Player Matchup

Ullr
Ullr
Diamond I
Ovëer
Ullr
Diamond I
Level 128
God Stats
2W - 1L
1,739 SR
Queue Stats
25W - 2L
2,512 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 128
1,739 SR
2,512 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 158
1,874 SR
2,328 MMR
Sol
Sol
Diamond II
zJhoon
Sol
Diamond II
Level 158
God Stats
5W - 2L
1,874 SR
Queue Stats
166W - 20L
2,328 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Ovëer
Ullr
20
4 / 4 / 0
15,768
876
19,733
20,590
15,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
zJhoon
Sol
20
4 / 4 / 0
14,608
812
17,014
27,201
21,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
4
Kills
4
4
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ullr
Ovëer
Ullr
4
4
0
1
L
Sol
zJhoon
Sol
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,733
Damage
17,014
20,590
Taken
27,201
15,516
Mitigated
21,017
7,703
Healing
15,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Ovëer
Ullr
19,733
10,109
0
7,703
20,590
15,516
3,353
14,295
6,295
0
141,225
L
Sol
zJhoon
Sol
17,014
8,412
0
15,969
27,201
21,017
3,763
0
27,201
105,842
8,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,768
Gold Earned
14,608
231
Minions Killed
199
0
Camps Cleared
0
353,723
Distance Traveled
321,903
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
15,768
876
231
13
0
353,723
3
L
Sol
14,608
812
199
11
0
321,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role