Player Matchup

Merlin
Merlin
Dreyarn
Merlin
Level 6
God Stats
1W - 7L
1,619 SR
Queue Stats
9W - 15L
1,258 Elo+
Solo
Aphrodite
Aphrodite
Haighy9926
Aphrodite
Level 44
God Stats
17W - 18L
1,451 SR
Queue Stats
65W - 119L
1,317 Elo+
Party 2
Ares
Ares
Ja3cb
Ares
Level 65
God Stats
2W - 7L
1,325 SR
Queue Stats
149W - 250L
1,409 Elo+
Party 2
Team Averages
Level 38
1,465 SR
1,328 Elo+

VS

Team Averages
Level 91
1,453 SR
1,344 Elo+
Bakasura
Bakasura
The0joker-1995
Bakasura
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,221 Elo+
Party 1
Apollo
Apollo
jordanjayp132
Apollo
Level 124
God Stats
1W - 2L
1,237 SR
Queue Stats
141W - 175L
1,372 Elo+
Party 1
Zeus
Zeus
seeplay8
Zeus
Level 9
God Stats
4W - 1L
1,621 SR
Queue Stats
13W - 9L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dreyarn
Merlin
14
1 / 9 / 5
9,798
576
3,837
13,757
4,333
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
Haighy9926
Aphrodite
14
4 / 10 / 3
11,192
658
11,027
19,258
9,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
Ja3cb
Ares
14
2 / 3 / 5
10,304
606
9,191
18,299
17,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
5 / 3 / 14
11,729
690
9,110
17,049
8,212
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 3 / 10
11,509
677
11,084
11,578
4,501
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
17
13 / 1 / 7
12,767
751
23,939
6,204
2,859
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
7
Kills
22
22
Deaths
7
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Merlin
Dreyarn
Merlin
1
9
5
0.39
L
Aphrodite
Haighy9926
Aphrodite
4
10
3
0.55
L
Ares
Ja3cb
Ares
2
3
5
1.5
W
Bakasura
5
3
14
4
W
4
3
10
3
W
Zeus
13
1
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,055
Damage
44,133
51,314
Taken
34,831
31,267
Mitigated
15,572
10,283
Healing
9,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Dreyarn
Merlin
3,837
491
0
133
13,757
4,333
0
6,989
6,357
34,279
0
L
Aphrodite
Haighy9926
Aphrodite
11,027
2,249
3,654
5,865
19,258
9,559
104
9,780
9,109
33,543
1,545
L
Ares
Ja3cb
Ares
9,191
534
83
548
18,299
17,375
0
7,170
11,084
23,983
333
W
Bakasura
9,110
6,828
0
4,879
17,049
8,212
166
10,629
6,420
0
29,401
W
11,084
6,112
0
1,931
11,578
4,501
1,564
8,216
3,362
0
47,989
W
Zeus
23,939
3,019
0
2,849
6,204
2,859
911
4,324
1,880
66,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,294
Gold Earned
36,005
137
Minions Killed
209
0
Camps Cleared
0
734,752
Distance Traveled
927,767
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,798
576
57
3
0
219,116
0
L
Aphrodite
11,192
658
54
3
0
236,458
0
L
Ares
10,304
606
26
2
0
279,178
1
W
Bakasura
11,729
690
52
3
0
340,503
0
W
Apollo
11,509
677
74
4
0
284,862
2
W
Zeus
12,767
751
83
5
0
302,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role