Player Matchup

Raijin
Raijin
AS0330Verus
Raijin
Level 29
God Stats
8W - 10L
1,589 SR
Queue Stats
54W - 58L
1,413 Elo+
Party 2
Cthulhu
Cthulhu
FazeDonley
Cthulhu
Level 24
God Stats
37W - 25L
1,619 SR
Queue Stats
167W - 177L
1,433 Elo+
Party 2
Chiron
Chiron
TheGreatMiner
Chiron
Level 17
God Stats
5W - 3L
1,676 SR
Queue Stats
76W - 86L
1,499 Elo+
Solo
Team Averages
Level 23
1,628 SR
1,448 Elo+

VS

Team Averages
Level 13
1,675 SR
1,572 Elo+
Mercury
Mercury
Kuenco
Mercury
Level 17
God Stats
1W - 1L
1,848 SR
Queue Stats
11W - 9L
1,603 Elo+
Party 1
Bellona
Bellona
PlasticCrow
Bellona
Level 15
God Stats
0W - 1L
1,678 SR
Queue Stats
7W - 5L
1,613 Elo+
Party 1
Merlin
Merlin
RobSanchez
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
4 / 3 / 1
11,013
648
1,910
10,634
3,973
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
FazeDonley
Cthulhu
17
3 / 1 / 7
12,538
738
10,047
12,585
11,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 4 / 3
11,567
680
14,092
14,335
6,905
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Kuenco
Mercury
16
7 / 2 / 0
11,648
685
15,654
12,463
5,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
PlasticCrow
Bellona
14
1 / 1 / 4
10,364
610
6,848
12,666
11,857
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Merlin
RobSanchez
Merlin
14
0 / 8 / 7
10,232
602
6,667
9,097
4,510
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
11
Kills
8
8
Deaths
11
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Raijin
4
3
1
1.5
W
Cthulhu
FazeDonley
Cthulhu
3
1
7
6.5
L
Mercury
Kuenco
Mercury
7
2
0
3.5
L
Bellona
PlasticCrow
Bellona
1
1
4
3
L
Merlin
RobSanchez
Merlin
0
8
7
0.44
W
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,049
Damage
29,169
37,554
Taken
34,226
22,391
Mitigated
22,128
8,898
Healing
5,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
1,910
113
0
2,070
10,634
3,973
64
1,042
9,592
41,499
0
W
Cthulhu
FazeDonley
Cthulhu
10,047
610
44
2,781
12,585
11,513
7
3,923
8,662
37,742
0
L
Mercury
Kuenco
Mercury
15,654
7,110
0
3,568
12,463
5,761
0
3,412
9,003
0
52,823
L
Bellona
PlasticCrow
Bellona
6,848
1,792
0
1,680
12,666
11,857
0
3,308
9,300
0
41,859
L
Merlin
RobSanchez
Merlin
6,667
707
0
223
9,097
4,510
0
5,087
3,966
30,428
0
W
14,092
3,322
714
3,289
14,335
6,905
362
1,702
12,627
0
47,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,118
Gold Earned
32,244
202
Minions Killed
189
0
Camps Cleared
0
872,503
Distance Traveled
937,657
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,013
648
78
5
0
273,045
0
W
Cthulhu
12,538
738
37
2
0
274,506
4
L
Mercury
11,648
685
63
4
0
342,651
5
L
Bellona
10,364
610
75
4
0
322,103
2
L
Merlin
10,232
602
51
3
0
272,903
1
W
Chiron
11,567
680
87
5
0
324,952
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role