Player Matchup

King Arthur
King Arthur
BadKnight43206
King Arthur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,502 Elo+
Solo
Sylvanus
Sylvanus
CaptainKillSnipe
Sylvanus
Level 18
God Stats
5W - 5L
1,721 SR
Queue Stats
19W - 20L
1,430 Elo+
Solo
Set
Set
Cole5257
Set
Level 15
God Stats
1W - 2L
1,339 SR
Queue Stats
3W - 8L
1,269 Elo+
Solo
Jormungandr
Jormungandr
GoGoat555
Jormungandr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ullr
Ullr
XxMrCahierxX
Ullr
Level 21
God Stats
1W - 0L
1,652 SR
Queue Stats
4W - 1L
1,271 Elo+
Solo
Team Averages
Level 17
1,542 SR
1,394 Elo+

VS

Team Averages
Level 14
1,436 SR
1,322 Elo+
Ymir
Ymir
DMAsudonazek00
Ymir
Level 28
God Stats
2W - 1L
1,848 SR
Queue Stats
55W - 57L
1,399 Elo+
Solo
Nox
Nox
Locke-de-Sade
Nox
Level 3
God Stats
13W - 13L
1,500 SR
Queue Stats
28W - 43L
1,135 Elo+
Solo
Ao Kuang
Ao Kuang
Rolros38
Ao Kuang
Level 16
God Stats
5W - 3L
1,273 SR
Queue Stats
10W - 13L
1,279 Elo+
Solo
Fafnir
Fafnir
Woke6
Fafnir
Level 20
God Stats
1W - 2L
1,318 SR
Queue Stats
63W - 51L
1,437 Elo+
Solo
Guan Yu
Guan Yu
miketg404
Guan Yu
Level 4
God Stats
2W - 4L
1,241 SR
Queue Stats
12W - 14L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BadKnight43206
King Arthur
16
9 / 2 / 1
9,953
664
10,780
12,553
8,955
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
1 / 0 / 1
7,441
496
8,501
9,341
6,345
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 4 / 2
7,202
480
4,861
9,422
3,065
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
GoGoat555
Jormungandr
10
1 / 9 / 2
6,971
465
3,865
15,088
12,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
10 / 1 / 1
9,841
656
13,655
8,632
3,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 2
8,281
552
5,057
11,720
5,001
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 4 / 0
6,956
464
2,436
7,370
2,607
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Rolros38
Ao Kuang
9
3 / 8 / 0
6,106
407
4,212
10,252
2,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
Woke6
Fafnir
12
5 / 3 / 4
8,375
558
7,362
15,264
11,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
miketg404
Guan Yu
12
2 / 3 / 3
6,865
458
5,875
15,103
9,188
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
23
Kills
14
16
Deaths
23
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BadKnight43206
King Arthur
9
2
1
4.75
W
1
0
1
1.5
W
2
4
2
0.75
L
3
5
2
0.8
W
Jormungandr
GoGoat555
Jormungandr
1
9
2
0.22
L
1
4
0
0.25
L
Ao Kuang
Rolros38
Ao Kuang
3
8
0
0.38
L
Fafnir
Woke6
Fafnir
5
3
4
2.33
W
10
1
1
10.5
L
Guan Yu
miketg404
Guan Yu
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,662
Damage
24,942
55,036
Taken
59,709
33,754
Mitigated
31,263
11,586
Healing
11,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BadKnight43206
King Arthur
10,780
1,955
0
5,725
12,553
8,955
57
3,374
9,179
0
61,698
W
8,501
2,314
242
4,319
9,341
6,345
400
4,541
4,800
39,053
0
W
4,861
2,102
0
582
9,422
3,065
1,252
3,765
5,657
0
30,674
L
5,057
530
180
754
11,720
5,001
0
980
10,740
35,330
0
W
Jormungandr
GoGoat555
Jormungandr
3,865
923
0
0
15,088
12,101
706
3,268
11,820
21,195
0
L
2,436
750
0
1,311
7,370
2,607
2,016
0
7,370
28,762
0
L
Ao Kuang
Rolros38
Ao Kuang
4,212
1,098
0
1,250
10,252
2,956
504
150
10,102
20,259
0
L
Fafnir
Woke6
Fafnir
7,362
3,985
85
4,374
15,264
11,511
0
4,730
10,534
28,240
0
W
13,655
6,960
0
718
8,632
3,288
1,141
4,119
4,513
0
72,386
L
Guan Yu
miketg404
Guan Yu
5,875
1,978
664
2,625
15,103
9,188
137
6,506
8,597
0
29,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,408
Gold Earned
36,583
405
Minions Killed
267
0
Camps Cleared
0
1,369,348
Distance Traveled
1,249,250
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,953
664
130
9
0
279,238
1
W
Sylvanus
7,441
496
56
4
0
238,049
1
W
Set
7,202
480
62
4
0
318,335
2
L
Ymir
8,281
552
72
5
0
256,526
0
W
Jormungandr
6,971
465
38
3
0
238,550
0
L
Nox
6,956
464
66
4
0
229,071
1
L
Ao Kuang
6,106
407
34
2
0
234,538
0
L
Fafnir
8,375
558
46
3
0
258,431
0
W
Ullr
9,841
656
119
8
0
295,176
0
L
Guan Yu
6,865
458
49
3
0
270,684
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role