Player Matchup

Yemoja
Yemoja
DulnJ
Yemoja
Level 18
God Stats
2W - 2L
1,613 SR
Queue Stats
34W - 36L
1,525 Elo+
Solo
Heimdallr
Heimdallr
IamwillZ115
Heimdallr
Level 17
God Stats
7W - 12L
1,377 SR
Queue Stats
10W - 19L
1,405 Elo+
Solo
Nemesis
Nemesis
KaAaMaAaTozZz
Nemesis
Level 24
God Stats
3W - 3L
1,841 SR
Queue Stats
23W - 16L
1,639 Elo+
Party 2
Olorun
Olorun
LightSpaces
Olorun
Level 8
God Stats
2W - 3L
1,455 SR
Queue Stats
10W - 12L
1,618 Elo+
Solo
Chang'e
Chang'e
shikigami47
Chang'e
Level 20
God Stats
10W - 7L
1,593 SR
Queue Stats
22W - 13L
1,682 Elo+
Party 2
Team Averages
Level 17
1,576 SR
1,574 Elo+

VS

Team Averages
Level 26
1,454 SR
1,607 Elo+
Tsukuyomi
Tsukuyomi
Emerson2
Tsukuyomi
Level 26
God Stats
7W - 4L
1,632 SR
Queue Stats
69W - 54L
1,626 Elo+
Party 1
Artemis
Artemis
JL07
Artemis
Level 28
God Stats
1W - 0L
1,163 SR
Queue Stats
25W - 18L
1,620 Elo+
Solo
Susano
Susano
TheuserFox
Susano
Level 28
God Stats
1W - 2L
1,289 SR
Queue Stats
89W - 87L
1,606 Elo+
Party 1
Ra
Ra
adri0808
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 68L
1,625 Elo+
Party 1
Ymir
Ymir
nakiumdyane
Ymir
Level 22
God Stats
27W - 14L
1,688 SR
Queue Stats
229W - 208L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DulnJ
Yemoja
14
1 / 8 / 6
10,142
423
5,084
18,184
9,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
IamwillZ115
Heimdallr
12
0 / 8 / 2
8,475
353
3,177
13,322
4,638
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
20
10 / 6 / 4
13,512
563
15,394
22,845
10,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
19
4 / 6 / 2
12,230
510
21,682
15,735
7,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chang'e
shikigami47
Chang'e
17
4 / 9 / 4
10,986
458
14,280
23,304
9,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Emerson2
Tsukuyomi
20
6 / 6 / 10
13,166
549
10,361
21,410
9,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
JL07
Artemis
19
12 / 4 / 8
13,235
551
15,484
15,155
7,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
TheuserFox
Susano
18
4 / 3 / 11
11,622
484
10,840
14,483
5,755
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
5 / 3 / 15
11,809
492
18,932
11,408
5,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
10 / 3 / 9
14,227
593
19,418
20,792
10,677
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
90
19
Kills
37
37
Deaths
19
18
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Yemoja
DulnJ
Yemoja
1
8
6
0.5
W
Tsukuyomi
Emerson2
Tsukuyomi
6
6
10
1.83
L
Heimdallr
IamwillZ115
Heimdallr
0
8
2
0.13
W
Artemis
JL07
Artemis
12
4
8
4
L
Nemesis
10
6
4
2
L
Olorun
4
6
2
0.83
W
Susano
TheuserFox
Susano
4
3
11
3.17
W
5
3
15
4.17
W
10
3
9
4.83
L
Chang'e
shikigami47
Chang'e
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,617
Damage
75,035
93,390
Taken
83,248
42,533
Mitigated
38,247
18,831
Healing
26,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
DulnJ
Yemoja
5,084
1,252
803
2,288
18,184
9,941
0
10,924
7,260
25,268
0
W
Tsukuyomi
Emerson2
Tsukuyomi
10,361
3,242
0
7,400
21,410
9,013
98
6,522
14,888
0
90,403
L
Heimdallr
IamwillZ115
Heimdallr
3,177
2,348
0
1,931
13,322
4,638
0
4,532
8,790
0
44,367
W
Artemis
JL07
Artemis
15,484
10,685
0
4,762
15,155
7,497
6,048
5,386
9,769
0
73,500
L
Nemesis
15,394
10,059
0
2,606
22,845
10,821
0
6,762
16,028
0
96,291
L
Olorun
21,682
10,211
343
3,910
15,735
7,415
549
2,327
13,408
97,425
6,722
W
Susano
TheuserFox
Susano
10,840
2,067
0
2,374
14,483
5,755
1,016
8,371
6,112
0
56,085
W
18,932
2,513
4,400
3,510
11,408
5,305
2,949
6,846
4,562
55,826
0
W
19,418
2,380
552
3,013
20,792
10,677
502
12,244
8,548
96,021
0
L
Chang'e
shikigami47
Chang'e
14,280
986
1,682
5,268
23,304
9,718
305
13,805
9,499
56,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,345
Gold Earned
64,059
520
Minions Killed
613
0
Camps Cleared
0
1,938,278
Distance Traveled
2,184,867
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,142
423
43
2
0
374,620
18
W
Tsukuyomi
13,166
549
144
6
0
436,278
1
L
Heimdallr
8,475
353
72
3
0
273,889
0
W
Artemis
13,235
551
115
5
0
419,651
5
L
Nemesis
13,512
563
134
6
0
497,639
1
L
Olorun
12,230
510
168
7
0
431,204
4
W
Susano
11,622
484
91
4
0
469,021
0
W
Ra
11,809
492
71
3
0
425,009
1
W
Ymir
14,227
593
192
8
0
434,908
7
L
Chang'e
10,986
458
103
4
0
360,926
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role