Player Matchup

Ymir
Ymir
 
Ymir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Aezuan
Achilles
Level 109
God Stats
35W - 12L
1,749 SR
Queue Stats
537W - 193L
1,759 Elo+
Party 1
Eset
Eset
BIORKSEN
Eset
Level 160
God Stats
27W - 34L
1,514 SR
Queue Stats
1,979W - 2,018L
1,478 Elo+
Solo
Hachiman
Hachiman
MistaDobaliina
Hachiman
Level 127
God Stats
5W - 2L
1,734 SR
Queue Stats
72W - 61L
1,556 Elo+
Solo
Fenrir
Fenrir
tupaac007
Fenrir
Level 146
God Stats
14W - 4L
1,543 SR
Queue Stats
450W - 95L
1,944 Elo+
Party 1
Team Averages
Level 122
1,608 SR
1,648 Elo+

VS

Team Averages
Level 124
1,668 SR
1,584 Elo+
Baba Yaga
Baba Yaga
Allumx
Baba Yaga
Level 146
God Stats
3W - 3L
1,572 SR
Queue Stats
435W - 398L
1,641 Elo+
Solo
Ares
Ares
Buffaloman6to9
Ares
Level 160
God Stats
16W - 7L
1,751 SR
Queue Stats
225W - 257L
1,630 Elo+
Solo
Thor
Thor
ElGhost44
Thor
Level 68
God Stats
28W - 23L
1,602 SR
Queue Stats
197W - 191L
1,547 Elo+
Solo
Loki
Loki
GROGMAKEF1RE
Loki
Level 160
God Stats
131W - 75L
1,860 SR
Queue Stats
230W - 177L
1,592 Elo+
Solo
Sun Wukong
Sun Wukong
Lino_M16
Sun Wukong
Level 88
God Stats
326W - 310L
1,554 SR
Queue Stats
632W - 635L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
2 / 3 / 5
10,872
988
9,133
18,674
19,844
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Aezuan
Achilles
16
4 / 1 / 2
10,582
962
9,853
17,879
29,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Eset
16
0 / 3 / 5
9,715
883
6,964
7,686
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
16
1 / 3 / 4
10,275
934
7,629
15,840
6,117
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
tupaac007
Fenrir
16
0 / 5 / 7
9,799
891
10,626
17,595
17,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

176

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Allumx
Baba Yaga
17
3 / 0 / 4
10,752
977
18,950
3,661
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
0 / 4 / 9
11,283
1,026
14,235
15,876
20,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
17
2 / 1 / 8
10,385
944
12,434
6,606
3,233
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
9 / 1 / 4
12,300
1,118
17,043
12,733
5,946
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Lino_M16
Sun Wukong
17
1 / 1 / 8
10,208
928
11,057
8,782
6,368
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
48
7
Kills
15
15
Deaths
7
23
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
3
5
1.5
L
Achilles
Aezuan
Achilles
4
1
2
5
W
Baba Yaga
Allumx
Baba Yaga
3
0
4
5
L
Eset
0
3
5
0.83
W
0
4
9
1.13
W
Thor
2
1
8
6
W
9
1
4
11
W
Sun Wukong
Lino_M16
Sun Wukong
1
1
8
5
L
Hachiman
1
3
4
1
L
Fenrir
tupaac007
Fenrir
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,205
Damage
73,719
77,674
Taken
47,658
76,736
Mitigated
38,393
7,239
Healing
5,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
9,133
802
794
471
18,674
19,844
0
10,982
7,692
20,950
0
L
Achilles
Aezuan
Achilles
9,853
1,420
0
1,644
17,879
29,726
0
9,772
8,107
0
19,836
W
Baba Yaga
Allumx
Baba Yaga
18,950
1,360
0
1,399
3,661
2,538
0
933
2,607
50,360
0
L
Eset
6,964
31
1,670
574
7,686
3,356
0
2,514
5,172
27,368
0
W
14,235
327
0
1,017
15,876
20,308
0
4,760
10,132
20,756
0
W
Thor
12,434
1,272
0
0
6,606
3,233
0
2,456
3,967
0
22,284
W
17,043
7,392
0
556
12,733
5,946
0
4,451
7,285
0
43,433
W
Sun Wukong
Lino_M16
Sun Wukong
11,057
1,169
517
1,512
8,782
6,368
0
3,887
4,546
7,576
25,131
L
Hachiman
7,629
2,514
0
1,078
15,840
6,117
0
4,701
11,139
0
48,585
L
Fenrir
tupaac007
Fenrir
10,626
1,935
0
1,008
17,595
17,693
0
7,707
9,888
560
20,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,243
Gold Earned
54,928
218
Minions Killed
211
7
Camps Cleared
11
1,134,240
Distance Traveled
1,194,449
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,872
988
41
4
0
231,905
2
L
Achilles
10,582
962
16
1
1
246,113
2
W
Baba Yaga
10,752
977
97
9
1
217,623
0
L
Eset
9,715
883
52
5
2
220,707
0
W
Ares
11,283
1,026
22
2
2
215,586
2
W
Thor
10,385
944
29
3
2
234,285
0
W
Loki
12,300
1,118
31
3
2
283,322
0
W
Sun Wukong
10,208
928
32
3
4
243,633
0
L
Hachiman
10,275
934
95
9
1
204,642
2
L
Fenrir
9,799
891
14
1
3
230,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role