Player Matchup

Fafnir
Fafnir
DaniloExx
Fafnir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 15L
1,329 Elo+
Solo
Khepri
Khepri
DeletedUser2
Khepri
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,643 Elo+
Party 2
Bakasura
Bakasura
ItsSlypher
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,372 Elo+
Solo
Medusa
Medusa
Sykman
Medusa
Level 5
God Stats
1W - 2L
1,504 SR
Queue Stats
1W - 2L
1,643 Elo+
Party 2
Scylla
Scylla
iFastzz
Scylla
Level 28
God Stats
19W - 15L
1,565 SR
Queue Stats
68W - 54L
1,544 Elo+
Solo
Team Averages
Level 9
1,514 SR
1,506 Elo+

VS

Team Averages
Level 10
1,512 SR
1,529 Elo+
Danzaburou
Danzaburou
BU3N4RD1OS_13
Danzaburou
Level 7
God Stats
7W - 5L
1,618 SR
Queue Stats
7W - 8L
1,450 Elo+
Party 3
Erlang Shen
Erlang Shen
Ezyanan
Erlang Shen
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,614 Elo+
Party 1
Neith
Neith
Luchimpy
Neith
Level 10
God Stats
45W - 28L
1,440 SR
Queue Stats
121W - 127L
1,426 Elo+
Party 3
Sun Wukong
Sun Wukong
XVI16
Sun Wukong
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,614 Elo+
Party 1
Ah Puch
Ah Puch
大大大野爹
Ah Puch
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DaniloExx
Fafnir
20
3 / 6 / 23
16,497
970
12,534
26,669
55,391
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Khepri
20
5 / 3 / 19
16,205
953
10,160
22,531
37,039
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
ItsSlypher
Bakasura
20
6 / 15 / 8
15,932
937
22,715
39,413
21,775
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
Sykman
Medusa
20
6 / 13 / 18
16,378
963
33,215
30,316
16,353
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
iFastzz
Scylla
20
15 / 0 / 14
19,332
1,137
43,815
15,960
7,453
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BU3N4RD1OS_13
Danzaburou
20
3 / 7 / 19
15,666
922
14,490
22,246
8,061
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
Ezyanan
Erlang Shen
20
8 / 12 / 10
16,718
983
16,817
32,765
22,051
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Luchimpy
Neith
20
13 / 3 / 11
17,419
1,025
29,183
16,633
7,587
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
XVI16
Sun Wukong
20
5 / 4 / 22
16,409
965
18,817
31,408
33,821
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
8 / 9 / 18
17,165
1,010
44,346
26,375
10,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
117
35
Kills
37
37
Deaths
35
82
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BU3N4RD1OS_13
Danzaburou
3
7
19
1.79
L
Fafnir
DaniloExx
Fafnir
3
6
23
2.42
L
Khepri
5
3
19
4.83
W
Erlang Shen
Ezyanan
Erlang Shen
8
12
10
1.08
L
Bakasura
ItsSlypher
Bakasura
6
15
8
0.67
W
Neith
Luchimpy
Neith
13
3
11
6.17
L
Medusa
Sykman
Medusa
6
13
18
1.15
W
Sun Wukong
XVI16
Sun Wukong
5
4
22
4
L
Scylla
iFastzz
Scylla
15
0
14
22
W
8
9
18
1.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,439
Damage
123,653
134,889
Taken
129,427
138,011
Mitigated
81,956
11,854
Healing
9,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BU3N4RD1OS_13
Danzaburou
14,490
7,810
0
1,273
22,246
8,061
0
13,526
8,720
0
30,571
L
Fafnir
DaniloExx
Fafnir
12,534
5,040
151
3,122
26,669
55,391
0
9,985
16,684
19,729
0
L
Khepri
10,160
1,385
0
0
22,531
37,039
0
7,273
15,258
27,424
0
W
Erlang Shen
Ezyanan
Erlang Shen
16,817
9,591
0
3,027
32,765
22,051
0
16,876
15,539
0
42,638
L
Bakasura
ItsSlypher
Bakasura
22,715
15,274
0
1,419
39,413
21,775
0
11,034
28,379
0
56,142
W
Neith
Luchimpy
Neith
29,183
22,179
0
617
16,633
7,587
0
7,493
8,975
0
48,387
L
Medusa
Sykman
Medusa
33,215
15,678
0
3,250
30,316
16,353
0
9,183
21,133
0
62,453
W
Sun Wukong
XVI16
Sun Wukong
18,817
4,339
0
2,592
31,408
33,821
0
14,131
15,120
0
29,028
L
Scylla
iFastzz
Scylla
43,815
4,486
298
3,614
15,960
7,453
0
6,871
9,089
77,475
0
W
44,346
3,221
0
2,038
26,375
10,436
0
14,483
11,892
96,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,344
Gold Earned
83,377
307
Minions Killed
287
4
Camps Cleared
9
1,707,236
Distance Traveled
1,555,928
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,666
922
53
3
0
327,400
0
L
Fafnir
16,497
970
19
1
0
300,850
0
L
Khepri
16,205
953
37
2
1
338,793
0
W
Erlang Shen
16,718
983
43
3
6
303,395
0
L
Bakasura
15,932
937
97
6
3
345,887
1
W
Neith
17,419
1,025
53
3
0
301,822
3
L
Medusa
16,378
963
58
3
0
343,923
0
W
Sun Wukong
16,409
965
21
1
2
338,641
0
L
Scylla
19,332
1,137
96
6
0
377,783
0
W
Ah Puch
17,165
1,010
117
7
1
284,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role