364
0
39,657
W
Izanami
Kombat k9515
Izanami
14,293
9,049
0
3,059
10,517
4,169
3,076
4,852
5,665
0
117,477
L
2,896
1,635
974
2,527
19,498
12,056
0
5,093
14,405
0
22,990
W
Morgan Le Fay
S_E_R_G_I-_-7
Morgan Le Fay
12,562
1,175
0
2,284
12,558
4,565
1,637
2,222
10,336
48,994
0
L
15,796
5,920
0
2,118
15,786
5,551
0
7,794
7,992
0
57,970
L
7,077
2,048
1,443
6,649
16,629
6,158
1,077
3,967
12,662
60,728
0
W
Ne Zha
17,335
4,023
0
3,309
12,888
6,811
1,357
3,248
9,640
0
111,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,964
Gold Earned
57,602
466
Minions Killed
582
0
Camps Cleared
0
2,030,553
Distance Traveled
2,123,775
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,975
499
32
1
0
450,293
4
W
Heimdallr
11,136
506
132
6
0
387,609
4
L
Sylvanus
11,406
518
150
7
0
546,219
3
L
Thanatos
9,073
412
76
3
0
348,248
4
W
Izanami
12,817
583
197
9
0
437,533
1
L
Horus
8,232
374
43
2
0
396,840
7
W
Morgan Le Fay
10,534
479
88
4
0
376,154
3
L
Artemis
9,577
435
90
4
0
361,684
0
L
Olorun
8,676
394
107
5
0
377,562
3
W
Ne Zha
12,140
552
133
6
0
472,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role