Player Matchup

Tiamat
Tiamat
NemirIZ
Tiamat
Level 8
God Stats
2W - 3L
1,569 SR
Queue Stats
2W - 6L
1,717 Elo+
Party 1
Kukulkan
Kukulkan
calaite
Kukulkan
Level 18
God Stats
20W - 29L
1,445 SR
Queue Stats
20W - 31L
1,328 Elo+
Party 1
Jormungandr
Jormungandr
zmysun
Jormungandr
Level 18
God Stats
2W - 3L
1,480 SR
Queue Stats
19W - 29L
1,391 Elo+
Party 1
Team Averages
Level 15
1,498 SR
1,479 Elo+

VS

Team Averages
Level 72
1,540 SR
1,546 Elo+
Cthulhu
Cthulhu
Karvakammen
Cthulhu
Level 122
God Stats
14W - 10L
1,571 SR
Queue Stats
146W - 68L
1,607 Elo+
Party 2
Neith
Neith
sampppa
Neith
Level 28
God Stats
151W - 62L
1,688 SR
Queue Stats
151W - 62L
1,632 Elo+
Party 2
Bastet
Bastet
zlKryZ
Bastet
Level 66
God Stats
14W - 15L
1,362 SR
Queue Stats
445W - 551L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
NemirIZ
Tiamat
8
0 / 5 / 3
6,691
558
2,503
7,340
6,335
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
calaite
Kukulkan
12
2 / 5 / 2
7,681
640
5,269
7,465
2,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
zmysun
Jormungandr
11
2 / 5 / 1
7,817
651
3,548
11,394
6,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Karvakammen
Cthulhu
13
3 / 0 / 12
9,035
753
8,584
9,267
8,396
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
sampppa
Neith
14
7 / 1 / 6
9,469
789
8,734
4,339
1,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Bastet
zlKryZ
Bastet
13
5 / 3 / 7
9,012
751
5,601
6,685
2,692
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
4
Kills
15
15
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Karvakammen
Cthulhu
3
0
12
9
L
Tiamat
NemirIZ
Tiamat
0
5
3
0.3
L
Kukulkan
calaite
Kukulkan
2
5
2
0.6
W
Neith
sampppa
Neith
7
1
6
10
W
Bastet
zlKryZ
Bastet
5
3
7
2.83
L
Jormungandr
zmysun
Jormungandr
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,320
Damage
22,919
26,199
Taken
20,291
15,447
Mitigated
12,935
3,737
Healing
6,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Karvakammen
Cthulhu
8,584
534
354
2,737
9,267
8,396
30
3,528
5,583
23,066
0
L
Tiamat
NemirIZ
Tiamat
2,503
187
0
553
7,340
6,335
0
3,263
4,077
9,291
0
L
Kukulkan
calaite
Kukulkan
5,269
726
0
1,090
7,465
2,240
0
2,431
5,034
32,182
0
W
Neith
sampppa
Neith
8,734
4,354
249
2,124
4,339
1,847
2,231
3,128
1,051
0
42,127
W
Bastet
zlKryZ
Bastet
5,601
2,044
0
1,020
6,685
2,692
414
4,158
2,337
0
24,243
L
Jormungandr
zmysun
Jormungandr
3,548
764
0
2,094
11,394
6,872
0
2,890
8,504
17,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,189
Gold Earned
27,516
108
Minions Killed
145
0
Camps Cleared
0
526,658
Distance Traveled
700,767
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,035
753
37
3
0
255,402
5
L
Tiamat
6,691
558
10
1
0
156,404
0
L
Kukulkan
7,681
640
74
6
0
174,235
2
W
Neith
9,469
789
80
7
0
218,683
5
W
Bastet
9,012
751
28
2
0
226,682
6
L
Jormungandr
7,817
651
24
2
0
196,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role