Player Matchup

Sun Wukong
Sun Wukong
ChefBoyardeeTM
Sun Wukong
Level 24
God Stats
14W - 6L
1,720 SR
Queue Stats
165W - 137L
1,566 Elo+
Solo
Ymir
Ymir
FaithyWaithy43
Ymir
Level 4
God Stats
1W - 1L
1,184 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
OxtailBow9049
King Arthur
Level 27
God Stats
10W - 5L
1,699 SR
Queue Stats
313W - 326L
1,335 Elo+
Solo
Anubis
Anubis
obi_ni
Anubis
Level 28
God Stats
11W - 3L
1,894 SR
Queue Stats
120W - 124L
1,358 Elo+
Solo
Izanami
Izanami
xdweller
Izanami
Level 29
God Stats
36W - 40L
1,580 SR
Queue Stats
146W - 193L
1,457 Elo+
Solo
Team Averages
Level 22
1,615 SR
1,443 Elo+

VS

Team Averages
Level 13
1,546 SR
1,452 Elo+
Mercury
Mercury
EviIQueen
Mercury
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Kleb_Mini09
Nemesis
Level 7
God Stats
2W - 4L
1,559 SR
Queue Stats
2W - 4L
1,463 Elo+
Solo
Hades
Hades
SimonDestro36
Hades
Level 23
God Stats
26W - 18L
1,509 SR
Queue Stats
47W - 48L
1,348 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Twitch_Cachinhos
Morgan Le Fay
Level 18
God Stats
11W - 14L
1,423 SR
Queue Stats
75W - 65L
1,536 Elo+
Solo
Hachiman
Hachiman
munoz_eduar
Hachiman
Level 18
God Stats
11W - 7L
1,738 SR
Queue Stats
144W - 160L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChefBoyardeeTM
Sun Wukong
20
17 / 2 / 11
15,987
615
24,951
25,113
18,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

6
0 / 4 / 0
8,625
332
0
3,451
956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
OxtailBow9049
King Arthur
18
2 / 7 / 13
12,424
478
8,587
22,680
18,197
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
obi_ni
Anubis
20
20 / 4 / 12
16,541
636
31,158
21,729
12,993
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
xdweller
Izanami
20
10 / 5 / 7
16,743
644
14,899
19,314
7,168
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EviIQueen
Mercury
11
0 / 8 / 0
8,749
337
1,561
13,310
3,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Kleb_Mini09
Nemesis
17
3 / 11 / 4
11,791
454
8,443
19,364
5,739
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
8 / 10 / 3
12,664
487
25,495
28,414
20,362
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
Twitch_Cachinhos
Morgan Le Fay
15
3 / 15 / 6
10,838
417
13,878
22,373
6,256
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
munoz_eduar
Hachiman
19
6 / 6 / 5
12,738
490
11,217
20,076
4,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
38
49
Kills
20
22
Deaths
50
43
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ChefBoyardeeTM
Sun Wukong
17
2
11
11.25
L
Mercury
EviIQueen
Mercury
0
8
0
0
W
0
4
0
0
L
Nemesis
Kleb_Mini09
Nemesis
3
11
4
0.45
W
King Arthur
OxtailBow9049
King Arthur
2
7
13
1.21
L
8
10
3
0.95
L
Morgan Le Fay
Twitch_Cachinhos
Morgan Le Fay
3
15
6
0.4
L
Hachiman
munoz_eduar
Hachiman
6
6
5
1.42
W
Anubis
obi_ni
Anubis
20
4
12
6.5
W
Izanami
xdweller
Izanami
10
5
7
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,595
Damage
60,594
92,287
Taken
103,537
57,912
Mitigated
40,663
30,717
Healing
14,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ChefBoyardeeTM
Sun Wukong
24,951
5,759
0
10,797
25,113
18,598
2,270
8,998
15,741
0
124,478
L
Mercury
EviIQueen
Mercury
1,561
338
0
2,642
13,310
3,619
176
1,104
12,206
0
35,961
W
0
0
0
0
3,451
956
0
0
3,451
3,724
0
L
Nemesis
Kleb_Mini09
Nemesis
8,443
2,051
0
1,540
19,364
5,739
989
5,487
13,877
0
46,496
W
King Arthur
OxtailBow9049
King Arthur
8,587
1,950
297
564
22,680
18,197
141
13,970
8,710
91
41,095
L
25,495
1,320
387
7,570
28,414
20,362
928
10,418
17,996
87,388
0
L
Morgan Le Fay
Twitch_Cachinhos
Morgan Le Fay
13,878
1,848
536
2,172
22,373
6,256
741
6,370
16,003
70,073
0
L
Hachiman
munoz_eduar
Hachiman
11,217
6,451
0
0
20,076
4,687
416
7,967
12,109
0
62,734
W
Anubis
obi_ni
Anubis
31,158
3,253
0
10,676
21,729
12,993
1,656
11,259
10,061
107,529
0
W
Izanami
xdweller
Izanami
14,899
11,449
0
8,383
19,314
7,168
9,382
5,146
13,894
0
149,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,320
Gold Earned
56,780
614
Minions Killed
466
0
Camps Cleared
0
2,058,156
Distance Traveled
1,981,150
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,987
615
141
5
0
595,429
0
L
Mercury
8,749
337
63
2
0
262,988
0
W
Ymir
8,625
332
3
0
0
80,613
0
L
Nemesis
11,791
454
73
3
0
485,043
6
W
King Arthur
12,424
478
66
3
0
509,069
3
L
Hades
12,664
487
124
5
0
402,840
0
L
Morgan Le Fay
10,838
417
109
4
0
396,637
2
L
Hachiman
12,738
490
97
4
0
433,642
2
W
Anubis
16,541
636
153
6
0
419,913
5
W
Izanami
16,743
644
251
10
0
453,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role