Player Matchup

Zeus
Zeus
Kakutagawa
Zeus
Level 69
God Stats
54W - 38L
1,613 SR
Queue Stats
190W - 185L
1,596 Elo+
Party 1
Anhur
Anhur
MyNameIsGonna
Anhur
Level 18
God Stats
3W - 0L
1,556 SR
Queue Stats
32W - 11L
1,649 Elo+
Solo
Anubis
Anubis
Santilliurei
Anubis
Level 19
God Stats
29W - 36L
1,390 SR
Queue Stats
34W - 42L
1,352 Elo+
Solo
Pele
Pele
TheCAP10
Pele
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,202 Elo+
Party 1
Cthulhu
Cthulhu
耗子扛刀满街找猫
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,398 Elo+
Solo
Team Averages
Level 22
1,512 SR
1,439 Elo+

VS

Team Averages
Level 14
1,508 SR
1,537 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
CamalarDiOS
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
PhilosophicFox
Kukulkan
Level 27
God Stats
31W - 24L
1,532 SR
Queue Stats
75W - 70L
1,411 Elo+
Solo
Skadi
Skadi
SmurfingForFun
Skadi
Level 29
God Stats
21W - 21L
1,508 SR
Queue Stats
263W - 237L
1,638 Elo+
Solo
Serqet
Serqet
heroicTie5
Serqet
Level 3
God Stats
4W - 6L
1,500 SR
Queue Stats
16W - 14L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 7
7,947
568
7,109
7,026
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
5 / 0 / 2
9,241
660
7,573
6,493
2,100
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
12
1 / 6 / 0
7,147
511
4,378
8,931
4,647
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
13
7 / 2 / 3
8,032
574
6,824
7,223
2,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 2 / 7
7,493
535
3,936
7,737
5,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
2 / 2 / 4
6,443
460
3,559
14,086
9,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
CamalarDiOS
Artemis
1
0 / 0 / 0
4,245
303
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
14
2 / 2 / 0
8,140
581
7,996
4,152
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
10 / 5 / 2
8,962
640
10,980
10,743
3,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serqet
heroicTie5
Serqet
9
1 / 8 / 2
6,152
439
2,526
10,915
2,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
17
Kills
15
15
Deaths
17
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
2
4
2
L
Artemis
CamalarDiOS
Artemis
0
0
0
0
W
3
5
7
1.3
W
5
0
2
6
L
Kukulkan
2
2
0
1
W
Anubis
1
6
0
0.17
L
10
5
2
2.2
W
Pele
7
2
3
4.25
L
Serqet
heroicTie5
Serqet
1
8
2
0.25
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,820
Damage
25,061
37,410
Taken
39,896
16,718
Mitigated
16,129
10,315
Healing
6,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
3,559
1,112
0
1,210
14,086
9,181
0
5,180
8,856
14,030
0
L
Artemis
CamalarDiOS
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
7,109
1,528
0
1,787
7,026
2,186
0
2,330
4,578
35,886
0
W
7,573
4,910
0
2,865
6,493
2,100
1,046
1,656
4,817
0
72,491
L
Kukulkan
7,996
96
0
250
4,152
1,269
0
911
3,105
54,098
0
W
Anubis
4,378
237
159
2,009
8,931
4,647
0
1,253
7,640
36,872
0
L
10,980
6,110
0
2,032
10,743
3,072
386
5,946
4,681
0
44,723
W
Pele
6,824
1,251
0
1,601
7,223
2,767
0
1,542
5,591
0
41,259
L
Serqet
heroicTie5
Serqet
2,526
471
0
2,938
10,915
2,607
0
2,996
7,831
0
29,179
W
3,936
480
105
1,789
7,737
5,018
190
4,643
2,954
16,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,860
Gold Earned
33,942
364
Minions Killed
289
0
Camps Cleared
0
1,341,558
Distance Traveled
1,109,826
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,443
460
17
1
0
292,482
2
L
Artemis
4,245
303
0
0
0
0
0
W
Zeus
7,947
568
76
5
0
258,668
11
W
Anhur
9,241
660
124
9
0
242,189
0
L
Kukulkan
8,140
581
128
9
0
287,752
5
W
Anubis
7,147
511
68
5
0
232,292
0
L
Skadi
8,962
640
90
6
0
242,647
5
W
Pele
8,032
574
72
5
0
322,785
1
L
Serqet
6,152
439
54
4
0
286,945
1
W
Cthulhu
7,493
535
24
2
0
285,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role