Player Matchup

Sylvanus
Sylvanus
BRO_Darknight
Sylvanus
Level 60
God Stats
2W - 0L
1,294 SR
Queue Stats
88W - 96L
1,419 Elo+
Solo
Zhong Kui
Zhong Kui
Burtauro
Zhong Kui
Level 107
God Stats
10W - 5L
1,500 SR
Queue Stats
461W - 537L
1,339 Elo+
Solo
Fafnir
Fafnir
Xunflaina
Fafnir
Level 124
God Stats
8W - 11L
1,441 SR
Queue Stats
271W - 337L
1,411 Elo+
Solo
Arachne
Arachne
davibra1704
Arachne
Level 69
God Stats
22W - 15L
1,511 SR
Queue Stats
61W - 72L
1,315 Elo+
Solo
Anubis
Anubis
mightynovice86
Anubis
Level 75
God Stats
15W - 12L
1,568 SR
Queue Stats
459W - 576L
1,331 Elo+
Solo
Team Averages
Level 87
1,463 SR
1,363 Elo+

VS

Team Averages
Level 69
1,555 SR
1,342 Elo+
Anubis
Anubis
 
Anubis
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
In_Dein_Maul_66
Nemesis
Level 55
God Stats
1W - 1L
1,810 SR
Queue Stats
233W - 261L
1,307 Elo+
Solo
Athena
Athena
Pimenchot
Athena
Level 67
God Stats
3W - 6L
1,402 SR
Queue Stats
202W - 227L
1,304 Elo+
Solo
Izanami
Izanami
TCD_Ex0t1c
Izanami
Level 48
God Stats
1W - 3L
1,323 SR
Queue Stats
53W - 102L
1,271 Elo+
Solo
Ra
Ra
devil-kaido
Ra
Level 78
God Stats
4W - 1L
1,739 SR
Queue Stats
108W - 136L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BRO_Darknight
Sylvanus
12
1 / 2 / 7
7,630
477
3,873
12,756
12,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Burtauro
Zhong Kui
16
5 / 2 / 3
9,134
571
10,143
8,581
5,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Xunflaina
Fafnir
16
2 / 0 / 4
9,094
568
4,504
9,975
7,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
davibra1704
Arachne
15
13 / 2 / 6
9,974
623
17,952
13,319
4,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 5 / 7
6,352
397
2,671
5,733
2,317
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
0 / 5 / 3
7,835
490
7,780
12,024
6,478
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 5 / 1
7,519
470
4,242
12,846
4,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
Pimenchot
Athena
12
1 / 5 / 7
7,793
487
4,950
13,056
9,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Izanami
TCD_Ex0t1c
Izanami
13
4 / 3 / 4
8,244
515
9,005
9,061
3,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
5 / 3 / 1
10,004
625
6,450
9,547
3,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
21
Kills
11
11
Deaths
21
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
5
3
0.3
W
Sylvanus
BRO_Darknight
Sylvanus
1
2
7
2.25
W
Zhong Kui
Burtauro
Zhong Kui
5
2
3
3.25
L
1
5
1
0.3
L
Athena
Pimenchot
Athena
1
5
7
0.9
L
Izanami
TCD_Ex0t1c
Izanami
4
3
4
2
W
Fafnir
Xunflaina
Fafnir
2
0
4
4
W
Arachne
davibra1704
Arachne
13
2
6
8
L
5
3
1
1.83
W
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,143
Damage
32,427
50,364
Taken
56,534
32,583
Mitigated
26,811
19,049
Healing
17,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,780
615
0
4,321
12,024
6,478
490
3,411
8,573
53,895
0
W
Sylvanus
BRO_Darknight
Sylvanus
3,873
1,350
905
3,264
12,756
12,224
301
3,660
9,096
28,370
0
W
Zhong Kui
Burtauro
Zhong Kui
10,143
1,042
0
4,414
8,581
5,865
732
1,756
6,633
59,117
0
L
4,242
1,745
0
4,588
12,846
4,452
94
3,926
8,748
0
43,995
L
Athena
Pimenchot
Athena
4,950
992
246
3,306
13,056
9,109
0
4,213
8,803
27,755
0
L
Izanami
TCD_Ex0t1c
Izanami
9,005
5,288
0
2,865
9,061
3,212
369
4,584
4,417
0
55,078
W
Fafnir
Xunflaina
Fafnir
4,504
1,564
0
4,846
9,975
7,505
0
4,470
5,453
46,988
0
W
Arachne
davibra1704
Arachne
17,952
12,334
418
4,644
13,319
4,672
1,456
7,336
5,829
0
60,003
L
6,450
141
190
1,917
9,547
3,560
260
4,676
4,583
50,842
0
W
2,671
256
58
500
5,733
2,317
272
1,514
4,173
19,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,184
Gold Earned
41,395
367
Minions Killed
451
0
Camps Cleared
0
1,364,898
Distance Traveled
1,431,829
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,835
490
97
6
0
223,170
6
W
Sylvanus
7,630
477
48
3
0
253,348
3
W
Zhong Kui
9,134
571
114
7
0
305,390
3
L
Nemesis
7,519
470
88
6
0
331,523
2
L
Athena
7,793
487
45
3
0
306,095
7
L
Izanami
8,244
515
110
7
0
276,347
1
W
Fafnir
9,094
568
80
5
0
264,116
2
W
Arachne
9,974
623
97
6
0
365,644
3
L
Ra
10,004
625
111
7
0
294,694
6
W
Anubis
6,352
397
28
2
0
176,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role