Player Matchup

Jormungandr
Jormungandr
DEDNASKILE
Jormungandr
Level 4
God Stats
0W - 1L
1,288 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
GerinSHOW
Gilgamesh
Level 27
God Stats
6W - 5L
1,579 SR
Queue Stats
163W - 144L
1,515 Elo+
Solo
Ao Kuang
Ao Kuang
Lsallysai
Ao Kuang
Level 25
God Stats
1W - 2L
1,569 SR
Queue Stats
52W - 56L
1,471 Elo+
Solo
Vulcan
Vulcan
Shrekjunior
Vulcan
Level 3
God Stats
3W - 2L
1,844 SR
Queue Stats
8W - 6L
1,320 Elo+
Party 1
Thanatos
Thanatos
xBetait
Thanatos
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
3W - 6L
1,320 Elo+
Party 1
Team Averages
Level 13
1,556 SR
1,425 Elo+

VS

Team Averages
Level 15
1,528 SR
1,368 Elo+
Chaac
Chaac
 
Chaac
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Jiaguangjie
Heimdallr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,431 Elo+
Solo
Apollo
Apollo
Oddine
Apollo
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,172 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TIoxyeast
Morgan Le Fay
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,275 Elo+
Party 2
Cernunnos
Cernunnos
Z00K4
Cernunnos
Level 14
God Stats
22W - 12L
1,640 SR
Queue Stats
27W - 22L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DEDNASKILE
Jormungandr
15
1 / 11 / 6
8,299
1,037
5,396
18,804
17,697
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
GerinSHOW
Gilgamesh
16
8 / 10 / 8
11,530
1,441
10,236
19,376
10,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
Lsallysai
Ao Kuang
16
3 / 8 / 11
9,635
1,204
5,756
17,144
6,136
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
16
4 / 10 / 10
10,471
1,309
15,323
16,598
6,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
xBetait
Thanatos
16
2 / 12 / 11
9,304
1,163
8,927
17,216
6,147
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
6 / 2 / 31
11,129
1,391
18,512
13,336
13,408
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
Jiaguangjie
Heimdallr
18
2 / 5 / 34
10,053
1,257
12,112
9,335
2,943
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Oddine
Apollo
18
13 / 3 / 23
12,059
1,507
14,615
8,791
3,626
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
TIoxyeast
Morgan Le Fay
17
9 / 4 / 22
10,765
1,346
12,166
9,947
3,561
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Z00K4
Cernunnos
18
21 / 4 / 19
13,345
1,668
24,262
9,173
3,357
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
180
18
Kills
51
51
Deaths
18
46
Assists
129
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
2
31
10.75
L
Jormungandr
DEDNASKILE
Jormungandr
1
11
6
0.36
L
Gilgamesh
GerinSHOW
Gilgamesh
8
10
8
1.2
W
Heimdallr
Jiaguangjie
Heimdallr
2
5
34
3.8
L
Ao Kuang
Lsallysai
Ao Kuang
3
8
11
1.06
W
Apollo
Oddine
Apollo
13
3
23
8.17
L
Vulcan
4
10
10
0.9
W
Morgan Le Fay
TIoxyeast
Morgan Le Fay
9
4
22
5
W
Cernunnos
Z00K4
Cernunnos
21
4
19
7.63
L
Thanatos
xBetait
Thanatos
2
12
11
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,638
Damage
81,667
89,138
Taken
50,582
46,970
Mitigated
26,895
8,204
Healing
8,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
18,512
3,271
0
3,687
13,336
13,408
0
6,028
7,308
0
46,435
L
Jormungandr
DEDNASKILE
Jormungandr
5,396
2,348
0
854
18,804
17,697
0
4,234
14,570
14,540
0
L
Gilgamesh
GerinSHOW
Gilgamesh
10,236
2,930
0
579
19,376
10,087
0
1,857
17,519
0
21,893
W
Heimdallr
Jiaguangjie
Heimdallr
12,112
5,896
0
883
9,335
2,943
0
6,398
2,937
0
22,326
L
Ao Kuang
Lsallysai
Ao Kuang
5,756
1,427
0
2,375
17,144
6,136
0
2,522
14,618
14,008
0
W
Apollo
Oddine
Apollo
14,615
8,169
0
1,280
8,791
3,626
0
4,904
3,887
0
29,131
L
Vulcan
15,323
3,514
0
1,200
16,598
6,903
0
588
16,010
38,946
0
W
Morgan Le Fay
TIoxyeast
Morgan Le Fay
12,166
3,121
0
574
9,947
3,561
0
5,041
4,906
20,555
0
W
Cernunnos
Z00K4
Cernunnos
24,262
12,745
0
2,410
9,173
3,357
0
4,104
5,069
0
34,986
L
Thanatos
xBetait
Thanatos
8,927
1,578
0
3,196
17,216
6,147
0
2,965
14,251
0
17,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,239
Gold Earned
57,351
117
Minions Killed
157
3
Camps Cleared
5
833,634
Distance Traveled
781,069
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,129
1,391
60
8
0
195,334
1
L
Jormungandr
8,299
1,037
15
2
0
125,086
1
L
Gilgamesh
11,530
1,441
28
4
1
194,230
0
W
Heimdallr
10,053
1,257
18
2
0
140,181
1
L
Ao Kuang
9,635
1,204
17
2
2
192,185
1
W
Apollo
12,059
1,507
41
5
2
152,038
1
L
Vulcan
10,471
1,309
44
6
0
168,153
0
W
Morgan Le Fay
10,765
1,346
19
2
1
148,983
2
W
Cernunnos
13,345
1,668
19
2
2
144,533
0
L
Thanatos
9,304
1,163
13
2
0
153,980
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role